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The Castle is composed of typical human-type units: pikemen, archers, griffons, swordsmen, monks, cavaliers, and angels. Notable upgrades include the archer-marksman and swordsman-crusader upgrades which provide double attacks. As is typical with top level units, the angel-archangel upgrade goes from a strong flyer to a much faster, dominant flyer with a resurrection ability.

Units

For more details on Castle Units, see Heroes of Might and Magic III: The Restoration of Erathia/Creatures#Castle.
Tier 1 Tier 2 Tier 3 Tier 4
Pikemen Archers Griffins Swordsmen
Upgraded
Halberdiers Marksmen Royal Griffins Crusaders
Tier 5 Tier 6 Tier 7
Monks Cavaliers Angels
Upgraded
Zealots Champions Archangels

Buildings

  • Town Hall
    • City Hall
      • Capital
  • Fort
    • Citadel
      • Castle
  • Tavern
    • Brotherhood of the Sword
  • Blacksmith
  • Marketplace
    • Resource Silo
  • Mage Guild Level 1
    • Mage Guild Level 2
      • Mage Guild Level 3
        • Mage Guild Level 4
  • Shipyard
    • Lighthouse
  • Stables
  • Griffin Bastion
  • Guardhouse
    • Upgraded Guardhouse
  • Archers' Tower
    • Upgraded Archers' Tower
  • Griffin Tower
    • Upgraded Griffin Tower
  • Barracks
    • Upgraded Barracks
  • Monastery
    • Upgraded Monastery
  • Training Grounds
    • Upgraded Training Grounds
  • Portal of Glory
    • Upgraded Portal of Glory
  • Colossus (+5000 Gold, +50% Creature Growth Rate, All units +2 moral)