Jump to navigation
Jump to search
Heroes of Might and Magic III: Armageddon's Blade | |
---|---|
Developer(s) | New World Computing |
Publisher(s) | The 3DO Company |
Year released | 1999 |
System(s) | Windows, macOS, Linux |
Preceded by | Heroes of Might and Magic III: The Restoration of Erathia |
Followed by | Heroes of Might and Magic III: The Shadow of Death |
Series | Heroes of Might and Magic |
Genre(s) | Turn-based strategy |
---|---|
Players | 1-8 |
Modes | Multiplayer, Single player |
Rating(s) |
Neoseeker Related Pages | |
---|---|
Links | ![]() ![]() ![]() |
Story[edit]
"Queen Catherine, her husband King Roland, and Gelu, a warrior in Erathia's elite Forestguard, must work together to defeat the insane King Lucifer of Eeofol who will create Armageddon's Blade. With it he plans to set the world on fire."
Differences from Heroes of Might and Magic III[edit]
- Six new campaigns
- 38 new stand-alone scenarios
- A random map generator
- Enhanced map editor
- A campaign editor
- New town type: Conflux
- 23 new creatures, 10 Conflux creatures and 13 new neutral creatures
- Two new hero classes
- 16 new heroes and 11 new campaign heroes
- Upgraded Artillery Secondary Skill
- Ability to revisit objects without moving
- New and Updated adventure objects
- Quest Gates
- Border Gates
- More quests for Seer Huts
- Ability to purchase basic or upgraded creatures
- Ability to guard mines with creatures
Table of Contents
- Campaigns
Appendices