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Guns
Cerberus
Basic pistol, capable of firing three shots. Based on medium to close range.
Griffon
Hydra
Bayonet Rifle
Blast Machine Gun
Ultima Weapon
death penalty
Barrels
Short Barrel
- Creates a quick fire effect.
- Does less damage the further away the enemy is.
Normal Barrel
- Mainly for fighting enemies in the immediate vicinity that Vincent may or may not be able to reach on foot.
Long Barrel
- Used to fight enemies at long distances
- Does less damage the closer the enemy is
Lucky S Barrel
- This barrel allows you to gain more experience points for killing enemies when equipped.
Faerie L Barrel
- A long barrel that quickly fires.
Materia
Like in FFVII, materia can be attached to weapons and used by using Vincents MP. There are three kinds of materia in Dirge of Cerberus and only one may be equipped to Vincents guns at a time.
Fire Materia
- When cast, Vincent will shoot out a ball of fire that explodes on impact, damaging all nearby.
Lightning Materia
- When cast, Vincent will shoot out a bolt of powerful lightning magic, damaging all enemies in a straight line.
Blizzard Materia
- When cast, Vincent will let loose a ball of ice that seeks out its target automatically.
Accessories
Items which can be attached to weapons, enhancing a specific abiltiy. Many of these can be upgraded at machine-shops.