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{{Header Nav|game=8 Eyes}} | {{Header Nav|game=8 Eyes}} | ||
==Room 1== | |||
Climb the steps and fight the knife thrower (unlike other ones, this | |||
kind must be hit several times). Once he's gone, head right and hit the block | |||
on the end of the ledge for a Blue Jar. The cloaked one has a Dagger for you. | |||
==Room 2== | |||
More of the same in here. The hooded guy has an Ice Ball this time. | |||
There's a Blue Jar hidden within the floor above to the right of the stairs | |||
(five blocks from the top of them). As usual, release Cutrus near the bottom | |||
so he can hit the switch, while Orin stands by the door. | |||
==Room 3== | |||
Let the bird fly right away, so he can attack the man with the mace, | |||
as only he can kill him. After killing the panther and a fire-breathing guy, | |||
attack the overhanging wall in the upper right corner for an "S" Jar. Make | |||
this energy last! This is the only refill you'll get in this level! | |||
==Room 4== | |||
Make sure the man with the pitchfork is over to the left before you | |||
try to jump the hole in the floor. There's a gap in the ledge above you, as | |||
well. Send Cutrus up to attack the right side of the hole to get a Blue Jar | |||
(don't worry, you can still jump across the hole and land on the empty space | |||
you make by taking the item). Remember to use the bird on the man holding the | |||
whip. The second pitchfork guard has a Boomerang. | |||
==Room 5== | |||
The rock thrower will give you a Molotov Cocktail. If you want | |||
another Blue Jar, have Cutrus attack the right edge of the floor above you. | |||
Once you're up there, stand as far to the right as you can to scroll the door | |||
switch far enough on the screen for Cutrus to hit it. | |||
==Room 6== | |||
Before climbing the steps here, stand on the first block below them | |||
and attack the second one to find a Clue Scroll. | |||
==Boss== | |||
Another magician, only this one can disappear if you get too close to | |||
him. Quickly send the bird up and attack the bottom of the overhanging ledge | |||
above you to get a "Z" Jar, to double your sword's strength. Get out your Ice | |||
Ball (as usual), so you can freeze the boss before he can vanish. | |||
{{Footer Nav|game=8 Eyes|prevpage=Italy|nextpage=Africa}} | {{Footer Nav|game=8 Eyes|prevpage=Italy|nextpage=Africa}} |