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{{Header Nav|game=Call of Duty: World at War|num=0}}
{{Header Nav|game=Call of Duty: World at War}}
{{Infobox
{{Game
|completion=1
|image=CoD WaW cover.jpg
|title=Call of Duty: World at War
|title=Call of Duty: World at War
|image=CoDWaW_ps3cover2.jpg
|developer=[[Treyarch]]
|developer= [[Treyarch]]
|publisher=[[Activision]]
|publisher= [[Activision]]
|year=2008
|released= {{sys|ps3|360}}{{us|2008|November 18}} {{eu|2008|November 14}} {{au|2008|November 12}}{{sys|wii|ds}}{{au|2008|November 26}}
|systems={{syslist|win|ps3|360|wii}}
|genre= Historic [[First-person shooter]], [[Military]]
|version=1.5
|systems= [[Windows]], [[PS3]], [[Xbox 360]], [[DS]], [[Wii]]
|ratings={{ESRB|M}}{{PEGI|18}}{{BBFC|15}}{{OFLC|MA15}}
|ratings= {{ESRB|M}}{{PEGI|18}}{{BBFC|15}}{{OFLC|MA15}}
|genre=[[First-person shooter]]
|preceded by=[[Call of Duty 4: Modern Warfare]]
|modes=[[Single player]], [[Multiplayer]], [[Co-op]]
|series=Call of Duty
|preceded by=[[Call of Duty 4: Modern Warfare|Modern Warfare]]
|followed by=[[Modern Warfare 2]]
|series=Call of Duty: Black Ops
|pcgamingwiki=Call of Duty: World at War
}}
}}
{{game disambig||the [[PlayStation 2]] game|[[Call of Duty: World at War Final Fronts]]|the [[Nintendo DS]] game|[[Call of Duty: World at War (Nintendo DS)]]}}
'''Call of Duty: World at War''' is a [[first-person shooter]] video game developed by [[Treyarch]] and published by [[Activision]] for [[Windows]], [[PlayStation 3]], [[Wii]], and [[Xbox 360]]. It is the fifth installment in the {{c|Call of Duty}} series, excluding expansion packs. The game's setting returns to series' trademark World War II setting, after the previous title, [[Call of Duty 4: Modern Warfare]] was set in present day. It focuses on the Pacific Theater and Eastern Front of World War II for the Microsoft Windows, PlayStation 3, Wii, and Xbox 360 versions. The game was released in North America on November 11, [[2008]] and in Europe on November 14, 2008. A [[Windows Mobile]] version was also made available by [[Glu Mobile]] and different storyline versions for the [[Nintendo DS]] and [[PlayStation 2]] were made, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4 game engine developed by [[Infinity Ward]] with increased development on audio and visual effects.


'''Call of Duty: World at War''' moves back to World War 2 after the success of [[Call of Duty 4: Modern Warfare]], the previous installment in the [[:Category:Call of Duty|Call of Duty series]]. This game is a very intense, including dealing with German and Japanese militaries in an all new war scenario. Be prepared to handle a lot of blood and guts, because the stories from the war soldiers were real depictions that have affected their lives.
Call of Duty: World at War features a more mature theme than previous installments in the series. The game is also open-ended, as there are multiple ways to complete objectives. The gameplay of World at War shares features with previous iterations of the franchise. Players fight alongside AI-controlled teammates, who help during the game's missions by providing cover fire, shooting enemies, and clearing rooms for entry.
 
Gameplay on the Wii version of the game can be controlled with a gun-like expansion controller known as the [[Wii Zapper]]. The Zapper, or Wii Remote and Nunchuk, can be used to aim at targets to simulate marksmanship.


{{Continue Nav}}
<gallery>
Image:CoDWaW_ps3cover.jpg|PS3 cover art.
Image:CoDWaW_xboxcover.jpg|Xbox360 cover art.
Image:CoDWaW_xboxcover2.jpg|Xbox360 cover art.
Image:CoDWaW_xboxcover3.jpg|Xbox360 cover art.
Image:CoDWaW_xboxcover4.jpg|Xbox360 cover art.
Image:CoDWaW_wiicover.jpg|Wii cover art.
</gallery>
{{ToC}}
{{ToC}}
{{Call of Duty}}
{{Call of Duty: Black Ops}}
[[Category:Windows]]
 
[[Category:PlayStation 3]]
[[Category:Treyarch]]
[[Category:Xbox 360]]
[[Category:Nintendo DS]]
[[Category:Wii]]
[[Category:Activision]]
[[Category:Activision]]
[[Category:Treyarch]]
[[Category:First-person shooter]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:First-person shooter]]
[[Category:Co-op]]
[[Category:Sony Greatest Hits]]

Latest revision as of 08:12, 16 April 2023

Box artwork for Call of Duty: World at War.
Box artwork for Call of Duty: World at War.
Call of Duty: World at War
Developer(s)Treyarch
Publisher(s)Activision
Year released2008
System(s)Windows, PlayStation 3, Xbox 360, Wii
Preceded byModern Warfare
Followed byModern Warfare 2
SeriesCall of Duty: Black Ops
Genre(s)First-person shooter
ModesSingle player, Multiplayer, Co-op
Latest version1.5
Rating(s)ESRB MaturePEGI Ages 18+BBFC 15OFLC Mature Accompanied & Restricted
LinksCall of Duty: World at War at PCGamingWikiCall of Duty: World at War ChannelSearchSearch
For the PlayStation 2 game, see Call of Duty: World at War Final Fronts. For the Nintendo DS game, see Call of Duty: World at War (Nintendo DS).

Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision for Windows, PlayStation 3, Wii, and Xbox 360. It is the fifth installment in the Call of Duty series, excluding expansion packs. The game's setting returns to series' trademark World War II setting, after the previous title, Call of Duty 4: Modern Warfare was set in present day. It focuses on the Pacific Theater and Eastern Front of World War II for the Microsoft Windows, PlayStation 3, Wii, and Xbox 360 versions. The game was released in North America on November 11, 2008 and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were made, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4 game engine developed by Infinity Ward with increased development on audio and visual effects.

Call of Duty: World at War features a more mature theme than previous installments in the series. The game is also open-ended, as there are multiple ways to complete objectives. The gameplay of World at War shares features with previous iterations of the franchise. Players fight alongside AI-controlled teammates, who help during the game's missions by providing cover fire, shooting enemies, and clearing rooms for entry.

Gameplay on the Wii version of the game can be controlled with a gun-like expansion controller known as the Wii Zapper. The Zapper, or Wii Remote and Nunchuk, can be used to aim at targets to simulate marksmanship.

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