Jump to navigation
Jump to search
(→Part 1) Tags: Mobile edit Mobile web edit |
(Undo revision 959359 by 2600:6C40:6A7F:F681:3C32:3016:B8AE:ADD8 (talk), breaks layout) Tag: Undo |
||
Line 14: | Line 14: | ||
*Use '''The Sixth Monokub''' to shoot <font color=orange>'''how would they know what was happening inside the library?'''</font> | *Use '''The Sixth Monokub''' to shoot <font color=orange>'''how would they know what was happening inside the library?'''</font> | ||
*Choose "mastermind." | *Choose "mastermind." | ||
*Use '''Shot Put Ball with Pink Fiber''' to shoot <font color=orange>'''Kaede | *Use '''Shot Put Ball with Pink Fiber''' to shoot <font color=orange>'''Kaede has it'''</font>. | ||
it'''</font>. | |||
*Choose "the mastermind took it." | *Choose "the mastermind took it." | ||
*Use '''Clues to the Mastermind''' to shoot <font color=orange>'''17th person is the mastermind'''</font>. | *Use '''Clues to the Mastermind''' to shoot <font color=orange>'''17th person is the mastermind'''</font>. | ||
Line 34: | Line 33: | ||
</gallery> | </gallery> | ||
}} | }} | ||
==Part 2== | ==Part 2== | ||
[[File:DRV3 screen Hidden Monokuma 30.jpg|right|thumb|The final Hidden Monokuma of the game can be found in this trial's Mind Mine.]] | [[File:DRV3 screen Hidden Monokuma 30.jpg|right|thumb|The final Hidden Monokuma of the game can be found in this trial's Mind Mine.]] |
Revision as of 23:49, 5 April 2022
Part 1
- Choose "retry a past case."
- Choose "Ultimate Survivor."
- Choose "Survivor Perk."
- In the Nonstop Debate, use Survivor's Perk Monopad to shoot Rantaro himself.
- In the Rebuttal Showdown, use Final Picture of Rantaro to slash he didn't bring the Survivor Perk.
- In Psyche Taxi, make the following choices:
- 2
- Survivor Perk Monopad
- Hidden room
- Mastermind
- Use The Sixth Monokub to shoot how would they know what was happening inside the library?
- Choose "mastermind."
- Use Shot Put Ball with Pink Fiber to shoot Kaede has it.
- Choose "the mastermind took it."
- Use Clues to the Mastermind to shoot 17th person is the mastermind.
- Choose "a participant of the killing game."
- Choose "alibis for Rantaro's murder."
- Use Hidden Room Passageway to shoot I couldn't have killed Rantaro.
- Use Motherkuma's Voiceprint System to slash there's no evidence.
- Select Tsumugi Shirogane.
Closing Argument
Part 2
- In the Nonstop Debate, use History of Hope's Peak to shoot just a single high school girl.
- Use History of Hope's Peak to shoot Ultimate Despair.
- Use History of Hope's Peak to shoot recruitment of talented students.
- Select Kokichi's Motive Video.
- In the Hangman's Gambit, spell "IMPLANT."
- Choose "it is fictional."
- In the Hangman's Gambit, form the number 53.
- In Mind Mine, reveal and select Hidden Monokuma #5 and the Team Danganronpa logo.
- Choose "fictional characters."
- Choose "normal people."
- When asked to save this situation, select no.
- When asked to remedy this situation, select yes.
Part 3
- Choose "audience survey."
- In the Mass Panic Debate, use Hope to shoot all instances of despair.
- In the Rebuttal Showdown, use Hope to slash despair.
- Choose "you participate in the next killing game."
- Turn Hope into a lie and shoot hope.
- Use Use Our Lives to shoot we revolt against the outside world!
- Use Use Our Lives to shoot going to end Danganronpa!
- Turn Continue the Game into a lie and shoot end.
- In Hangman's Gambit, let the timer run out.
- In Psyche Taxi, let the timer run out.
- At the end of each segment of the Argument Armament, organize the words to form the following phrases:
- "FICTION CAN CHANGE THE WORLD!"
- "THE KILLING GAME IS WRONG!"
- "IT'S NOT POINTLESS, OUR LIVES ARE OUR WEAPONS!"
- "WE'LL END DANGANRONPA WITH OUR OWN HANDS!"
- During Voting Time, let the timer run out and enjoy the ending.