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White magicks are magicks that allow you to either restore HP, reraise a character from KO or fix an abnormal status. To use a magick, you need two things: the spell (which you can buy from Magick stores) and the licence (which you get by buying the licence on your licence board).
Note that 'MP Cost' is the MP that's used up without magic augments - this is the MP cost without augments such as 'Channelling'.
Spell | MP Cost | Price | Obtained | Effect | Other Information |
---|---|---|---|---|---|
Cure | 8 | 200 | Restore a small amount of HP to one ally. | ||
Cura | 32 | 1500 | Restore HP to all allies in range. | ||
Curaga | 28 | 3200 | Restore a large amount of HP to one ally. | ||
Curaja | 68 | 11700 | Restore a large amount of HP to all allies in range. | ||
Raise | 22 | 1900 | Revive one KO'd ally. | ||
Arise | 50 | 9700 | Revive and fully restore the HP of one KO'd ally. | ||
Renew | 98 | 30600 | Fully restore the HP of all allies in range. | ||
Regen | 16 | 1900 | Restore one ally's hp over time. | ||
Blindna | 8 | 200 | Remove Blind from one ally. | ||
Vox | 8 | 300 | Remove Silence from one ally. | ||
Poisona | 8 | 200 | Remove Poison from one ally. | ||
Stona | 12 | 800 | Remove Stone/Petrify from one ally. | ||
Cleanse | 20 | 5800 | Remove Desease from one ally. | ||
Esuna | 24 | 2800 | Remove harmful status effects from one ally. | ||
Esunaga | 72 | 14900 | Remove harmful status effects from all allies in range. | ||
Dispel | 16 | 4500 | Remove beneficial status effects from one foe. | ||
Dispelga | 36 | 8200 | Remove beneficial status effects from all foes in range. | ||
Holy | 60 | 11200 | Deal heavy holy damage to one foe |