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The Castle is composed of typical human-type units: pikemen, archers, griffons, swordsmen, monks, cavaliers, and angels. Notable upgrades include the archer-marksman and swordsman-crusader upgrades which provide double attacks. As is typical with top level units, the angel-archangel upgrade goes from a strong flyer to a much faster, dominant flyer with a resurrection ability.

Units

For more details on Castle Units, see Heroes of Might and Magic III: The Restoration of Erathia/Creatures#Castle.
Tier 1 Tier 2 Tier 3 Tier 4
HoMMIII Pikemen Profile.png Pikemen HoMMIII Archers Profile.png Archers HoMMIII Griffins Profile.png Griffins HoMMIII Swordsmen Profile.png Swordsmen
Upgraded
HoMMIII Halberdiers Profile.png Halberdiers HoMMIII Marksmen Profile.png Marksmen HoMMIII Royal Griffins Profile.png Royal Griffins HoMMIII Crusaders Profile.png Crusaders
Tier 5 Tier 6 Tier 7
HoMMIII Monks Profile.png Monks HoMMIII Cavaliers Profile.png Cavaliers HoMMIII Angels Profile.png Angels
Upgraded
HoMMIII Zealots Profile.png Zealots HoMMIII Champions Profile.png Champions HoMMIII Archangels Profile.png Archangels

Buildings

  • Town Hall
    • City Hall
      • Capital
  • Fort
    • Citadel
      • Castle
  • Tavern
    • Brotherhood of the Sword
  • Blacksmith
  • Marketplace
    • Resource Silo
  • Mage Guild Level 1
    • Mage Guild Level 2
      • Mage Guild Level 3
        • Mage Guild Level 4
  • Shipyard
    • Lighthouse
  • Stables
  • Griffin Bastion
  • Guardhouse
    • Upgraded Guardhouse
  • Archers' Tower
    • Upgraded Archers' Tower
  • Griffin Tower
    • Upgraded Griffin Tower
  • Barracks
    • Upgraded Barracks
  • Monastery
    • Upgraded Monastery
  • Training Grounds
    • Upgraded Training Grounds
  • Portal of Glory
    • Upgraded Portal of Glory
  • Colossus (+5000 Gold, +50% Creature Growth Rate, All units +2 moral)