From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Creatures, or units, are the primary resource for creating a powerful army and strategy.

Creature labels, or population labels, are the reference labels that most commonly are used to represent an unknown amount of units. If you right click on a neutral creature, a town, or an enemy hero, you'll see one of these labels underneath an image of the creature.

Creature Labels
Label Amount
Few 1-4
Several 5-9
Pack 10-19
Lots 20-49
Horde 50-99
Throng 100-249
Swarm 250-499
Zounds 500-999
Legion 1000+

Key

Resources

  • c - Crystal(s)
  • g - Gold
  • gm - Gem(s)
  • m - Mercury
  • s - Sulfur

Castle

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Pikemen
HoMMIII Pikemen Profile.png
60g 14 4 5 1-3 N/A 10 Ground Extra Slow
(4 tiles)
N/A
Halberdiers
HoMMIII Halberdiers Profile.png
75g 14 6 5 2-3 N/A 10 Ground Slow
(5 tiles)
N/A
Archers
HoMMIII Archers Profile.png
100g 9 6 3 2-3 12 10 Ground Extra Slow
(4 tiles)
N/A
Marksmen
HoMMIII Marksmen Profile.png
150g 9 6 5 2-3 24 10 Ground Swift
(6 tiles)
Shoots twice
Griffins
HoMMIII Griffins Profile.png
200g 7 8 8 3-6 N/A 25 Flying Swift
(6 tiles)
Retaliates twice
Royal Griffins
HoMMIII Royal Griffins Profile.png
240g 7 9 9 3-6 N/A 25 Flying Ultra Swift
(9 tiles)
Unlimited retaliations
Swordsmen
HoMMIII Swordsmen Profile.png
300g 4 10 12 6-9 N/A 35 Ground Slow
(5 tiles)
N/A
Crusaders
HoMMIII Crusaders Profile.png
400g 4 12 12 7-10 N/A 35 Ground Swift
(6 tiles)
Strikes twice
Monks
HoMMIII Monks Profile.png
400g 3 12 7 10-12 12 30 Ground Slow
(5 tiles)
N/A
Zealots
HoMMIII Zealots Profile.png
450g 3 12 10 10-12 24 30 Ground Extra Swift
(7 tiles)
No melee penalty
Cavaliers
HoMMIII Cavaliers Profile.png
1000g 2 15 15 15-25 N/A 100 Ground Extra Swift
(7 tiles)
Jousting Bonus
Champions
HoMMIII Champions Profile.png
1200g 2 16 16 20-25 N/A 100 Ground Ultra Swift
(9 tiles)
Jousting Bonus
Angels
HoMMIII Angels Profile.png
3000g, 1gm 1 20 20 50 N/A 200 Flying Extra Quick
(12 tiles)
Hates Devils
Archangels
HoMMIII Archangels Profile.png
5000g, 3gm 1 30 30 50 N/A 250 Flying Very Fast
(18 tiles)
+1 morale
Hates Devils
Resurrects allies

Rampart

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Centaurs 70g 14 5 3 2-3 N/A 8 Ground Swift
(6 tiles)
N/A
Centaur Captains 90g 14 6 3 2-3 N/A 10 Ground Very Swift
(8 tiles)
N/A
Dwarves 120g 8 6 7 2-4 N/A 20 Ground Very Slow
(3 tiles)
20% magic resistance
Battle Dwarves 150g 8 7 7 2-4 N/A 20 Ground Slow
(5 tiles)
40% magic resistance
Wood Elves 200g 7 9 5 3-5 24 15 Ground Swift
(6 tiles)
N/A
Grand Elves 225g 7 9 5 3-5 24 15 Ground Extra Swift
(7 tiles)
Shoots Twice
Pegasi 250g 5 9 8 5-9 N/A 30 Flying Very Swift
(8 tiles)
Magic Damper
Silver Pegasi 275g 5 9 10 5-9 N/A 30 Flying Extra Quick
(12 tiles)
Magic Damper
Dendroids 350g 3 9 12 10-14 N/A 55 Ground Very Slow
(3 tiles)
Binds enemies in place
Dendroid Soldiers 425g 3 9 12 10-14 N/A 65 Ground Extra Slow
(4 tiles)
Binds enemies in place
Unicorns 850g 2 15 14 18-22 N/A 90 Ground Extra Swift
(7 tiles)
Aura of magic resistance
Blinding Attack
War Unicorns 950g 2 15 14 18-22 N/A 110 Ground Ultra Swift
(9 tiles)
Aura of magic resistance
Blinding Attack
Green Dragons 2400g, 1c 1 18 18 40-50 N/A 180 Flying Super Swift
(10 tiles)
Immune to spell levels 1-3
Gold Dragons 4000g, 2c 1 27 27 40-50 N/A 250 Flying Fast
(16 tiles)
Immune to spell levels 1-4

Tower

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Gremlins
HoMMIII Gremlins Profile.png
30g 16 3 3 1-2 N/A 4 Ground Extra Slow
(4 tiles)
N/A
Master Gremlins
HoMMIII Master Gremlins Profile.png
40g 16 4 4 1-2 8 4 Ground Slow
(5 tiles)
Ranged attacker
Stone Gargoyles
HoMMIII Stone Gargoyles Profile.png
130g 9 6 6 2-3 N/A 16 Flying Swift
(6 tiles)
N/A
Obsidian Gargoyles
HoMMIII Obsidian Gargoyles Profile.png
160g 9 7 7 2-3 N/A 16 Flying Ultra Swift
(9 tiles)
N/A
Stone Golems
HoMMIII Stone Golems Profile.png
150g 6 7 10 4-5 N/A 30 Ground Very Slow
(3 tiles)
Damage from spells reduced 50%
Iron Golems
HoMMIII Iron Golems Profile.png
200g 6 9 10 4-5 N/A 35 Ground Slow
(5 tiles)
Damage from spells reduced 75%
Magi
HoMMIII Magi Profile.png
350g 4 11 8 7-9 24 25 Ground Slow
(5 tiles)
No melee penalty
Hero spells cost less
Arch Magi
HoMMIII Arch Magi Profile.png
450g 4 12 9 7-9 24 30 Ground Extra Swift
(7 tiles)
No melee penalty
Hero spells cost less
Genies
HoMMIII Genies Profile.png
550g 3 12 12 13-16 N/A 40 Flying Extra Swift
(7 tiles)
Hates Efreet
Master Genies
HoMMIII Master Genies Profile.png
600g 3 12 12 13-16 N/A 40 Flying Quick
(11 tiles)
Spellcaster: Random benefit
Hates Efreet
Naga
HoMMIII Nagas Profile.png
1100g 2 16 13 20 N/A 110 Ground Slow
(5 tiles)
No enemy retaliation
Naga Queens
HoMMIII Naga Queens Profile.png
1600g 2 16 13 30 N/A 110 Ground Extra Swift
(7 tiles)
No enemy retaliation
Giants
HoMMIII Giants Profile.png
2000g, 1gm 1 19 16 40-60 N/A 150 Ground Extra Swift
(7 tiles)
Mind spell immunity
Titans
HoMMIII Titans Profile.png
5000g, 2gm 1 24 24 40-60 24 300 Ground Ultra Quick
(11 tiles)
No melee penalty
Mind spell immunity
Hates Black Dragons

Inferno

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Imps 50g 15 2 3 1-2 N/A 4 Ground Slow
(5 tiles)
N/A
Familiars 60g 15 4 4 1-2 N/A 4 Ground Extra Swift
(7 tiles)
Magic Drain
Gogs 125g 8 6 4 2-4 12 13 Ground Extra Slow
(4 tiles)
N/A
Magogs 175g 8 7 4 2-4 24 13 Ground Swift
(6 tiles)
Fireball Attack
Hell Hounds 200g 5 10 6 2-7 N/A 25 Ground Extra Swift
(7 tiles)
N/A
Cerberi 250g 5 10 8 2-7 N/A 25 Ground Very Swift
(8 tiles)
Attacks up to 3 adjacent enemies.
No Enemy Retaliation.
Demons 250g 4 10 10 7-9 N/A 35 Ground Slow
(5 tiles)
N/A
Horned Demons 270g 4 10 10 7-9 N/A 40 Ground Swift
(6 tiles)
N/A
Pit Fiends 500g 3 13 13 13-17 N/A 45 Ground Swift
(6 tiles)
N/A
Pit Lords 700g 3 13 13 13-17 N/A 45 Ground Extra Swift
(7 tiles)
Can summon Demons from
a friendly dead stack.
Efreeti 900g 2 16 12 16-24 N/A 90 Flying Ultra Siwft
(9 tiles)
Immune to Fire Spells
Efreet Sultans 1100g 2 16 14 16-24 N/A 90 Flying Very Quick
(13 tiles)
Immune to Fire Spells
Fire Shield
Devils 2700g
1m
1 19 21 30-40 N/A 160 Teleport Quick
(11 tiles)
Hates Angels.
No Enemy Retaliation.
Reduces enemy luck by -1.
Archdevils 4500g
2m
1 26 28 30-40 N/A 200 Teleport Extra Fast
(17 tiles)
Hates Angels.
No Enemy Retaliation.
Reduces enemy luck by -1.

Necropolis

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Skeletons 60g 12 5 4 1-3 N/A 6 Ground Extra Slow
(4 tiles)
Undead.
Skeleton Warriors 70g 12 6 6 1-3 N/A 6 Ground Slow
(5 tiles)
Undead.
Walking Dead 100g 8 5 5 2-3 N/A 15 Ground Very Slow
(3 tiles)
Undead.
Zombies 125g 8 5 5 2-3 N/A 20 Ground Extra Slow
(4 tiles)
Undead.
Disease
Wights 200g 7 7 7 3-5 N/A 18 Ground Slow
(5 tiles)
Undead.
Regenerating
Wraiths 230g 7 7 7 3-5 N/A 18 Ground Extra Swift
(7 tiles)
Undead.
Regenerating.
Mana drain
Vampires 360g 4 10 9 5-8 N/A 30 Flying Swift
(6 tiles)
Undead.
No enemy retaliation.
Vampire Lords 500g 4 10 10 5-8 N/A 40 Flying Ultra Swift
(9 tiles)
Undead.
No enemy retaliation.
Drains life.
Liches 550g 3 13 10 11-13 12 30 Ground Swift
(6 tiles)
Undead.
Death cloud attack
Power Liches 600g 3 13 10 11-15 24 40 Ground Extra Swift
(7 tiles)
Undead.
Death cloud attack
Black Knights 1200g 2 16 16 15-30 N/A 120 Ground Extra Siwft
(7 tiles)
Undead.
Curses enemies
Death Knights 1500g 2 18 18 15-30 N/A 120 Ground Ultra Swift
(9 tiles)
Undead.
Curses enemies
A chance of dealing double damage
Bone Dragons 1800g 1 17 15 25-50 N/A 150 Flying Ultra Swift
(9 tiles)
Undead.
Reduces enemy morale by -1.
Ghost Dragons 3000g
1m
1 19 17 25-50 N/A 200 Flying Super Quick
(14 tiles)
Undead.
Attack ages enemies
Reduces enemy morale by -1.

Dungeon

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Troglodytes 50g 14 4 3 1-3 N/A 5 Ground Extra Slow
(4 tiles)
Immune to Blind
Infernal Troglodytes 65g 14 5 4 1-3 N/A 6 Ground Slow
(5 tiles)
Immune to Blind
Harpies 130g 8 6 5 1-4 N/A 14 Flying Swift
(6 tiles)
Returns to original spot
after enemy retaliation
Harpy Hags 170g 8 6 6 1-4 N/A 14 Flying Ultra Swift
(9 tiles)
Returns to original spot without enemy retaliation
Beholders 250g 7 9 7 3-5 12 22 Ground Slow
(5 tiles)
No Melee Penalty
Evil Eyes 280g 7 10 8 3-5 24 22 Ground Extra Swift
(7 tiles)
No Melee Penalty
Medusas 300g 4 9 9 6-8 4 25 Ground Slow
(5 tiles)
Petrifying Melee
No Melee Penalty
Medusa Queens 330g 4 10 10 6-8 8 30 Ground Swift
(6 tiles)
Petrifying Melee
No Melee Penalty
Minotaurs 500g 3 14 12 12-20 N/A 50 Ground Swift
(6 tiles)
Always Positive Morale
Minotaur Kings 575g 3 15 15 12-20 N/A 50 Ground Very Swift
(8 tiles)
Always Positive Morale
Manticores 850g 2 15 13 14-20 N/A 80 Flying Extra Swift
(7 tiles)
N/A
Scorpicores 1050g 2 16 14 14-20 N/A 80 Flying Quick
(11 tiles)
Paralyzing Attack
Red Dragons 2500g, 1s 1 19 19 40-50 N/A 180 Flying Quick
(11 tiles)
Breath Attack
Immune to spells level 1-3
Black Dragons 4000g, 2s 1 25 25 40-50 N/A 300 Flying Super Quick
(15 tiles)
Breath Attack
Immune to all spells
Hates Titans

Stronghold

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Goblings 40g 15 4 2 1-2 N/A 5 Ground Slow
(5 tiles)
N/A
Hobgoblins 50g 15 5 3 1-2 N/A 5 Ground Extra Swift
(7 tiles)
N/A
Wolf Riders 100g 9 7 5 2-4 N/A 10 Ground Swift
(6 tiles)
N/A
Wolf Raiders 140g 9 8 5 3-4 N/A 10 Ground Very Swift
(8 tiles)
Strikes twice
Orcs 150g 7 8 4 2-5 12 15 Ground Extra Slow
(4 tiles)
N/A
Orc Chieftains 165g 7 8 4 2-5 24 20 Ground Slow
(5 tiles)
N/A
Ogres 300g 4 13 7 6-12 N/A 40 Ground Extra Slow
(4 tiles)
N/A
Ogre Magi 400g 4 13 7 6-12 N/A 60 Ground Slow
(5 tiles)
Spellcaster: Bloodlust
Rocs 600g 3 13 11 11-15 N/A 60 Flying Extra Swift
(7 tiles)
N/A
Thunderbirds 700g 3 13 11 11-15 N/A 60 Flying Quick
(11 tiles)
Lightning strike
Cyclopes 750g 2 15 12 16-20 16 70 Ground Swift
(6 tiles)
Attacks siege walls
Cyclops Kings 1100g 2 17 13 16-20 24 70 Ground Very Swift
(8 tiles)
Attacks siege walls
Behemoths 1500g 1 17 17 30-50 N/A 160 Ground Swift
(6 tiles)
Reduces enemy defence 40%
Ancient Behemoths 3000g,
1c
1 19 19 30-50 N/A 300 Ground Ultra Swift
(9 tiles)
Reduces enemy defence 80%

Fortress

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Gnolls
HoMMIII Gnolls Profile.png
50g 12 3 5 2-3 N/A 6 Ground Extra Slow
(4 tiles)
N/A
Gnoll Marauders
HoMMIII Gnoll Marauders Profile.png
70g 12 4 6 2-3 N/A 6 Ground Slow
(5 tiles)
N/A
Lizardmen
HoMMIII Lizardmen Profile.png
110g 9 5 6 2-3 12 14 Ground Extra Slow
(4 tiles)
N/A
Lizard Warriors
HoMMIII Lizard Warriors Profile.png
140g 9 6 8 2-5 24 15 Ground Slow
(5 tiles)
N/A
Serpent Flies
HoMMIII Serpent Flies Profile.png
220g 8 7 9 2-5 N/A 20 Flying Ultra Swift
(9 tiles)
Dispels beneficial spells
Dragon Flies
HoMMIII Dragon Flies Profile.png
240g 8 8 10 2-5 N/A 20 Flying Ultra Quick
(13 tiles)
Dispels beneficial spells
Weakens enemies
Basilisks
HoMMIII Basilisks Profile.png
325g 4 11 11 6-10 N/A 35 Ground Slow
(5 tiles)
Petrifying Attack
Greater Basilisks
HoMMIII Greater Basilisks Profile.png
400g 4 12 12 6-10 N/A 40 Ground Extra Swift
(7 tiles)
Petrifying Attack
Gorgons
HoMMIII Gorgons Profile.png
525g 3 10 14 12-16 N/A 70 Ground Slow
(5 tiles)
N/A
Mighty Gorgons
HoMMIII Mighty Gorgons Profile.png
600g 3 11 16 12-16 N/A 70 Ground Swift
(6 tiles)
Death stare.
Wyverns
HoMMIII Wyverns Profile.png
800g 2 14 14 14-18 N/A 70 Flying Extra Swift
(7 tiles)
N/A
Wyvern Monarchs
HoMMIII Wyvern Monarchs Profile.png
1100g 2 14 14 18-22 N/A 70 Flying Quick
(11 tiles)
Poisonous
Hydras
HoMMIII Hydras Profile.png
2200g 1 16 18 25-45 N/A 175 Ground Slow
(5 tiles)
Attacks all adjacent enemies
Enemies cannot retaliate
Chaos Hydras
HoMMIII Chaos Hydras Profile.png
3500g, 1s 1 18 20 25-45 N/A 250 Ground Extra Swift
(7 tiles)
Attacks all adjacent enemies
Enemies cannot retaliate

Conflux

Name Price Basic
Weekly
Growth
Attack Defense Damage Shots HP Movement
Type
Speed Special Abilities
Pixie 25g 20 2 2 1-2 N/A 3 Flying Extra Swift
(7 tiles)
N/A
Sprite 30g 20 2 2 1-3 N/A 3 Flying Ultra Swift
(9 tiles)
No enemy retaliation
Air Elemental 250g 6 9 9 2-8 N/A 25 Ground Extra Swift
(7 tiles)
Lighting and firestorm vulnerability
Storm Elemental 275g 6 9 9 2-8 24 25 Ground Very Swift
(8 tiles)
No melee penalty
Lighting and firestorm vulnerability
Water Elemental 300g 6 8 10 3-7 N/A 30 Ground Slow
(5 tiles)
Immune to ice
Vulnerable to fire
Ice Elemental 375g 6 8 10 3-7 24 30 Ground Swift
(6 tiles)
Immune to ice and mind spells
Vulnerable to fire
Fire Elemental 350g 5 10 8 4-6 N/A 35 Ground Swift
(6 tiles)
Immune to fire
Vulnerable to ice
Energy Elemental 400g 5 12 8 4-6 N/A 35 Flying Very Swift
(8 tiles)
Casts protect from fire and mind
Immune to fire
Vulnerable to ice
Earth Elemental 400g 4 10 10 4-8 N/A 40 Ground Extra Slow
(4 tiles)
Meteor shower vulnerability
Magma Elemental 500g 4 11 11 6-10 N/A 40 Ground Swift
(6 tiles)
Immune to mind spells
Casts protection from earth
Psychic Elemental 750g 2 15 13 10-20 N/A 75 Ground Extra Swift
(7 tiles)
Attacks all adjacent enemies without retaliation
Mind spells immunity
Magic Elemental 800g 2 15 13 15-25 N/A 80 Ground Ultra Swift
(9 tiles)
Attacks all adjacent enemies without retaliation
Magic immunity
Firebird 1500g 2 18 18 30-40 N/A 150 Flying Super Quick
(15 tiles)
Breath attack
Fire spells immunity
Phoenix 2000g, 1m 2 21 18 30-40 N/A 200 Flying Blazing Fast
(21 tiles)
Breath attack
Fire spells immunity
Rebirth

Neutral

  • Ammo Carts
  • First Aid Tents
  • Ballistae
  • Peasants
  • Halflings
  • Rogues
  • Boars
  • Nomads
  • Mummies
  • Trolls
  • Sharpshooters
  • Enchanters
  • Faerie Dragons
  • Rust Dragons
  • Crystal Dragons
  • Azure Dragons
  • Gold Golems
  • Diamond Golems

History

  • Angels and Archangels at first didn't cost any precious resources, only gold.
  • Lizardmen and Lizard Warriors have been improved significantly in the Shadow of Death expansion.
  • Serpent Flies and Dragon flies have been improved in the Shadow of Death exapansion.