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! colspan="2" | Part B | ! colspan="2" | Part B | ||
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| [[ | | [[File:Kid Icarus Stage1-1A.png]] | ||
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* The game starts out by sending squads of Shemums at you. Shemum occur in groups of four. You will encounter four groups before you reach door A, and another four groups above the door. You'll never find anything of interest inside door A if you've just started a new game, but it's possible to gain an arrow upgrade if you're entitled to one after you've beaten the game and started over. | * The game starts out by sending squads of Shemums at you. Shemum occur in groups of four. You will encounter four groups before you reach door A, and another four groups above the door. You'll never find anything of interest inside door A if you've just started a new game, but it's possible to gain an arrow upgrade if you're entitled to one after you've beaten the game and started over. | ||
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| [[ | | [[File:Kid Icarus Stage1-1B.png]] | ||
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Latest revision as of 16:18, 22 June 2012
It should be relatively easy to clear the first stage. While steadily defeating your enemies, cautiously climb the steps one by one. Be particularly careful where the steps narrow. If you slip and fall off of the screen, it will be "Game Over." Earn extra points to keep your score high. Ideally, you should earn 20,000 points before clearing this area. If you do, you will earn a longer health meter before moving on to the next stage.