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Now with the Surf ability, backtracking is needed to explore previously spotted water bodies, and there's a hidden Power Plant awaiting in one of the several areas that you once got past and have long moved on.  You'll be surfing from Route 10, which is next to Cerulean City and just before entering Rock Tunnel.  The Power Plant isn't needed to finish the game's storyline, but is needed to complete the Pokédex and go through what the game has to offer you.  The Power Plant is yet another "dungeon," not very long and with an almost linear straightforward layout, fortunately for your nerves.  It's home to Electric-type Pokémon, including the winged mirage {{bp|Zapdos}}.  Save often, as a couple of the Poké Ball items are actually unique overworld wild {{bp|Electrode}} Pokémon that do not respawn.  You could skip the dungeon with repels and go right for Zapdos at the end, if you don't feel like playing.  For it, bring sufficient Poké Balls.  On Fuchsia City, Ultra Balls, superior, are sold.  Save the Master Ball for a much tougher foe ahead.  As with any legendary Pokémon, save before battling Zapdos.  If you make it faint or if you run away, it will not appear again.  Once done, Route 19 is the next challenge.
Now with the Surf ability, backtracking is needed to explore previously spotted water bodies, and there's a hidden Power Plant awaiting in one of the several areas that you once got past and have long moved on.  You'll be surfing from Route 10, which is next to Cerulean City and just before entering Rock Tunnel.  The Power Plant isn't needed to finish the game's storyline, but is needed to complete the Pokédex and go through what the game has to offer you.  The Power Plant is yet another "dungeon," not very long and with an almost linear straightforward layout, fortunately for your nerves.  It's home to Electric-type Pokémon, including the winged mirage {{bp|Zapdos}}.  Save often, as a couple of the Poké Ball items are actually unique overworld wild {{bp|Electrode}} Pokémon that do not respawn.  You could skip the dungeon with repels and go right for Zapdos at the end, if you don't feel like playing.  For it, bring sufficient Poké Balls.  On Fuchsia City, Ultra Balls, superior, are sold.  Save the Master Ball for a much tougher foe ahead.  As with any legendary Pokémon, save before battling Zapdos.  If you make it faint or if you run away, it will not appear again.  Once done, Route 19 is the next challenge.


=Pokémon Found=
==Pokémon Found==
{| {{prettytable|notwide=1|text center=1|}}
{| {{prettytable|notwide=1|text center=1|}}
|-
|-
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|}
|}


=New Pokémon=
==New Pokémon==
{| {{prettytable}}
{| {{prettytable}}
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #81 Magnemite
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #81 Magnemite
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #125 Electabuzz
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #125 Electabuzz
|-
|-
| [[File:Pokemon 081Magnemite.png|Magnemite|right]] {{bp|Magnemite}}, and its evolution, {{bp|Magneton}}, are Steel/Electric Pokemon with a lot of power. Its Spc. Atk. and defense stats are excellent (a must for Electric Pokemon).
| [[File:Pokemon 081Magnemite.png|Magnemite|right]] {{bp|Magnemite}}, and its evolution, {{bp|Magneton}}, are Steel/Electric Pokemon with a lot of power. Its Special Attack. and defense stats are excellent (a must for Electric Pokémon).
Their ability to combo {{bpm|Zap Cannon}} or {{bpm|Thunder}} with {{bpm|Lock-On}} is also very tough to beat. Unfortunately, their HP is somewhat low, making Magnemite less of a Steel cannon and more of a Glass one.
Their ability to combo {{bpm|Zap Cannon}} or {{bpm|Thunder}} with {{bpm|Lock-On}} is also tough to beat. Unfortunately, their HP is somewhat low, making Magnemite less of a Steel cannon and more of a "Glass" one.


| [[File:Pokemon 125Electabuzz.png|Electabuzz|left]] An Electric-type Pokémon that is exclusive to Pokémon FireRed. Electabuzz sports good attack and special stats, and a moveset that includes {{bpm|Swift}} and {{bpm|Thunder Punch}}.
| [[File:Pokemon 125Electabuzz.png|Electabuzz|left]] An Electric-type Pokémon that is exclusive to Pokémon FireRed. Electabuzz sports good attack and special stats, and a moveset that includes {{bpm|Swift}} and {{bpm|Thunder Punch}}.


Unfortunately, as Electabuzz also has low HP and defense stats, and unable to evolve in this Generation, he is easily out-classed by other Pokemon.  
Unfortunately, as Electabuzz also has low HP and defense stats (and doesn't evolve in this generation), it's easily out-classed by other Pokémon.
|}
|}


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! style="background-color:#c080ff;color:#ffffff;" width="50%" | #145 Zapdos
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #145 Zapdos
|-
|-
| [[File:Pokemon 145Zapdos.png|right]] The Thunder bird, {{bp|Zapdos}}, is arguably the strongest of the three Legendary Birds. You'll find Zapdos at Level 50 and will know {{bpm|Drill Peck}}, {{bpm|Thunder Wave}}, {{bpm|Detect}}, and {{bpm|Agility}}. Add some additional TM's like {{bpm|Thunderbolt}} or {{bpm|Thunder}}, and Zapdos will mow down most enemies easily.
| [[File:Pokemon 145Zapdos.png|right]] The Thunder bird, {{bp|Zapdos}}, is arguably the strongest of the three Legendary Birds. Zapdos is found at level 50 knowing {{bpm|Drill Peck}}, {{bpm|Thunder Wave}}, {{bpm|Detect}}, and {{bpm|Agility}}. Add some additional TM's like {{bpm|Thunderbolt}} or {{bpm|Thunder}}, and Zapdos will mow down most enemies easily.


Zapdos can be a good choice for your team regardless of buildup. Most teams will consider a Flying-type a must, and Electric-types are few and far between. Zapdos will easily fill both spots, and also provide some needed muscle.  Finally, even though Electric-type Pokémon are usually vulnerable to Ground and Grass types, Zapdos' Flying-type provides cover for these weaknesses.  
Zapdos can be a good choice for your team regardless of buildup. Most teams will consider a Flying-type a must, and Electric-types are few and far between. Zapdos will easily fill both spots, and also provide some needed muscle.  Finally, even though Electric-type Pokémon are usually vulnerable to Ground and Grass types, Zapdos' Flying-type provides cover for these weaknesses.  
|}
|}


=Items=
==Items==
* Max Potion (Directly northeast of the entrance)
* Max Potion (Directly northeast of the entrance)
* TM17 {{bpm|Protect}} (In the dead-end long longitudinal area in the middle of the plant)
* TM17 {{bpm|Protect}} (In the dead-end long longitudinal area in the middle of the plant)

Revision as of 10:45, 24 October 2020

The Power Plant

Now with the Surf ability, backtracking is needed to explore previously spotted water bodies, and there's a hidden Power Plant awaiting in one of the several areas that you once got past and have long moved on. You'll be surfing from Route 10, which is next to Cerulean City and just before entering Rock Tunnel. The Power Plant isn't needed to finish the game's storyline, but is needed to complete the Pokédex and go through what the game has to offer you. The Power Plant is yet another "dungeon," not very long and with an almost linear straightforward layout, fortunately for your nerves. It's home to Electric-type Pokémon, including the winged mirage Zapdos. Save often, as a couple of the Poké Ball items are actually unique overworld wild Electrode Pokémon that do not respawn. You could skip the dungeon with repels and go right for Zapdos at the end, if you don't feel like playing. For it, bring sufficient Poké Balls. On Fuchsia City, Ultra Balls, superior, are sold. Save the Master Ball for a much tougher foe ahead. As with any legendary Pokémon, save before battling Zapdos. If you make it faint or if you run away, it will not appear again. Once done, Route 19 is the next challenge.

Pokémon Found

FireRed Level Encounter Rate LeafGreen Level Encounter Rate
Pokemon 081Magnemite.pngMagnemite 22-25 30% Pokemon 081Magnemite.pngMagnemite 22-25 30%
Pokemon 100Voltorb.pngVoltorb 22-25 30% Pokemon 100Voltorb.pngVoltorb 22-25 30%
Pokemon 025Pikachu.pngPikachu 22-26 25% Pokemon 025Pikachu.pngPikachu 22-26 25%
Pokemon 082Magneton.pngMagneton 31-34 10% Pokemon 082Magneton.pngMagneton 31-34 15%
Pokemon 125Electabuzz.pngElectabuzz 32-35 5%
Special Pokémon
Pokemon 101Electrode.pngElectrode 34 Two (False Pokeball) Pokemon 101Electrode.pngElectrode 34 Two (False Pokeball)
Pokemon 145Zapdos.pngZapdos 50 Only one Pokemon 145Zapdos.pngZapdos 50 Only one

New Pokémon

#81 Magnemite #125 Electabuzz
Magnemite
Magnemite
Magnemite, and its evolution, Magneton, are Steel/Electric Pokemon with a lot of power. Its Special Attack. and defense stats are excellent (a must for Electric Pokémon).

Their ability to combo Zap Cannon or Thunder with Lock-On is also tough to beat. Unfortunately, their HP is somewhat low, making Magnemite less of a Steel cannon and more of a "Glass" one.

Electabuzz
Electabuzz
An Electric-type Pokémon that is exclusive to Pokémon FireRed. Electabuzz sports good attack and special stats, and a moveset that includes Swift and Thunder Punch.

Unfortunately, as Electabuzz also has low HP and defense stats (and doesn't evolve in this generation), it's easily out-classed by other Pokémon.

#145 Zapdos
Pokemon 145Zapdos.png
The Thunder bird, Zapdos, is arguably the strongest of the three Legendary Birds. Zapdos is found at level 50 knowing Drill Peck, Thunder Wave, Detect, and Agility. Add some additional TM's like Thunderbolt or Thunder, and Zapdos will mow down most enemies easily.

Zapdos can be a good choice for your team regardless of buildup. Most teams will consider a Flying-type a must, and Electric-types are few and far between. Zapdos will easily fill both spots, and also provide some needed muscle. Finally, even though Electric-type Pokémon are usually vulnerable to Ground and Grass types, Zapdos' Flying-type provides cover for these weaknesses.

Items

  • Max Potion (Directly northeast of the entrance)
  • TM17 Protect (In the dead-end long longitudinal area in the middle of the plant)
  • Elixir (In the dead-end long longitudinal area in the middle of the plant as well)
  • Max Elixir (Hidden in the dead-end long longitudinal area in the middle of the plant as well)
  • TM25 Thunder (At the end of the southeast room area)
  • Thunderstone (In the northeast room)
  • Thunderstone (Hidden near east of Zapdos)