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{{Header Nav|game=Shenmue}}
{{Header Nav|game=Shenmue}}


==Work Day 5==
==The Long Zha==
===Work Day 5===
This is one of the most complex crate-moving operations you've had to do yet - take crates from outside the Old Warehouse District over to (New) Warehouse #8, then lift one of the red-marked crates from there to Warehouse #18. The quota is 10, but don't worry - both types of crate count towards your total.
This is one of the most complex crate-moving operations you've had to do yet - take crates from outside the Old Warehouse District over to (New) Warehouse #8, then lift one of the red-marked crates from there to Warehouse #18. The quota is 10, but don't worry - both types of crate count towards your total.


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Master Chen is somewhat frustrated by Ryo's stubbornness, and informs you that Lan Di has nothing to do with the Long Zha - only the lowest members of the Chi You Men are involved in the deal with the Mad Angels. Lan Di ''was'' aided by the Mad Angels while in Japan, but that was an attempt by the harbor thugs to get on Chi You Men's good side. Master Chen persuades Ryo to back off for now. All you can do is go home for the night.
Master Chen is somewhat frustrated by Ryo's stubbornness, and informs you that Lan Di has nothing to do with the Long Zha - only the lowest members of the Chi You Men are involved in the deal with the Mad Angels. Lan Di ''was'' aided by the Mad Angels while in Japan, but that was an attempt by the harbor thugs to get on Chi You Men's good side. Master Chen persuades Ryo to back off for now. All you can do is go home for the night.


==Hazuki Residence==
===Hazuki Residence===
At 11.45pm, Ryo will wake up to get some fresh air. In the hallway, Ine-san asks Ryo if he was just with Nozomi - apparently she hasn't come home, and she told her grandmother that she was meeting Ryo. With excellent timing, the phone rings - it's Chai, and he has Nozomi. You have 4 hours - until 4am - to reach Warehouse #17 at the harbor, or they'll hurt Nozomi.
At 11.45pm, Ryo will wake up to get some fresh air. In the hallway, Ine-san asks Ryo if he was just with Nozomi - apparently she hasn't come home, and she told her grandmother that she was meeting Ryo. With excellent timing, the phone rings - it's Chai, and he has Nozomi. You have 4 hours - until 4am - to reach Warehouse #17 at the harbor, or they'll hurt Nozomi.


==Sakuragaoka==
===Sakuragaoka===
If you'd been paying attention throughout the earlier part of the game, you'll have noticed a suitable mode of transportation sitting outside a friend's house in Sakuragaoka - Ito's motorbike. His house is beside Yamagishi-san's. Look at the intercom under the name plate on their front gate and Naoyuki will come out and lend you the motorcycle.
If you'd been paying attention throughout the earlier part of the game, you'll have noticed a suitable mode of transportation sitting outside a friend's house in Sakuragaoka - Ito's motorbike. His house is beside Yamagishi-san's. Look at the intercom under the name plate on their front gate and Naoyuki will come out and lend you the motorcycle.


==Yokosuka==
===Yokosuka===
Regardless of how quickly you've gotten the bike, you've only got two minutes to make it from Dobuita to the New Yokosuka Harbor. The road is rather windy and not entirely suitable for high-speed motorbiking, but you don't have much choice. In this section, practice on Hang-On will pay off, and you'll make it to the Harbor in the nick of time.
Regardless of how quickly you've gotten the bike, you've only got two minutes to make it from Dobuita to the New Yokosuka Harbor. The road is rather windy and not entirely suitable for high-speed motorbiking, but you don't have much choice. In this section, practice on Hang-On will pay off, and you'll make it to the Harbor in the nick of time.


==New Yokosuka Harbor==
===New Yokosuka Harbor===
When you make it to Warehouse #17, the Mad Angels have a welcome party laid out - you've got two consecutive '''Free Battle'''s against multiple opponents before you make it in to meet Terry. After some threats and grandstanding Terry will release Nozomi and agrees to let you live - as long as you take out Gui Zhang Chen, who's been hampering their smuggling operations for too long. Ryo agrees, on the condition that he's taken to meet Lan Di. Terry doesn't have a problem with that, so long as you make it so Gui Zhang can't walk first.
When you make it to Warehouse #17, the Mad Angels have a welcome party laid out - you've got two consecutive '''Free Battle'''s against multiple opponents before you make it in to meet Terry. After some threats and grandstanding Terry will release Nozomi and agrees to let you live - as long as you take out Gui Zhang Chen, who's been hampering their smuggling operations for too long. Ryo agrees, on the condition that he's taken to meet Lan Di. Terry doesn't have a problem with that, so long as you make it so Gui Zhang can't walk first.


Ryo leaves to take Nozomi home, and you'll end up back in the Hazuki Residence to save and sleep. It's wise to save now when you have the chance - tomorrow's a busy day.
Ryo leaves to take Nozomi home, and you'll end up back in the Hazuki Residence to save and sleep. It's wise to save now when you have the chance - tomorrow's a busy day.


==Hazuki Residence==
===Hazuki Residence===
In the morning, Ryo meditates briefly in the dojo before going to the harbor.
In the morning, Ryo meditates briefly in the dojo before going to the harbor.


==New Yokosuka Harbor==
===New Yokosuka Harbor===
You're a little late to work, but Ryo still goes to meet Tom for a moment and arranges to meet him for lunch. Next on the list is the Alpha Trading office.
You're a little late to work, but Ryo still goes to meet Tom for a moment and arranges to meet him for lunch. Next on the list is the Alpha Trading office.


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Gui Zhang offers to speak with his father about getting Ryo to Hong Kong, and you'll be taken home to save once more before things wrap up.
Gui Zhang offers to speak with his father about getting Ryo to Hong Kong, and you'll be taken home to save once more before things wrap up.


==Hazuki Residence==
===Hazuki Residence===
Ryo is leaving the house, but is stopped by Fuku-san. It's not much, but he has a small amount of money for Ryo, from himself and Ine-san. Ryo takes a last look at his home before leaving through the gate and heading through Dobuita on his way to the harbor and Hong Kong beyond that.
Ryo is leaving the house, but is stopped by Fuku-san. It's not much, but he has a small amount of money for Ryo, from himself and Ine-san. Ryo takes a last look at his home before leaving through the gate and heading through Dobuita on his way to the harbor and Hong Kong beyond that.


==New Yokosuka Harbor==
===New Yokosuka Harbor===
Standing beside the ferry on Amihama Wharf, Master Chen informs Ryo that he won't be going to Hong Kong alone - Gui Zhang will be accompanying you. As well as that, you'll be taught the '''Swallow Flip''' hand move, which will prove invaluable.
Standing beside the ferry on Amihama Wharf, Master Chen informs Ryo that he won't be going to Hong Kong alone - Gui Zhang will be accompanying you. As well as that, you'll be taught the '''Swallow Flip''' hand move, which will prove invaluable.


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*'''QTE:''' {{dc|Down|Dpad}} {{dc|A}} {{dc|A}} {{dc|B}}
*'''QTE:''' {{dc|Down|Dpad}} {{dc|A}} {{dc|A}} {{dc|B}}


He'll go flying into the water, leaving Ryo with Master Chen and Gui Zhang to decide where to go from here.
He'll go flying into the water, leaving you with Master Chen and Gui Zhang to decide where to go from here.
 
I won't spoil the final cutscene for you.


{{Footer Nav|game=Shenmue|prevpage=The Mad Angels|nextpage=Music Tapes|nextname=Extras: Music Tapes}}
{{Footer Nav|game=Shenmue|prevpage=The Mad Angels|nextpage=Music Tapes|nextname=Extras: Music Tapes}}
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