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{{Header Nav|game=SimCity 4}}
{{Header Nav|game=SimCity 4}}
In My Sim mode, you can have a free drive on any unlocked vehicles, or do any U Drive It missions that are avalible. This page tells you about the vehicles, including how to unlock them.
In My Sim mode, you can have a free drive on any unlocked vehicles, or do any U Drive It missions that are available. This page tells you about the vehicles, including how to unlock them.


== Land Vehicles ==
==Cars==
===Cars===
===Police Car===
====Police Car====
The police car has a siren, which, once turned on, will cause all traffic to go to the side of the road to let you through. To unlock the police car, you need to have either the small or large police station somewhere in your city.
The police car has a siren, which once turned on will cause all traffic to go to the side of the road to let you through. To unlock the police car, you need to have either the small or large police station somewhere in your city.


MISSIONS:
;Missions
*Disturbance Reported: Requires Police Station, and Residential > 50
*On the Trail: Requires Police Station, and Commercial > 100, and Residential > 50
*Catch the Robbers: Requires Police Station, and Commercial > 50
*Nab the Car-jacker: Requires Police Station
*''Shakedown'': Requires Police Station, and $ CS > 100


Disturbance Reported: Requires Police Station, and Residential > 50
Complete the four "good" police missions to unlock the Deluxe Police Station.


On the Trail: Requires Police Station, and Commercial > 100, and Residential > 50
===Police Van===
 
Catch the Robbers: Requires Police Station, and Commercial > 50
 
Nab the Car-jacker: Requires Police Station
 
''Shakedown'': Requires Police Station, and $ CS > 100
 
Complete the four "good" police missions to unlock the Deluxe Police Station
 
====Police Van====
This too has a siren, but will have different U Drive It missions than the police car. The police van can be unlocked by building either a large or deluxe police station in your city.
This too has a siren, but will have different U Drive It missions than the police car. The police van can be unlocked by building either a large or deluxe police station in your city.


MISSIONS:
;Missions
 
*Cop Gone Bad: Requires Deluxe Police Station, and $ CS > 100
Cop Gone Bad: Requires Deluxe Police Station, and $ CS > 100
 
====Fire Engine====
It also has a siren, and can shoot water out of the hose by holding down the right mouse button over the area where the fire is (or just for fun, and make all the Sims run away.) The fire engine can be unlocked by having either a fire station, or the fire department landing strip in your city.
 
MISSIONS:
 
Fire!: Requires Fire Station
 
''Hose Down the Cats'': Requires Fire Station and Residential > 500


Help the Cats: Requires Fire Station and Residential > 500
===Fire Engine===
It also has a siren, and can shoot water out of the hose by holding down {{mouse|r}} over the area where the fire is (or just for fun, and make all the Sims run away). The fire engine can be unlocked by having either a fire station, or the fire department landing strip in your city.


Complete "Fire!" three times to unlock the Fire Department Landing Strip.
;Missions
*Fire!: Requires Fire Station
*''Hose Down the Cats'': Requires Fire Station and Residential > 500
*Help the Cats: Requires Fire Station and Residential > 500
*Complete "Fire!" three times to unlock the Fire Department Landing Strip.


====Ambulance====
===Ambulance===
It too has a siren, and the two U Drive It missions available for this vehicle are both to do with the commercial area. To unlock the ambulance, you need to build a hospital in your city.
It too has a siren, and the two U Drive It missions available for this vehicle are both to do with the commercial area. To unlock the ambulance, you need to build a hospital in your city.


MISSIONS:
;Missions
 
*Slipped on Llama Dung: Requires Hospital, and Commercial > 50. Unlocks "Disease Research Center" if completed.
Slipped on Llama Dung: Requires Hospital, and Commercial > 50. Unlocks "Disease Research Center" if completed.
*''Shady Ambulance Driver'': Requires Hospital, and $ CS > 50, and $$ CO > 50. Unlocks "Court House" if completed.
 
''Shady Ambulance Driver'': Requires Hospital, and $ CS > 50, and $$ CO > 50. Unlocks "Court House" if completed.
 
====City Bus====
The city bus doesn't move particularly fast, and can be hard to turn around in a built up area. To unlock the city bus, you need a bus stop in your city. You should have at least two bus stops in your city, or else your sims will not be able to use them.
 
MISSIONS:
 
Sick Bus Driver: Requires Bus Stops > 3. Unlocks "Convention Center" if completed.
 
''Dr. Vu Steals A Bus'': Requires Bus Stops > 1, and Residential > 50.
 
====School Bus====
It is similar to the city bus, except it is yellow. The main U Drive It mission for this vehicle is 'Get little Binghamton to School'. To unlock the school bus, you need a school in your city.
 
MISSIONS:
 
Get Little Binghamton to School: Requires Elementary School, and Residential > 50. Unlocks "Private School" if completed.
 
''Study for Profit'':  Requires Elementary School > 1, High School, and Commercial > 50. Unlocks "Nuclear Power Plant" if completed.
 
====Garbage Truck====
Both the missions for this truck are to do with 'Dr Vu', and where you have to pick up a package. On the 'good' mission, you take it to the police station, and on the 'bad' mission, you take it to his secret lair. To unlock the garbage truck, you need to have a landfill zone in your city.
 
MISSIONS:
 
Uncle Vinnie Asks a Favor: Requires Police Station, Residential, and Landfill Capacity. Unlocks "Federal Prison" if completed.
 
''A Special Load of Garbage'': Requires Police Station, Commercial, and Landfill Capacity. Unlocks "Toxic Waste Dump" if completed.
 
====Toxic Waste Truck====
This truck leaves a trail of green exhaust, and while in control of it, you can pour toxic waste out of the tanker. All nearby Sims run away from this vehicle (must be too smelly.) To unlock the toxic waste truck, you need to build the toxic waste dump.


MISSIONS:
===City Bus===
The city bus doesn't move particularly fast, and can be hard to turn around in a built up area. To unlock the city bus, you need a bus stop in your city. You should have at least two bus stops in your city, or else your Sims will not be able to use them.


''Goo for the Masses'': Requires Toxic Waste Dump, and Residential > 100. Unlocks "Cemetery" if Completed.
;Missions
*Sick Bus Driver: Requires Bus Stops > 3. Unlocks "Convention Center" if completed.
*''Dr. Vu Steals A Bus'': Requires Bus Stops > 1, and Residential > 50.


====Army Truck====
===School Bus===
Instead of a horn, it has a person who shouts things in Sim language. To unlock the army truck, you need an army base in your city. And one, and two, and three, and four!
It is similar to the city bus, except it is yellow. The main U Drive It mission for this vehicle is "Get little Binghamton to School". To unlock the school bus, you need a school in your city.


MISSIONS:
;Missions
*Get Little Binghamton to School: Requires Elementary School, and Residential > 50. Unlocks "Private School" if completed.
*''Study for Profit'':  Requires Elementary School > 1, High School, and Commercial > 50. Unlocks "Nuclear Power Plant" if completed.


Launch Time: Requires Army Base, and Missle Range.
===Garbage Truck===
Both missions for this truck have to do with Dr. Vu, and where you have to pick up a package. On the "good" mission, you take it to the police station, and on the "bad" mission, you take it to his secret lair. To unlock the garbage truck, you need to have a landfill zone in your city.


''Steal a Warhead'': Requires Army Base, and Deluxe Police Station.
;Missions
*Uncle Vinnie Asks a Favor: Requires Police Station, Residential, and Landfill Capacity. Unlocks "Federal Prison" if completed.
*''A Special Load of Garbage'': Requires Police Station, Commercial, and Landfill Capacity. Unlocks "Toxic Waste Dump" if completed.


====Taxi====
===Toxic Waste Truck===
The missions for this vehicle are taking either Dr Vu's Aunt Betty or a scientist to the airport. Build a small landing strip in your city to unlock the taxi.
This truck leaves a trail of green exhaust, and while in control of it, you can pour toxic waste out of the tanker. All nearby Sims run away from this vehicle. To unlock the toxic waste truck, you need to build the toxic waste dump.


MISSIONS:
;Missions
*''Goo for the Masses'': Requires Toxic Waste Dump, and Residential > 100. Unlocks "Cemetery" if Completed.


Scientist Late for Flight: Requires Small Landing Strip, and Residential > 50. Unlocks "Opera House" if completed.
===Army Truck===
Instead of a horn, it has a person who shouts things in Sim language. To unlock the army truck, you need an army base in your city.


''Insane Taxi!!'': Requires Small Landing Strip, and Residential > 50.
;Missions
*Launch Time: Requires Army Base, and Missile Range.
*''Steal a Warhead'': Requires Army Base, and Deluxe Police Station.


====Ice Cream Truck====
===Taxi===
The ice cream van has a loud speaker, which once turned on will cause all nearby Sims to run towards the van (when stationary.) To unlock the ice cream van, you need to have a residential zone in your city.
The missions for this vehicle are taking either Dr. Vu's Aunt Betty or a scientist to the airport. Build a small landing strip in your city to unlock the taxi.


MISSIONS:
;Missions
*Scientist Late for Flight: Requires Small Landing Strip, and Residential > 50. Unlocks "Opera House" if completed.
*''Insane Taxi!!'': Requires Small Landing Strip, and Residential > 50.


Ice Cream Delivery: Requires Elementary School > 2, and Residential. Unlocks "State Fair" if completed.
===Ice Cream Truck===
The ice cream van has a loudspeaker, which, once turned on, will cause all nearby Sims to run towards the van (when stationary). To unlock the ice cream van, you need to have a residential zone in your city.


''Pure Evil Ice Cream'': Requires Elementary School > 2 and Residential. Unlocks part of "Area 5.1" if completed.
;Missions
*Ice Cream Delivery: Requires Elementary School > 2, and Residential. Unlocks "State Fair" if completed.
*''Pure Evil Ice Cream'': Requires Elementary School > 2 and Residential. Unlocks part of "Area 5.1" if completed.


====News Van====
===News Van===
This vehicle is generally used for driving close to the mayor's limo in missions, and has a news reporter instead of a horn. To unlock the news van, you need a television station in your city.
This vehicle is generally used for driving close to the mayor's limo in missions, and has a news reporter instead of a horn. To unlock the news van, you need a television station in your city.


MISSIONS:
;Missions
 
*''Paparazzi'': Requires Television Studio and Mayor's House.
''Paparazzi'': Requires Television Studio and Mayor's House.
*Mayor's Got New Socks!: Requires Television Studio and Mayor's House. Unlocks "The Bureau of Bureaucracy" if completed.
 
Mayor's Got New Socks!: Requires Television Studio and Mayor's House. Unlocks "The Bureau of Bureaucracy" if completed.


====Get Away Van====
===Get Away Van===
The get away van is used in robbery missions, either escaping with the loot, or you driving a police car and stopping the robbers from getting away. To unlock the get away van, you need a commercial zone in your city.
The get away van is used in robbery missions, either escaping with the loot, or you driving a police car and stopping the robbers from getting away. To unlock the get away van, you need a commercial zone in your city.


MISSIONS:
;Missions
 
*''Escape with The Loot'': Requires Deluxe Police Station, and Commercial > 50.
''Escape with The Loot'': Requires Deluxe Police Station, and Commercial > 50.
 
====Mayor Limo====
The limo has the mayor inside, and when driving it, you can throw money out of the windows. This can help with protesting Sims, but the money comes out of the city funds. To unlock the Mayors Limo, you need the mayors house in your city.
 
MISSIONS:
 
You CAN Throw Money At It: Requires Mayor's House, and Commercial > 50. Unlocks "City Hall" if completed.


''High Roller in Town'': Requires Mayor's House. Unlocks "Casino" if completed.
===Mayor's Limo===
The limo has the mayor inside, and when driving it, you can throw money out of the windows. This can help with protesting Sims, but the money comes out of the city funds. To unlock the Mayor's Limo, you need the mayor's house in your city.


Ribbon Cutting for [Mayor Name]: Requires Commercial > 200, and Mayor's House.
;Missions
*You ''Can'' Throw Money At It: Requires Mayor's House, and Commercial > 50. Unlocks "City Hall" if completed.
*''High Roller in Town'': Requires Mayor's House. Unlocks "Casino" if completed.
*Ribbon Cutting for [Mayor Name]: Requires Commercial > 200, and Mayor's House.
*Mayor [Mayor Name] Visits Landmark: Requires Mayor's House, and Landmark.


Mayor [Mayor Name] Visits Landmark: Requires Mayor's House, and Landmark.
===Hearse===
 
====Hearse====
This car is used to take dead bodies to the cemetery. To unlock the hearse, build a cemetery in your city. (Note: If you hear a sort of moaning sound, it's only the ghosts in the cemetery).
This car is used to take dead bodies to the cemetery. To unlock the hearse, build a cemetery in your city. (Note: If you hear a sort of moaning sound, it's only the ghosts in the cemetery).


MISSIONS:
;Missions
*Get the Deceased to The Funeral: Requires Cemetery, and Residential > 50. Unlocks "House of Worship" if completed.
*''Simlent Orange'': Requires Cemetery, and Commercial > 50. Unlocks "Army Base" if completed.


Get the Deceased to The Funeral: Requires Cemetery, and Residential > 50. Unlocks "House of Worship" if completed.
===Tank===
This vehicle can go just as fast on and off road, and can shoot tank rounds to destroy buildings. The barrel can be moved up and down, and rotated to face the right way. To unlock the tank, build an army base in your city.


''Simlent Orange'': Requires Cemetery, and Commercial > 50. Unlocks "Army Base" if completed.
;Missions
*Tank Training Mission: Requires Army Base, Residential, and can only be done once. Unlocks all the other Tank missions if completed.
*New Missile Testing: Requires Army Base. Unlocks "Missile Range" if completed.
*''Tank Joy Ride'': Requires Army Base, and Deluxe Police Station.
*''Teach the Strikers A Lesson'': Requires Army Base, and Commercial.
*''Dr. Vu Gets A Tank'': Requires Army Base, Police Station, Mayor's House, and Residential > 50. Unlocks "Movie Studio" if completed.


====Tank====
===My Sim's Vehicle===
This vehicle can go just as fast on land as on the road, and can shoot missile type things, to destroy buildings. The barrel can be moved up and down, and rotated to face the right way. To unlock the tank, build an army base in your city.
Take your My Sim's Vehicle out for a car ride.


MISSIONS:
;Missions
*($) Run Some Errands: Requires $ CS > 50, and $ My Sim.
*($) ''Knock over a shop'': Requires Police Station, Residential > 1, and $ My Sim.
*($$) [My Sim Name] Goes Shopping: Requires Residential > 100, $$ My Sim, and $$ CS > 2
*($$) ''White Collar Crime'': Requires Residential > 1, $$ My Sim, and $$ CS
*($$$) [My Sim Name] Goes Gift-Shopping: Requires Residential > 500, $$$ My Sim, and $$$ CS > 2.
*($$$) Take a Break at the Casino: Requires Residential > 1, $$$ My Sim, and Casino.
*($$$) ''Took the Casino For A Bundle'': Requires Casino, Residential > 1, and $$$ My Sim.
*[My Sim Name] Wants to See [Landmark]: Requires Residential > 1, Any Wealth My Sim, and Landmark.


Tank Training Mission: Requires Army Base, Residential, and can only be done once. Unlocks all the other Tank missions if completed.
==Trains==
 
===Steam Train===
New Missle Testing: Requires Army Base. Unlocks "Missle Range" if completed.
 
''Tank Joy Ride'': Requires Army Base, and Deluxe Police Station.
 
''Teach the Strikers A Lesson'': Requires Army Base, and Commercial.
 
''Dr. Vu Gets A Tank'': Requires Army Base, Police Station, Mayor's House, and Residential > 50. Unlocks "Movie Studio" if completed.
 
====My Sim's Vehicle====
Take your My Sim's Vehicle out for a car ride
 
MISSIONS:
 
($) Run Some Errands: Requires $ CS > 50, and $ My Sim.
 
($) ''Knock over a shop'': Requires Police Station, Residential > 1, and $ My Sim.
 
($$) [My Sim Name] Goes Shopping: Requires Residential > 100, $$ My Sim, and $$ CS > 2
 
($$) ''White Collar Crime'': Requires Residential > 1, $$ My Sim, and $$ CS
 
($$$) [My Sim Name] Goes Gift-Shopping: Requires Residential > 500, $$$ My Sim, and $$$ CS > 2.
 
($$$) Take a Break at the Casino: Requires Residential > 1, $$$ My Sim, and Casino.
 
($$$) ''Took the Casino For A Bundle'': Requires Casino, Residential > 1, and $$$ My Sim.
 
[My Sim Name] Wants to See [Landmark]: Requires Residential > 1, Any Wealth My Sim, and Landmark.
 
===Trains===
====Steam Train====
The steam train can produce a smoke stack, and is used to unlock the space port. To unlock the steam train, you need a freight station in your city, and to take control of it you need some rails.
The steam train can produce a smoke stack, and is used to unlock the space port. To unlock the steam train, you need a freight station in your city, and to take control of it you need some rails.


MISSIONS:
;Missions
*Train Ride for Rocket Formula: Requires Freight Train Station, and Rails > 20. Unlocks part of "Space Port" if completed.
*''Sell Secret Rocket Formula'': Requires Freight Train Station, and Deluxe Police Station, and Rails > 20. Unlocks part of "Area 5.1" if completed.


Train Ride for Rocket Formula: Requires Freight Train Station, and Rails > 20. Unlocks part of "Space Port" if completed.
===Passenger Train===
The passenger train has a horn, and can be used for escaping the city in one of its missions, so make sure that you have a train line that goes out of your city. To unlock the passenger train, you need a passenger train station and a railway in your city.


''Sell Secret Rocket Formula'': Requires Freight Train Station, and Deluxe Police Station, and Rails > 20. Unlocks part of "Area 5.1" if completed.
;Missions
*Whistle Stop Tour: Requires Passenger Train Station > 3, and Rails > 20. Unlocks "Tourist Trap" if completed.
*''Hijack the Train'': Requires Deluxe Police Station, Passenger Train Station, and Rails > 20.


====Passenger Train====
===Freight Train===
The passenger train has a horn, and can be used for escaping the city in one of it's missions, so make sure that you have a train line that goes out of your city. To unlock the passenger train, you need a passenger train station and a railway in your city.
The freight train also has a horn, and can be used to unlock the spaceport. To unlock the freight train, you need a freight train station and some rails in your city. The freight train also takes some freight trucks out of your city, so industrial zones are less polluting and have less traffic jams.


MISSIONS:
;Missions
*Super Seatbelt Fabric for Space Ships!: Requires Freight Train Station > 1, and Rails > 20. Unlocks part of "Space Port" if completed.
*Train Station Tour: Requires Freight Train Station > 3, and Rails > 20. Unlocks "Grand Railroad Station" if completed.


Whistle Stop Tour: Requires Passenger Train Station > 3, and Rails > 20. Unlocks "Tourist Trap" if completed.
===Monorail===
Keeps those Sims sane and that bus traffic low.


''Hijack the Train'': Requires Deluxe Police Station, Passenger Train Station, and Rails > 20.
;Missions
*Monorail Ride: Requires Monorail Station > 1, and Rails > 20. Unlocks "Solar Power Plant" if completed.


====Freight Train====
==Helicopters==
The freight train also has a horn, and can be used to unlock the spaceport. To unlock the freight train, you need a freight train station and some rails in your city. The freight train also takes some freight trucks out of your city, so industrial zones are less poluting and have less traffic jams.
===Police Helicopter===
With the police helicopter, you can fight crime from above, and use your headlight to seek out criminals. To unlock the police helicopter, you need a Deluxe Police Station in your city.


MISSIONS:
;Missions
*Catch a Crook from the Air: Requires Deluxe Police Station, and Commercial > 50. Unlocks "Television Studio" if completed.
*''Disturbing the Peace'': Requires Deluxe Police Station, and LD Residential > 99.


Super Seatbelt Fabric for Space Ships!: Requires Freight Train Station > 1, and Rails > 20. Unlocks part of "Space Port" if completed.
===Medical Helicopter===
With the medical helicopter you can easily pick-up stranded Sims who may of broken a leg on their morning country stroll. You need a Large Hospital in your city.


Train Station Tour: Requires Freight Train Station > 3, and Rails > 20. Unlocks "Grand Railroad Station" if completed.
;Missions
*Give Jenny a Hand, and a Heart: Requires Residential > 50, and Hospital.
*''Organs for Profit'': Requires Hospital, and Industrial > 50. Unlocks "University" if completed.


====Monorail====
===News Helicopter===
Keeps those sims sane and that bus traffic low.
Report the top stories from the skies with your report, Mr. Mayor. Your city requires a News Studio.


MISSIONS:
;Missions
*Cover the Hostage Crisis: Requires Residential > 50, and CO > 50, and Television Studio. Unlocks "Radio Station" if completed.
*''Get the Perp's Story'': Requires Television Studio, and CO > 50.


Monorail Ride: Requires Monorail Station > 1, and Rails > 20. Unlocks "Solar Power Plant" if completed.
===Military Helicopter===
Complete combat missions with the new army combat helicopter. You need an Army Base.


== Air Vehicles ==
;Missions
=== Helicopters ===
*Take Out Dr. Vu's "Secret" Lair: Requires Army Base, and Industrial > 100. Unlocks "Advanced Research Center" if completed.
==== Police Helicopter ====
*''Raid on [City Name]'': Requires Train Station, Water Source, Army Base, and Mayor's House.
With the police helicopter your can fight crime from above, and use your headlight to seek out criminals.<br />
Requirements:
'''Deluxe Police Station'''


MISSIONS:
==Airplanes==


Catch a Crook from the Air: Requires Deluxe Police Station, and Commercial > 50. Unlocks "Television Studio" if completed.
===Jet Fighter===
Although the Attack Helicopter can usually rocket barrage a location with ease the attack jet can bomb an area with complete satisfaction leaving your city in shreds. Requires Area 5.1.


''Disturbing the Peace'': Requires Deluxe Police Station, and LD Residential > 99.
;Missions
*''Cripple [City Name] Industrial Complex'': Requires Industrial > 100, and Power Plant, and Area 5.1. Unlocks "Hydrogen Power Plant" if completed.


==== Medical Helicopter ====
===Fire Plane===
With the medical helicopter you can easily pick-up stranded sims who may of broken a leg on their morning country stroll.<br />
The new fire plane can put out a fire from above! Your city requires a Fire Department Landing Strip to unlock this.
Tighten your belt take off and fight the congestion of roads.<br />
Requirements:
'''Large Hospital'''


MISSIONS:
;Missions
*Water Drop for Fire: Requires Fire Dept. Landing Strip. Unlocks "City Zoo" if completed.
*''Let it Burn!'':  Requires Fire Dept. Landing Strip.


Give Jenny a Hand, and a Heart: Requires Residential > 50, and Hospital.
===Sky Writing Plane===
Love a Sim? Write them a love message in the sky with the all new Sky Writing Plane! Requires a Small Landing Strip in your city.


''Organs for Profit'': Requirse Hospital, and Industrial > 50. Unlocks "University" if completed.
;Missions
*Who Loves You, Baby?: Requires Small Landing Strip. Unlocks "Major League Stadium" if completed.
*''Secret Sky Code'': Requires Small Landing Strip.


==== News Helicopter ====
===Crop Duster===
Report the top stories from the skies with your report, Mr. Mayor.<br />
Dust the fields, grow the crops. You need a Small Landing Strip to unlock the crop duster.
Requirements:
'''News Studio'''


MISSIONS:
;Missions
*Farmer's Got Vermin: Requires Small Landing Strip, and Agricultural Tiles > 49. Unlocks "Farmer's Market" if completed.
*''Spread Zombie Dust'': Requires Small Landing Strip and Cemetery. Unlocks part of "Area 5.1" if completed.


Cover the Hostage Crisis: Requires Residential > 50, and CO > 50, and Television Studio. Unlocks "Radio Station" if completed.
===Sky Diving Plane===
A Small Landing Strip is required to unlock the Sky Diving Plane.


''Get the Perp's Story'': Requires Television Studio, and CO > 50.
;Missions
*Infiltrate Vu's Secret Meeting: Requires Small Landing Strip, and Industrial > 50.
*Skydiving Show at [Landmark]: Requires Small Landing Strip, and Landmark.


==== Military Helicopter ====
===UFO===
Complete combat missions with the new army combat helicopter. <br />
Requires Area 5.1.
Requirements:
'''Army Base'''


MISSIONS:
==Boats==
===Motor Boat===


Take Out Dr. Vu's "Secret" Lair: Requires Army Base, and Industrial > 100. Unlocks "Advanced Research Center" if completed.
;Missions
*''Water Escape'': Requires Deluxe Police Station, and Marina.


''Raid on [City Name]'': Requires Train Station, Water Source, Army Base, and Mayor's House.
===Speed Boat===
It can handle freight, but not weight.


=== Airplanes ===
;Missions
*Rx Pick-up & Delivery: Requires Marina and Seaport. Unlocks "Resort Hotel" if completed.
*''Water-proof Mind Control Device'': Requires Marina and Seaport. Unlocks "Cruise Ship Port" if completed.


==== Jet Fighter ====
===Cigar Boat===
Although the Attack Helicopter can usually rocket barrage a location with ease the attack<br />
Just go fast while the water skier does his thing.
jet can bomb an area with complete satisfaction leaving your city in shreds.<br />
Requirements:
'''Area 5.1'''


MISSIONS:
;Missions
*Jet Ski Fiesta: Requires Marina.


''Cripple [City Name] Industrial Complex'': Requires Industrial > 100, and Power Plant, and Area 5.1. Unlocks "Hydrogen Power Plant" if completed.
===Fishing Boat===


==== Fire Plane ====
;Missions
Sure, Sort out the blazes with Fire engines. But with the new fire plane your can put out <br />
*Here fishy, fishy, fishy: Requires Marina. Unlocks "Light House" if completed.
a fire from... above!<br />
*''Mmm... Endangered Dinner'': Requires Marina. Unlocks "Stock Exchange" if completed.
Requirements:
'''Fire Department Landing Strip'''


MISSIONS:
===Tug Boat===


Water Drop for Fire: Requires Fire Dept. Landing Strip. Unlocks "City Zoo" if completed.
;Missions
*SOS: Requires Marina. Unlocks "Major Art Museum" if completed.


''Let it Burn!'':  Requires Fire Dept. Landing Strip.
===Passenger Ferry===
This can be used to sink very small boats.


==== Sky Writing Plane ====
===Car Ferry===
Love a sim? Write themm a love message in the sky with the all new<br />
Sky Writing Plane!<br />
Requirements:
'''Small Landing Strip'''


MISSIONS:
;Missions
*Whale Watching Tour: Requires Ferry Terminal. Unlocks "Marina" if completed.
*''Ferry of Evil'': Requires Ferry Terminal.


Who Loves You, Baby?: Requires Small Landing Strip. Unlocks "Major League Stadium" if completed.
===Yacht===
 
You're in the lap of luxury if you are riding this boat around.
''Secret Sky Code'': Requires Small Landing Strip.
 
==== Crop Duster ====
Dust those fields, grow the crops. From above and have fun!<br />
Requirements:
'''Small Landing Strip'''
 
MISSIONS:
 
Farmer's Got Vermin: Requires Small Landing Strip, and Agricultural Tiles > 49. Unlocks "Farmer's Market" if completed.
 
''Spread Zombie Dust'': Requires Small Landing Strip and Cemetery. Unlocks part of "Area 5.1" if completed.
 
==== Sky Diving Plane ====
Yee-haw! Nothing like a little skydiving!<br />
Requirements:
'''Small Landing Strip'''
 
MISSIONS:
 
Infiltrate Vu's Secret Meeting: Requires Small Landing Strip, and Industrial > 50.
 
Skydiving Show at [Landmark]: Requires Small Landing Strip, and Landmark.
 
=== Other ===
====UFO====
It's really an abducting story... what the? Aah!<br />
Requirements: '''Area 5.1'''
 
== Boats ==
==== Motor Boat ====
Motor boat, motor boat, go so slow. Motor boat, motor boat, go so fast, motor boat, motor boat GO SO FAST! AAHH! OH MY GOD! Don't hit that bridge pole! AAGGHH!!!
 
MISSIONS:
 
''Water Escape'': Requires Deluxe Police Station, and Marina.
 
==== Speed Boat ====
It can handle freight, but not weight.


MISSIONS:
;Missions
*''Rare Fish Viewing'': Requires Marina. Unlocks "Country Club" if completed.


Rx Pick-up & Delivery: Requires Marina and Seaport. Unlocks "Resort Hotel" if completed.
===Metal Whale===
Requires Area 5.1.


''Water-proof Mind Control Device'': Requires Marina and Seaport. Unlocks "Cruise Ship Port" if completed.
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Latest revision as of 18:05, 16 June 2012

In My Sim mode, you can have a free drive on any unlocked vehicles, or do any U Drive It missions that are available. This page tells you about the vehicles, including how to unlock them.

Cars[edit]

Police Car[edit]

The police car has a siren, which, once turned on, will cause all traffic to go to the side of the road to let you through. To unlock the police car, you need to have either the small or large police station somewhere in your city.

Missions
  • Disturbance Reported: Requires Police Station, and Residential > 50
  • On the Trail: Requires Police Station, and Commercial > 100, and Residential > 50
  • Catch the Robbers: Requires Police Station, and Commercial > 50
  • Nab the Car-jacker: Requires Police Station
  • Shakedown: Requires Police Station, and $ CS > 100

Complete the four "good" police missions to unlock the Deluxe Police Station.

Police Van[edit]

This too has a siren, but will have different U Drive It missions than the police car. The police van can be unlocked by building either a large or deluxe police station in your city.

Missions
  • Cop Gone Bad: Requires Deluxe Police Station, and $ CS > 100

Fire Engine[edit]

It also has a siren, and can shoot water out of the hose by holding down Mouse right click over the area where the fire is (or just for fun, and make all the Sims run away). The fire engine can be unlocked by having either a fire station, or the fire department landing strip in your city.

Missions
  • Fire!: Requires Fire Station
  • Hose Down the Cats: Requires Fire Station and Residential > 500
  • Help the Cats: Requires Fire Station and Residential > 500
  • Complete "Fire!" three times to unlock the Fire Department Landing Strip.

Ambulance[edit]

It too has a siren, and the two U Drive It missions available for this vehicle are both to do with the commercial area. To unlock the ambulance, you need to build a hospital in your city.

Missions
  • Slipped on Llama Dung: Requires Hospital, and Commercial > 50. Unlocks "Disease Research Center" if completed.
  • Shady Ambulance Driver: Requires Hospital, and $ CS > 50, and $$ CO > 50. Unlocks "Court House" if completed.

City Bus[edit]

The city bus doesn't move particularly fast, and can be hard to turn around in a built up area. To unlock the city bus, you need a bus stop in your city. You should have at least two bus stops in your city, or else your Sims will not be able to use them.

Missions
  • Sick Bus Driver: Requires Bus Stops > 3. Unlocks "Convention Center" if completed.
  • Dr. Vu Steals A Bus: Requires Bus Stops > 1, and Residential > 50.

School Bus[edit]

It is similar to the city bus, except it is yellow. The main U Drive It mission for this vehicle is "Get little Binghamton to School". To unlock the school bus, you need a school in your city.

Missions
  • Get Little Binghamton to School: Requires Elementary School, and Residential > 50. Unlocks "Private School" if completed.
  • Study for Profit: Requires Elementary School > 1, High School, and Commercial > 50. Unlocks "Nuclear Power Plant" if completed.

Garbage Truck[edit]

Both missions for this truck have to do with Dr. Vu, and where you have to pick up a package. On the "good" mission, you take it to the police station, and on the "bad" mission, you take it to his secret lair. To unlock the garbage truck, you need to have a landfill zone in your city.

Missions
  • Uncle Vinnie Asks a Favor: Requires Police Station, Residential, and Landfill Capacity. Unlocks "Federal Prison" if completed.
  • A Special Load of Garbage: Requires Police Station, Commercial, and Landfill Capacity. Unlocks "Toxic Waste Dump" if completed.

Toxic Waste Truck[edit]

This truck leaves a trail of green exhaust, and while in control of it, you can pour toxic waste out of the tanker. All nearby Sims run away from this vehicle. To unlock the toxic waste truck, you need to build the toxic waste dump.

Missions
  • Goo for the Masses: Requires Toxic Waste Dump, and Residential > 100. Unlocks "Cemetery" if Completed.

Army Truck[edit]

Instead of a horn, it has a person who shouts things in Sim language. To unlock the army truck, you need an army base in your city.

Missions
  • Launch Time: Requires Army Base, and Missile Range.
  • Steal a Warhead: Requires Army Base, and Deluxe Police Station.

Taxi[edit]

The missions for this vehicle are taking either Dr. Vu's Aunt Betty or a scientist to the airport. Build a small landing strip in your city to unlock the taxi.

Missions
  • Scientist Late for Flight: Requires Small Landing Strip, and Residential > 50. Unlocks "Opera House" if completed.
  • Insane Taxi!!: Requires Small Landing Strip, and Residential > 50.

Ice Cream Truck[edit]

The ice cream van has a loudspeaker, which, once turned on, will cause all nearby Sims to run towards the van (when stationary). To unlock the ice cream van, you need to have a residential zone in your city.

Missions
  • Ice Cream Delivery: Requires Elementary School > 2, and Residential. Unlocks "State Fair" if completed.
  • Pure Evil Ice Cream: Requires Elementary School > 2 and Residential. Unlocks part of "Area 5.1" if completed.

News Van[edit]

This vehicle is generally used for driving close to the mayor's limo in missions, and has a news reporter instead of a horn. To unlock the news van, you need a television station in your city.

Missions
  • Paparazzi: Requires Television Studio and Mayor's House.
  • Mayor's Got New Socks!: Requires Television Studio and Mayor's House. Unlocks "The Bureau of Bureaucracy" if completed.

Get Away Van[edit]

The get away van is used in robbery missions, either escaping with the loot, or you driving a police car and stopping the robbers from getting away. To unlock the get away van, you need a commercial zone in your city.

Missions
  • Escape with The Loot: Requires Deluxe Police Station, and Commercial > 50.

Mayor's Limo[edit]

The limo has the mayor inside, and when driving it, you can throw money out of the windows. This can help with protesting Sims, but the money comes out of the city funds. To unlock the Mayor's Limo, you need the mayor's house in your city.

Missions
  • You Can Throw Money At It: Requires Mayor's House, and Commercial > 50. Unlocks "City Hall" if completed.
  • High Roller in Town: Requires Mayor's House. Unlocks "Casino" if completed.
  • Ribbon Cutting for [Mayor Name]: Requires Commercial > 200, and Mayor's House.
  • Mayor [Mayor Name] Visits Landmark: Requires Mayor's House, and Landmark.

Hearse[edit]

This car is used to take dead bodies to the cemetery. To unlock the hearse, build a cemetery in your city. (Note: If you hear a sort of moaning sound, it's only the ghosts in the cemetery).

Missions
  • Get the Deceased to The Funeral: Requires Cemetery, and Residential > 50. Unlocks "House of Worship" if completed.
  • Simlent Orange: Requires Cemetery, and Commercial > 50. Unlocks "Army Base" if completed.

Tank[edit]

This vehicle can go just as fast on and off road, and can shoot tank rounds to destroy buildings. The barrel can be moved up and down, and rotated to face the right way. To unlock the tank, build an army base in your city.

Missions
  • Tank Training Mission: Requires Army Base, Residential, and can only be done once. Unlocks all the other Tank missions if completed.
  • New Missile Testing: Requires Army Base. Unlocks "Missile Range" if completed.
  • Tank Joy Ride: Requires Army Base, and Deluxe Police Station.
  • Teach the Strikers A Lesson: Requires Army Base, and Commercial.
  • Dr. Vu Gets A Tank: Requires Army Base, Police Station, Mayor's House, and Residential > 50. Unlocks "Movie Studio" if completed.

My Sim's Vehicle[edit]

Take your My Sim's Vehicle out for a car ride.

Missions
  • ($) Run Some Errands: Requires $ CS > 50, and $ My Sim.
  • ($) Knock over a shop: Requires Police Station, Residential > 1, and $ My Sim.
  • ($$) [My Sim Name] Goes Shopping: Requires Residential > 100, $$ My Sim, and $$ CS > 2
  • ($$) White Collar Crime: Requires Residential > 1, $$ My Sim, and $$ CS
  • ($$$) [My Sim Name] Goes Gift-Shopping: Requires Residential > 500, $$$ My Sim, and $$$ CS > 2.
  • ($$$) Take a Break at the Casino: Requires Residential > 1, $$$ My Sim, and Casino.
  • ($$$) Took the Casino For A Bundle: Requires Casino, Residential > 1, and $$$ My Sim.
  • [My Sim Name] Wants to See [Landmark]: Requires Residential > 1, Any Wealth My Sim, and Landmark.

Trains[edit]

Steam Train[edit]

The steam train can produce a smoke stack, and is used to unlock the space port. To unlock the steam train, you need a freight station in your city, and to take control of it you need some rails.

Missions
  • Train Ride for Rocket Formula: Requires Freight Train Station, and Rails > 20. Unlocks part of "Space Port" if completed.
  • Sell Secret Rocket Formula: Requires Freight Train Station, and Deluxe Police Station, and Rails > 20. Unlocks part of "Area 5.1" if completed.

Passenger Train[edit]

The passenger train has a horn, and can be used for escaping the city in one of its missions, so make sure that you have a train line that goes out of your city. To unlock the passenger train, you need a passenger train station and a railway in your city.

Missions
  • Whistle Stop Tour: Requires Passenger Train Station > 3, and Rails > 20. Unlocks "Tourist Trap" if completed.
  • Hijack the Train: Requires Deluxe Police Station, Passenger Train Station, and Rails > 20.

Freight Train[edit]

The freight train also has a horn, and can be used to unlock the spaceport. To unlock the freight train, you need a freight train station and some rails in your city. The freight train also takes some freight trucks out of your city, so industrial zones are less polluting and have less traffic jams.

Missions
  • Super Seatbelt Fabric for Space Ships!: Requires Freight Train Station > 1, and Rails > 20. Unlocks part of "Space Port" if completed.
  • Train Station Tour: Requires Freight Train Station > 3, and Rails > 20. Unlocks "Grand Railroad Station" if completed.

Monorail[edit]

Keeps those Sims sane and that bus traffic low.

Missions
  • Monorail Ride: Requires Monorail Station > 1, and Rails > 20. Unlocks "Solar Power Plant" if completed.

Helicopters[edit]

Police Helicopter[edit]

With the police helicopter, you can fight crime from above, and use your headlight to seek out criminals. To unlock the police helicopter, you need a Deluxe Police Station in your city.

Missions
  • Catch a Crook from the Air: Requires Deluxe Police Station, and Commercial > 50. Unlocks "Television Studio" if completed.
  • Disturbing the Peace: Requires Deluxe Police Station, and LD Residential > 99.

Medical Helicopter[edit]

With the medical helicopter you can easily pick-up stranded Sims who may of broken a leg on their morning country stroll. You need a Large Hospital in your city.

Missions
  • Give Jenny a Hand, and a Heart: Requires Residential > 50, and Hospital.
  • Organs for Profit: Requires Hospital, and Industrial > 50. Unlocks "University" if completed.

News Helicopter[edit]

Report the top stories from the skies with your report, Mr. Mayor. Your city requires a News Studio.

Missions
  • Cover the Hostage Crisis: Requires Residential > 50, and CO > 50, and Television Studio. Unlocks "Radio Station" if completed.
  • Get the Perp's Story: Requires Television Studio, and CO > 50.

Military Helicopter[edit]

Complete combat missions with the new army combat helicopter. You need an Army Base.

Missions
  • Take Out Dr. Vu's "Secret" Lair: Requires Army Base, and Industrial > 100. Unlocks "Advanced Research Center" if completed.
  • Raid on [City Name]: Requires Train Station, Water Source, Army Base, and Mayor's House.

Airplanes[edit]

Jet Fighter[edit]

Although the Attack Helicopter can usually rocket barrage a location with ease the attack jet can bomb an area with complete satisfaction leaving your city in shreds. Requires Area 5.1.

Missions
  • Cripple [City Name] Industrial Complex: Requires Industrial > 100, and Power Plant, and Area 5.1. Unlocks "Hydrogen Power Plant" if completed.

Fire Plane[edit]

The new fire plane can put out a fire from above! Your city requires a Fire Department Landing Strip to unlock this.

Missions
  • Water Drop for Fire: Requires Fire Dept. Landing Strip. Unlocks "City Zoo" if completed.
  • Let it Burn!: Requires Fire Dept. Landing Strip.

Sky Writing Plane[edit]

Love a Sim? Write them a love message in the sky with the all new Sky Writing Plane! Requires a Small Landing Strip in your city.

Missions
  • Who Loves You, Baby?: Requires Small Landing Strip. Unlocks "Major League Stadium" if completed.
  • Secret Sky Code: Requires Small Landing Strip.

Crop Duster[edit]

Dust the fields, grow the crops. You need a Small Landing Strip to unlock the crop duster.

Missions
  • Farmer's Got Vermin: Requires Small Landing Strip, and Agricultural Tiles > 49. Unlocks "Farmer's Market" if completed.
  • Spread Zombie Dust: Requires Small Landing Strip and Cemetery. Unlocks part of "Area 5.1" if completed.

Sky Diving Plane[edit]

A Small Landing Strip is required to unlock the Sky Diving Plane.

Missions
  • Infiltrate Vu's Secret Meeting: Requires Small Landing Strip, and Industrial > 50.
  • Skydiving Show at [Landmark]: Requires Small Landing Strip, and Landmark.

UFO[edit]

Requires Area 5.1.

Boats[edit]

Motor Boat[edit]

Missions
  • Water Escape: Requires Deluxe Police Station, and Marina.

Speed Boat[edit]

It can handle freight, but not weight.

Missions
  • Rx Pick-up & Delivery: Requires Marina and Seaport. Unlocks "Resort Hotel" if completed.
  • Water-proof Mind Control Device: Requires Marina and Seaport. Unlocks "Cruise Ship Port" if completed.

Cigar Boat[edit]

Just go fast while the water skier does his thing.

Missions
  • Jet Ski Fiesta: Requires Marina.

Fishing Boat[edit]

Missions
  • Here fishy, fishy, fishy: Requires Marina. Unlocks "Light House" if completed.
  • Mmm... Endangered Dinner: Requires Marina. Unlocks "Stock Exchange" if completed.

Tug Boat[edit]

Missions
  • SOS: Requires Marina. Unlocks "Major Art Museum" if completed.

Passenger Ferry[edit]

This can be used to sink very small boats.

Car Ferry[edit]

Missions
  • Whale Watching Tour: Requires Ferry Terminal. Unlocks "Marina" if completed.
  • Ferry of Evil: Requires Ferry Terminal.

Yacht[edit]

You're in the lap of luxury if you are riding this boat around.

Missions
  • Rare Fish Viewing: Requires Marina. Unlocks "Country Club" if completed.

Metal Whale[edit]

Requires Area 5.1.