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# Kill the three Jedi Masters.
# Kill the three Jedi Masters.
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[[Image:SWBFII Knightfall Beginning.png|thumb|left|"Tonight, the fall of the Jedi is at hand..."]]
[[Image:SWBFII Knightfall 1st Jedi.png|thumb|left|This is where the first wave of Jedi drop.]]
[[Image:SWBFII Knightfall Council Chamber.png|thumb|left|This doesn't look good.]]
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==Capture the Jedi Council Chamber==
==Capture the Jedi Council Chamber==
Start as a grunt soldier and make your way through the main room. The fight may seem to be going really well, but as soon as you pass a certain point, a squad of Jedi will spawn. They will rip your allies apart if you don't shoot them.  Focus your fire on the Jedi until they have been eliminated. Remove any opposition in the hallway before you advance into the Council room. As soon as you set foot in there, several Jedi will spawn. The best way to get rid of at least some of them is to throw a grenade into the middle of the room, and, at the same time, step forward into the room. After you have triggered the spawn, start moving backwards and firing at anyone holding a lightsaber. It will probably take you more than one soldier to accomplish this objective.
Start as a grunt soldier or a Clone Engineer and make your way through the main hall. The fight may seem to be going really well, but as soon as you pass a point near the archways, a squad of Jedi will spawn. They will rip your troops apart if you don't shoot them, so focus your fire on the Jedi until they have been eliminated (part of the reason it's good to be an Engineer here is because their shotgun kills Jedi in one or two good shots). Remove the opposition in the hallway, namely the Jedi Temple Guard and the three laser turrets guarding the Council Chamber, before you advance into the Council room (if you're an Engineer, sit this part of the fight out). As soon as you set foot in the room, several Jedi will spawn. The best way to get rid of at least some of them is to throw a grenade into the middle of the room, and, at the same time, stepping forward into the room to trigger the spawn. On the other hand, if you're an Engineer, you may want to set a Detpack in one of the entrances and lure the Jedi to come through that entrance by shooting at them. After you trigger the spawn, start moving backwards and shooting at anyone holding a lightsaber. It will probably take you more than one life to accomplish this objective.


==Go to the Library==
==Go to the Library==
This objective is sneaky. If you follow orders immediately and run to the library, you will trigger the next spawn of Jedi sooner than your units can catch up with you. Instead, walk to the door but don't go in. Wait for your allies to catch up, reload, then enter.
This objective is sneaky. If you follow orders immediately and run to the library, you will trigger the next spawn of Jedi sooner than your units can catch up with you. So instead, walk to the door but don't go in. Wait for your soldiers to catch up, reload, then enter.


==Defend the Library and its contents until the scan is complete==
==Defend the Library and its contents until the scan is complete==

Revision as of 21:54, 23 June 2008

Knightfall
World Coruscant
Environment Jedi Temple
Hero Anakin Skywalker
Difficulty 3 out of 5
Objectives
  1. Capture the Jedi Council Chamber.
  2. Go to the Library.
  3. Defend the Library and its contents until the scan is complete (2 minutes).
  4. Retrieve the Holocron from the Comm Room and bring it to the Veranda.
  5. Kill the Jedi with the Holocron and return it to the Veranda.
  6. Kill the three Jedi Masters.
"Tonight, the fall of the Jedi is at hand..."
This is where the first wave of Jedi drop.
This doesn't look good.

Capture the Jedi Council Chamber

Start as a grunt soldier or a Clone Engineer and make your way through the main hall. The fight may seem to be going really well, but as soon as you pass a point near the archways, a squad of Jedi will spawn. They will rip your troops apart if you don't shoot them, so focus your fire on the Jedi until they have been eliminated (part of the reason it's good to be an Engineer here is because their shotgun kills Jedi in one or two good shots). Remove the opposition in the hallway, namely the Jedi Temple Guard and the three laser turrets guarding the Council Chamber, before you advance into the Council room (if you're an Engineer, sit this part of the fight out). As soon as you set foot in the room, several Jedi will spawn. The best way to get rid of at least some of them is to throw a grenade into the middle of the room, and, at the same time, stepping forward into the room to trigger the spawn. On the other hand, if you're an Engineer, you may want to set a Detpack in one of the entrances and lure the Jedi to come through that entrance by shooting at them. After you trigger the spawn, start moving backwards and shooting at anyone holding a lightsaber. It will probably take you more than one life to accomplish this objective.

Go to the Library

This objective is sneaky. If you follow orders immediately and run to the library, you will trigger the next spawn of Jedi sooner than your units can catch up with you. So instead, walk to the door but don't go in. Wait for your soldiers to catch up, reload, then enter.

Defend the Library and its contents until the scan is complete

Your primary focus in this objective should be the Jedi, as they deal the majority of the damage to the bookcases. Go in there firing on all cylinders, and clear each bookcase, both sides, of Jedi. There should be 2 bookcases at the very least remaining after you clear the room of the initial wave. Now the threat will be from the front of the room (where you came in) until the 1 minute marker. At that point, move to a position from which you can see all the bookcases you have left. Now just gun down anyone who tries to destroy the bookcases.

Retrieve the Holocron from the Comm Room and bring it to the Veranda

Here you have 2 options: you can either go through the Archive Room and face multiple Jedi, or you can go out of the library and around to the Comm Room via the main hallway. If you're up for a challenge, take option 1. Either one you choose, make sure you clear the path on your way in, because everyone will be firing at you once you have the Holocron. On your way back, take the same route as you did coming in. Don't give up if you get killed when you're halfway back to the Veranda. Just respawn and pick up the Holocron where you dropped it.

Kill the Jedi with the Holocron and return it to the Veranda

Clear the Veranda of enemy units before you bring Anakin into the game, as you're going to need him for a while. Once you have him, seek out the Jedi with the Holocron, who spawns at a command post on the eastern side of the map. Treat him, and the Jedi Masters later in this level, as heros. They are definitely more difficult to defeat than General Grievous was.

Kill the three Jedi Masters

This is where you really need Anakin. To beat the Masters without him is at least 8 times more difficult. If you have Anakin, the Jedi Masters should not pose too much of a problem for you. Just make sure that if you start attacking one, you kill him; in other words, it's much easier to defeat 2 Jedi Masters with a normal soldier than it is to defeat 3 Masters. If/when you lose Anakin, spawn as a Jet Trooper. Your best defense against the Jedi is to stay out of range, and a jetpack will help you do just that. Fly up out of melee range and fire rockets at or around the Jedi Masters. The purpose of using rockets is so that you don't have to be extremely accurate with your shots. It may take a while (meaning possibly 2 or 3 tries on the entire level) to finally defeat these guys, but it's worth it. It's excellent practice for what's to come.