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(sonic master system walktrough)
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* ''Don't use any form of JIS (e.g. [[wp:JIS encoding|JIS encoding]] or [[wp:Shift-JIS|Shift-JIS]]) for Japanese.'' Instead, use normal Unicode characters (e.g. ゼルダの伝説). Modern browsers support both, but Unicode works immediately, whereas JIS requires the user to first manually change the character encoding in order for the characters to display correctly.
* ''Don't use any form of JIS (e.g. [[wp:JIS encoding|JIS encoding]] or [[wp:Shift-JIS|Shift-JIS]]) for Japanese.'' Instead, use normal Unicode characters (e.g. ゼルダの伝説). Modern browsers support both, but Unicode works immediately, whereas JIS requires the user to first manually change the character encoding in order for the characters to display correctly.


==Avoid spoilers==
Sonic The Hedgehog[Master System]
Revealing main plot points such as the identity of a main boss at a point in the walkthrough earlier than that at which it occurs in the game is generally considered bad form. However, in some cases plot points are revealed by the game box, manual, or introduction. These are not considered spoilers as it is highly likely the player knows of them. An example would be the death of a central character in [[Grand Theft Auto Advance]] – this is stated right on the back of the box.


{{Footer Nav|game=StrategyWiki:Guide|prevpage=Getting Started|nextpage=Starting a new guide}}
 
 
 
 
 
 
 
Green Hill Zone
 
 
Act 1
 
This level is super easy. Hit the beetle when it comes near you. Then collect the coins and
hit the monitor that has rings. Then kill the crab when you start walking down the hill.
Then you start runing up the hill,collect the rings as your running up the hill.You will
see invincibility. There will be a curve at the bottom of the hill, it will jump you if you
roll into a ball. Then kill the crab and jump on the platform the curves side to side
above the spikes. If you fall on the spikes when trying to jump on the platform
you could posibly die if you dont get out of the spikes fast enough.Then kill the hornet
as your walking aside the hill and collect the rings along the hill and hit the monitor
that will give you a checkpoint. Then jump on the platform above the spikes
and collect the rings that Will be above the platform your standing on and dont fall.
Then walk down the hill. kill the hornet and jump on the moving platform above the spikes.
Then kill the crab and go into the exit to go to act 2.
 
 
 
Act 2
 
Once the act beggins collect the rings. You'll fall into an underground tunnel. go into
the water and kill the crab. The crab shoots orbs out of its claws that are the colour
yellow. Don't get hit by spikes above you. Then jump out the water and jump up the steps
untill you are out of the underground tunnel.Then get the coins and kill the hornet.
Then you are at the part where you can get the first chaos emerald. After you kill the
hornet, walk into the tunnle. Next kill the crab and jump up and kill another crab but
the crab you have to kill is a one you have to roll into.If you jump the spikes will
hit you. Then fall down the waterfall and viola, you got your first chaos emerald. Go out
the tunnel you were in before. Bounce on the spring that will bounce you up. Go in another
tunnel and jump over the waterfall then Bounce on the spring that will bonce you out of the
tunnel. Collect the rings and jump on the moving platform then roll into a ball, that will
the exit.
 
Act 3-Green Hill Zones Boss
 
This boss is to easy.Jump over the first pit.Then jump in the second pit for an extra life.
Bounce out of the pit. Then run up the 2 hills to meet the the boss.
You need to hit him 9 times.the boss will float in the air for a while (it's possible to
hit the boss while he's floating in the air,but it's hard to do). When the boss comes down
the first time hit him 5 times.Then the second time hit him 4 more times to deafeat
him.

Revision as of 23:52, 6 April 2010

Reenactment of the standard StrategyWiki experience.

StrategyWiki can be fun and exciting for both readers and editors. Now that you're familiar with how to use the site from the Getting Started section and how to use Wiki markup, the walkthrough will take you through the steps to make helpful contributions in accordance with the styles and guidelines of the wiki. Whether you're starting a new guide, adding a page to existing one or just enhancing the content that's already there, this guide will help to ensure your edits are in the right place with the proper formatting.

Things to remember

There are some important and fundamental differences between wiki content and traditional guide writing.

  • Nobody "owns" the guides. All content is licensed under the Creative Commons Attribution-Share Alike License.
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Where to start

The first thing is to choose a game to write for. It's best to choose a game you like and have played through completely to be fully able to write about it. Think about how you will go about collecting information and how to organize information prior to creating pages for it. Here's a few tips for starting off:

  • You will need some amount of motivation or ambition to work on your chosen game. If you meet another fan also interested in working on that game, that's great; this will distribute the workload.
  • You don't have to immediately jump into writing the walkthrough (which is oftentimes the hardest part). If you want to concentrate on an item list or boss strategies to get used to wiki guide writing, that's fine.
  • Changes go live the moment you hit save. You can write as much or as little at a time as you like.

Writing guidelines

The primary purpose of StrategyWiki is to inform, not entertain. Guides should contain a minimum of "fluff" (also known as drivel) and focus on being as detailed and descriptive as possible. Similarly, all guides must be objective and devoid of personal opinion. Different techniques and strategies may be suggested with the goal of determining the best technique or strategy.

When writing, always maintain a single focused "voice". Do not refer to yourself ("I", "me", etc.) in the guide.

Always give alternate options. Many solo guide writers often choose what they think is the best way to complete a certain objective, but another gamer might have a different opinion. If there are multiple ways to do something, writing them all out could be useful to the reader.

Spelling and grammar should be checked by contributors before an edit is saved. The newer versions of Mozilla Firefox automatically mark spelling mistakes in text boxes. You can also copy the text into Microsoft Word or another word processor and run a spell check. If proper nouns specific to a game are used, please ensure that they are correctly spelled and capitalized.

Crediting sources

If you find yourself in the situation that you need to credit information, do so in the edit summary. Because information (including cheat device patch codes) cannot be copyrighted or otherwise protected, you can take cheat codes or item stats from other guides as long as your wording and presentation of those details are sufficiently different.

Organize well

Keep paragraphs short. Their size will vary depending on screen resolution and font size, but as a general rule you should start a new paragraph whenever something major takes place or it just seems like a good time. For example, in an adventure game, using a paragraph for each major location or location change is probably a good idea. Whatever is most fitting and appropriate for the guide while not being redundant is welcome.

  • Use {{sidebar}} for notes that accompany a page that aren't a necessary feature of it. Use the sidebar to indicate the location of ancillary information which will help those looking for those things, while not interrupting those only interested in the core subject of the page.
  • Take notes on paper or in Notepad while playing the game, as it is a lot easier than playing back through whole portions of the game just to describe something you didn't before. You can, of course, refer to other guides to refresh your memory of the specifics, but remember not to copy directly from them.
  • Don't bother using tabs or multiple spaces to align text. These don't appear in the final page or don't have the desired effect. If you want to lay something out in a specific way, use proper wiki formatting instead.
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  • Don't use any form of JIS (e.g. JIS encoding or Shift-JIS) for Japanese. Instead, use normal Unicode characters (e.g. ゼルダの伝説). Modern browsers support both, but Unicode works immediately, whereas JIS requires the user to first manually change the character encoding in order for the characters to display correctly.

Sonic The Hedgehog[Master System]





Green Hill Zone


Act 1

This level is super easy. Hit the beetle when it comes near you. Then collect the coins and hit the monitor that has rings. Then kill the crab when you start walking down the hill. Then you start runing up the hill,collect the rings as your running up the hill.You will see invincibility. There will be a curve at the bottom of the hill, it will jump you if you roll into a ball. Then kill the crab and jump on the platform the curves side to side above the spikes. If you fall on the spikes when trying to jump on the platform you could posibly die if you dont get out of the spikes fast enough.Then kill the hornet as your walking aside the hill and collect the rings along the hill and hit the monitor that will give you a checkpoint. Then jump on the platform above the spikes and collect the rings that Will be above the platform your standing on and dont fall. Then walk down the hill. kill the hornet and jump on the moving platform above the spikes. Then kill the crab and go into the exit to go to act 2.


Act 2

Once the act beggins collect the rings. You'll fall into an underground tunnel. go into the water and kill the crab. The crab shoots orbs out of its claws that are the colour yellow. Don't get hit by spikes above you. Then jump out the water and jump up the steps untill you are out of the underground tunnel.Then get the coins and kill the hornet. Then you are at the part where you can get the first chaos emerald. After you kill the hornet, walk into the tunnle. Next kill the crab and jump up and kill another crab but the crab you have to kill is a one you have to roll into.If you jump the spikes will hit you. Then fall down the waterfall and viola, you got your first chaos emerald. Go out the tunnel you were in before. Bounce on the spring that will bounce you up. Go in another tunnel and jump over the waterfall then Bounce on the spring that will bonce you out of the tunnel. Collect the rings and jump on the moving platform then roll into a ball, that will the exit.

Act 3-Green Hill Zones Boss

This boss is to easy.Jump over the first pit.Then jump in the second pit for an extra life. Bounce out of the pit. Then run up the 2 hills to meet the the boss. You need to hit him 9 times.the boss will float in the air for a while (it's possible to hit the boss while he's floating in the air,but it's hard to do). When the boss comes down the first time hit him 5 times.Then the second time hit him 4 more times to deafeat him.