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{{Header Nav|game=The 7th Saga}} | {{Header Nav|game=The 7th Saga}} | ||
== Character overview == | == Character overview == | ||
'''Esuna Busy, the Elf''' | '''Esuna Busy, the Elf''' | ||
: | : "I may not be strong, but I know how to use the power of magic." | ||
: The best spellcaster, she can learn 16 different spells from both white and black magic, but her equipment is very light. | : The best spellcaster, she can learn 16 different spells from both white and black magic, but her equipment is very light. | ||
'''Valsu Saizer, the Human''' | '''Valsu Saizer, the Human''' | ||
: | : "My strength is the magic power of healing." | ||
: The white mage, he can learn 16 spells (15 white and 1 black), but has limited equipment. Late in the | : The white mage, he can learn 16 spells (15 white and 1 black), but has limited equipment. Late in the videogame he learns the Elixir spell, that completely heals Health and Magic Points, including casting cost! | ||
'''Lejes Rimul, the Demon''' | '''Lejes Rimul, the Demon''' | ||
: | : "I don't work with anyone." (''This doesn't say much indeed.'') | ||
: The black mage, he can learn 16 spells (14 black and 2 white), and also has a fair choice of weapons, but limited | : The black mage, he can learn 16 spells (14 black and 2 white), and also has a fair choice of weapons, but limited armors. | ||
'''Kamil Dowonna, the Human''' | '''Kamil Dowonna, the Human''' | ||
: | : "I'm a warrior and the best suited for the mission." | ||
: The average guy, with good choice of equipment, and also 12 spells from both white and black magic. | : The average guy, with good choice of equipment, and also 12 spells from both white and black magic. | ||
'''Olvan Jaess, the Dwarf''' | '''Olvan Jaess, the Dwarf''' | ||
: | : "I'm the strongest of us all, but I'm a bit slow due to my age." | ||
: A good fighter who can also learn 10 spells, mostly white | : A good fighter, who can also learn 10 spells, mostly white. | ||
'''Lux Tizer, the Tetujin''' | '''Lux Tizer, the Tetujin''' | ||
: | : "My body will transform when I need a weapon. I don't need a weapon for this mission." | ||
: A fighter with high endurance, i.e. | : A fighter with high endurance, i.e. top defense and HP growth, he also has a few black spells, but his magic power and speed are limited. | ||
: (Tetsujin means " | : ''(Tetsujin means "Man of Metal" in Japanese)'' | ||
'''Wilme Pelin, the Alien''' | '''Wilme Pelin, the Alien''' | ||
: | : "I don't need any weapons or armor since I have great physical strength." | ||
: A pure fighter with top speed and | : A pure fighter with top speed and worst magic; all his other attributes are anyway high, but spells are few in selection; he cannot use any equipment, except for one sword found in [[../The Wizard Rune|chapter 9]]. | ||
=== Starting attributes === | === Starting attributes === | ||
{| {{prettytable| | {|{{prettytable|sortable=1|text left=1|notwide=1}} | ||
! Name | ! Name | ||
! Race | ! Race | ||
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| 2 ]] | | 2 ]] | ||
|} | |} | ||
== Character class triangle == | == Character class triangle == | ||
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Characters in most role-playing video games, including Elnard/7th Saga, can be classified according to three attributes, therefore using a Triangle Diagram. | Characters in most role-playing video games, including Elnard/7th Saga, can be classified according to three attributes, therefore using a Triangle Diagram. | ||
Wilme and Lejes look slightly different in the game because the sprites used here come from the original Japanese version. | Wilme and Lejes look slightly different in the video game because the sprites used here come from the original Japanese version. | ||
[[Image:Elnard_RPGtriangle.PNG|800 px]] | [[Image:Elnard_RPGtriangle.PNG|800 px]] | ||
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* RIGHT: characters with offensive magic. | * RIGHT: characters with offensive magic. | ||
In this game | In this video game every character can use at least a little bit of magic, so the top corner is empty. | ||
== Suggested teams == | == Suggested teams == | ||
You are allowed one companion in your travels, and they become available in | You are allowed one companion in your travels, and they become available in Borno or Zellis, after opening the Gate of Earth. To recruit a companion, you can speak with one of the six other apprentices. When you first encounter them, they may ask to join you, say nothing of consequence, or challenge you. If you engaged them in the past, they will automatically attack. | ||
They will change their reaction after you collect a set amount of experience (about 500). Therefore, if you want to join a specific character, leave town, fight a few battles and go back. | They will change their reaction after you collect a set amount of experience (about 500). Therefore, if you want to join a specific character, leave town, fight a few battles and go back. | ||
Your selected companion will remain with you during travel. Not all companion combinations are best, but you will want to have at least one magic specialist with a physical specialist, and at the same time one white magic user and one black magic user. In other words, two characters that are distant in the Character Class Triangle | Your selected companion will remain with you during the travel. Not all companion combinations are best, but you will want to have at least one magic specialist with a physical specialist, and at the same time one white magic user and one black magic user. In other words, two characters that are distant in the Character Class Triangle. | ||
=== Wilme and Valsu === | === Wilme and Valsu === | ||
WILME is the strongest attacker, but his magic power is the | WILME is the strongest attacker, but his magic power is the meekest. VALSU is the best white mage, but his attack abilities are the most limited. | ||
Simple strategy: Wilme attacks, Valsu defends and heals. | Simple strategy: Wilme attacks, Valsu defends and heals. | ||
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OLVAN is a fighter with a good bit of white/healing spells. LEJES is a spellcaster with a lot of black/attack spells. | OLVAN is a fighter with a good bit of white/healing spells. LEJES is a spellcaster with a lot of black/attack spells. | ||
This team is quite expensive, because both require constant equipment upgrades | This team is quite expensive, because both require constant equipment upgrades, moreover their equipment is different: Olvan equips axes, armors and shields; Lejes equips swords, robes and headgear. The player will need lots of grinding not only to earn the necessary money, but also to raise Olvan's healing magic abilities. | ||
=== Kamil and... === | === Kamil and... === | ||
KAMIL is the average guy who can do a bit of everything but does not excel in anything. | KAMIL is the average guy, who can do a bit of everything but does not excel in anything. | ||
He can team up | He can team up pretty much with anyone. The player could try a solo adventure with him, or change his partner whenever there is the opportunity. (''The instruction booklet says he is best paired with a stronger ally, whatever "''stronger''" might mean: stronger attack? stronger defense? stronger magic? Never trust an instruction booklet!'') | ||
== Duels == | == Duels == | ||
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Challenges may occur if you accept it from an opponent, if you have a rune and they don't like you at that time, or in a rare case where your companion will turn against you. | Challenges may occur if you accept it from an opponent, if you have a rune and they don't like you at that time, or in a rare case where your companion will turn against you. | ||
These opponents are much stronger than you despite being scaled to the level of your chosen | These opponents are much stronger than you despite being scaled to the level of your chosen character. Actually, the gap between you and them widens as your level grows. As such, you should avoid fighting them if possible. | ||
The prize for defeating another apprentice is an amount of gold equal to 20 times your own level plus experience points equal to ~64 times your own level. | The prize for defeating another apprentice is an amount of gold equal to 20 times your own level plus experience points equal to ~64 times your own level. | ||
=== Betrayal === | === Betrayal === | ||
There is also a chance that your companion betrays and attacks you when you get a Rune. Lejes is the most likely one, while Esuna and Lux will never betray | There is also a chance that your companion betrays and attacks you when you get a Rune. Lejes is the most likely one, while Esuna and Lux will never betray. It is anyway better to keep your main character one or two levels ahead of the companion. | ||
== Plot differences == | == Plot differences == | ||
Each of the seven apprentices (except for Kamil the Human) has some specific plot events. Most of these are triggered only if the specific apprentice is the main character (or if the main character is dead) | Each of the seven apprentices (except for Kamil the Human) has some specific plot events. Most of these are triggered only if the specific apprentice is the main character (or if the main character is dead), others only require the character to be in the party. | ||
* '''Esuna the Elf:''' | * '''Esuna the Elf:''' | ||
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** Lux cannot be the traitor apprentice in Patrof ([[../The Star Rune|chapter 4]]). | ** Lux cannot be the traitor apprentice in Patrof ([[../The Star Rune|chapter 4]]). | ||
** In Bone ([[../Diverging Paths|chapter 5]]), Lux won't be given the Remote Control for the Cave of Milto: instead, he'll get free rides on the vessel between Bonro and Pandam (thus jumping to [[../The Light Rune|chapter 8]]). | ** In Bone ([[../Diverging Paths|chapter 5]]), Lux won't be given the Remote Control for the Cave of Milto: instead, he'll get free rides on the vessel between Bonro and Pandam (thus jumping to [[../The Light Rune|chapter 8]]). | ||
** In [[../The Final Quest|chapter 10]], Lux can get "fixed" and obtain a big upgrade on all his attributes. This happens only if he's your main character, or if your main character is dead when you enter the laboratory. | ** In [[../The Final Quest|chapter 10]], Lux can get "fixed" and obtain a big upgrade on all his attributes. This happens only if he's your main character, or if your main character is dead when you enter the laboratory. If you enter the lab with Lux as second character, you miss the upgrade even if you come back with Lux alone later. | ||
* '''Olvan the Dwarf:''' | * '''Olvan the Dwarf:''' | ||
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* '''Wilme the Alien:''' | * '''Wilme the Alien:''' | ||
** Dowaine ([[../Diverging Paths|chapter 5]]) is the town where Lemele met Wilme. The population there is still scared by the Alien, and the kid won't sell him his items. | ** Dowaine ([[../Diverging Paths|chapter 5]]) is the town where Lemele met Wilme. The population there is still scared by the Alien, and the kid won't sell him his items. | ||
** In Ligena ([[../The Final Quest|chapter 10]]), Wilme is not allowed on the airship, and he has to | ** In Ligena ([[../The Final Quest|chapter 10]]), Wilme is not allowed on the airship, and he has to stowaway. | ||
* '''Lejes the Demon:''' | * '''Lejes the Demon:''' | ||
** In Ligena ([[../The Final Quest|chapter 10]]), Lejes is not allowed on the airship, and he has to | ** In Ligena ([[../The Final Quest|chapter 10]]), Lejes is not allowed on the airship, and he has to stowaway. | ||
* '''Valsu the Human:''' | * '''Valsu the Human:''' | ||
** A weaponsmith in Belaine ([[../The Sky Rune|chapter 6]]) sells the Muramasa sword, that is exclusive to Valsu (actually, three other characters can equip it, but they have better weapons by the time they get to Belaine). | ** A weaponsmith in Belaine ([[../The Sky Rune|chapter 6]]) sells the Muramasa sword, that is exclusive to Valsu (actually, three other characters can equip it, but they have better weapons by the time they get to Belaine). | ||
{{Footer Nav|game=The 7th Saga|prevpage=Controls|nextpage=Equipment}} | {{Footer Nav|game=The 7th Saga|prevpage=Controls|nextpage=Equipment}} |