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< Zelda II: The Adventure of Link
Revision as of 04:28, 26 October 2008 by Procyon (talk | contribs) (added info)
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Pass on the experience

After Link deposits a crystal in the statue, he automatically begins to rise to the next level of experience. When this occurs, you can pause the game, and quick exit to the save screen (press Up dpad+A button on the second controller) and select another file. The file that you select will begin to accumulate the amount of experience that the Link who deposited the crystal should have received. In this way, you can cause another file to rise very quickly in levels beyond where he would normally be.

NES Game Genie

Password Description
SZKGKXVK Link has infinite lives
PASKPLLA Link starts with 1 life
TASKPLLA Link starts with 6 lives
PASKPLLE Link starts with 9 lives
AZUOLIAL Mega-jump
OYKEEVSA Swap Shield spell for Fire spell (1 of 2)
NPKEOVVA Swap Shield spell for Fire spell (2 of 2)
LYKEEVSA Swap Shield spell for Spell spell (1 of 2)
VAKEOVVE Swap Shield spell for Spell spell (2 of 2)
LZKEEVSA Swap Shield spell for Fairy spell (1 of 2)
OPKEOVVA Swap Shield spell for Fairy spell (2 of 2)
IIKEEVSE Swap Shield spell for Life spell (1 of 2)
VAKEOVVE Swap Shield spell for Life spell (2 of 2)
VTKEEVSA Swap Shield spell for Thunder spell (1 of 2)
OPKEOVVA Swap Shield spell for Thunder spell (2 of 2)

Credits and sources

Template:Note Codes found by GameGenie.com