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Wynter
Characters[edit | edit source]
Wynter[edit | edit source]

- Initial Weapon:
- Initial Armor:
- Initial Trinkets: None
- Initial Power:
- Initial Defense:
Skills[edit | edit source]
Level | Name | Effect | Cooldown |
---|---|---|---|
1 | Drain Life | Dark magic that steals life from its victim, healing the caster's most injured ally. | 20 second |
5 | Plague | Unleashes toxic fumes in a large area, dealing damage over time. | 30 second |
5 | Debilitate | An enfeebling curse that greatly reduces its victim's attack power for 10 seconds. | 30 second |
10 | Piercing Shadow | The witch's basic shadowbolt attack does 15% extra damage. | Passive |
10 | Life Leech | All of the witch's attacks heal her for 20% of the damage dealt. | Passive |
15 | Horror | Fears all enemies. Closer enemies are more severely effected. | 40 second |
15 | Hex | Turns target into a toad for 6 seconds. | 40 second |
20 | Terrifying Presence | Grants a 10% chance to automatically fear an attacker when hit. | Passive |
20 | Sudden Doom | Grants a 5% chance to reset the cooldown on Drain Life. | Passive |
25 | Prey on the Weak | Drain Life is more effective on feared, paralyzed, and cursed enemies. | Passive |
30 | Crushing Despair | Drain Life deals 40% more damage while healing for the same amount. | Passive |
30 | Dark Harvest | Drain Life heals 40% more while doing the same amount of damage. | Passive |
Strategies[edit | edit source]
The witch can be a surprisingly devastating class well worth having. Her drain life is very useful for the warrior or single strong enemies and the death cloud is great for large groups. The fear spell is the most useful though because it will give you a short break to heal and will sometimes kill a nearby enemy!