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There are 76 different classes in the game, plus the "Hero of Legend" or "Opinion Leader". Such classes can be grouped into families; furthermore, some families are related because members of one family can recruit members of a stronger family. This leaves four main groups.

From a different point of view, there are 36 different "end-of-line" classes.

Class alignment[edit | edit source]

For more details on this topic, see ../Alignment & Reputation.

An important role-playing aspect of Ogre Battle is the alignment of the units. This is an attribute ranging from 0 to 100. A high alignment represents holiness, a low alignment is evil.

In order to change class, it is necessary not only that a character has a sufficient level of experience and charisma, but also that his/her alignment is in a specific range. This section summarizes the alignment requirements for each class.

It is advisable to form units with classes that have similar alignment.

Basic class Holy careers Neutral careers Evil careers
Fighter Samurai/S. Master
Knight/Paladin
Doll mage/master
Beast man/B. master/Dragoner/D. master
Wizard/Mage/Sorcerer/Lich
Wild man/Evil One/Vampyre
Ninja/ N. master
Amazon Cleric/Shaman/Monk
Valkyrie/Muse
Princess Witch
Dragon Silver/Gold/Platinum d. Red d. 1/Red d. 2/Salamand Black d./Tiamat/Zombie d.
Giant Titan Ice giant Fire giant
Hawk man Eagle man - Raven man

In the sub-sections below, the value between brackets is the alignment range required to upgrade the class. In some instances, a special item is required instead of level/charisma/alignment range.

Holy classes[edit | edit source]

Holy characters should fight enemies of the same level (chivalrous!) or higher (heroic!) to get even higher alignment; they fight better in daylight; they will increase your reputation when they liberate a city.

Note that a Knight can be turned into an evil Vampyre if he's equipped with a Blood Kiss.

Generation 1 Generation 2 Generation 3 Generation 4
Branched class trees

Fighter

Samurai
(Lv.7; Ali.>50)
Samurai Master
(Lv.15; Ali.>70)

Knight
(Lv.5; Ali.50-100)
Paladin
(Lv.15; Ali.>70)

Amazon

Cleric
(Lv.4; Ali.>50)
Shaman
(Lv.10; Ali.>60)
Monk
(Lv.18; Ali.>70)

Valkyrie
(Lv.5; Ali.>35)
Muse
(Lv.15; Ali.>70)

Dragon
Silver Dragon
(Lv.7; Ali.>65)
Gold Dragon
(Lv.17; Ali.>65)
Platinum Dragon
(Lv.24; Ali.>65)

Hawk Man

Eagle Man
(Lv.10; Ali.>45)
-

Giant
Titan
(Lv.15; Ali.>80)
Linear class sequences

Angel
Cherubim
(Lv.11; Ali.>65)
Seraphim
(Lv.22; Ali.>80)

Mermaid
Nixie
(Lv.11; Ali.>50)

Octopus
Kraken
(Lv.12; Ali.>55)

Fighter, Samurai, Samurai master[edit | edit source]

See also #Fighter, Knight, Paladin
See also #Fighter, Beast man, B. master, Dragoner, D. master
See also #Fighter, Ninja, Ninja master
See also #Fighter, Berzerker, Evil one, Vampyre
See also #Fighter, Wizard, Mage, Sorcerer, Lich
See also #Fighter, Doll mage, Doll master

Fighter, Knight, Paladin[edit | edit source]

See also #Fighter, Berzerker, Evil one, Vampyre

Amazon, Cleric, Shaman, Monk[edit | edit source]

See also #Amazon, Valkyrie, Muse
See also #Amazon, Witch
See also #Amazon, Princess

Amazon, Valkyrie, Muse[edit | edit source]

Dragon, Silver D., Gold D., Platinum D.[edit | edit source]

See also #Dragon, Black D., Tiamat, Zombie D.
See also #Dragon, Red D., Red D. 2, Salamand

Hawk man, Eagle man[edit | edit source]

See also #Hawk man, Raven man

Giant, Titan[edit | edit source]

See also #Giant, Ice giant
See also #Giant, Fire giant

Angel, Cherubim, Seraphim[edit | edit source]

Mermaid, Nixie[edit | edit source]

Octopus, Kraken[edit | edit source]

Evil classes[edit | edit source]

Evil characters should fight enemies of lower level (it is evil to bully the weak!) to get an even lower alignment; they fight better at nighttime; they should not liberate cities, because they would decrease your reputation.

In daytime, Tigermen and Werewolves revert to their human form (basic Fighter), while Vampyres sleep in their coffin.

Sorcerers and Liches can summon undead units (Skeleton, Ghost, Wraith, Phantom) anywhere, not only in towns.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5
Branched class trees

Fighter

Wizard
(Lv.4; Ali.10-60)
Mage
(Lv.10; Ali.10-35)
Sorcerer
(Undead staff)
Lich
(Undead ring)

Berzerker
(Lv.6; Ali.<49)

Evil One
(Lv.16; Ali.<30)
Vampyre
(Blood kiss)

Ninja
(Lv.6; Ali.<49)
Ninja Master
(Lv.15; Ali.<30)

Amazon

Witch
(Lv.5; Ali.<65)

Dragon
Black Dragon
(Lv.7; Ali.<35)
Tiamat
(Lv.15; Ali.<35)
Zombie Dragon
(Undead ring)

Hawk Man
Raven Man
(Lv.12; Ali.<55)

Giant
Fire Giant
(Lv.8; Ali.<49)
Linear class sequences

Imp
Demon
(Lv.10 Ali.<40)
Devil
(Lv.20; Ali.<25)

Wyrm
Wyvern
(Lv.13; Ali.<55)

Hellhound
Cerberus
(Lv.13; Ali.<60)

Gryphon

Cockatris
(Lv.9; Ali.<60)
No class changes
Werewolf
Tiger Man

Skeleton

Ghost
Wraith
Phantom

Fighter, Wizard, Mage, Sorcerer, Lich[edit | edit source]

See also #Fighter, Samurai, Samurai master
See also #Fighter, Knight, Paladin
See also #Fighter, Beast man, B. master, Dragoner, D. master
See also #Fighter, Ninja, Ninja master
See also #Fighter, Wild man, Evil one, Vampyre
See also #Fighter, Doll mage, Doll master

Fighter, Wild man, Evil One, Vampyre[edit | edit source]

Fighter, Ninja, Ninja master[edit | edit source]

Amazon, Witch[edit | edit source]

See also #Amazon, Cleric, Shaman, Monk
See also #Amazon, Valkyrie, Muse
See also #Amazon, Princess

Dragon, Black D., Tiamat, Zombie D.[edit | edit source]

See also #Dragon, Silver D., Gold D., Platinum D.
See also #Dragon, Red D., Red D. 2, Salamand

Hawk man, Raven man[edit | edit source]

See also #Hawk man, Eagle man

Giant, Fire giant[edit | edit source]

See also #Giant, Titan
See also #Giant, Ice giant

Imp, Demon, Devil[edit | edit source]

Wyrm, Wyvern[edit | edit source]

Hellhound, Cerberus[edit | edit source]

Gryphon, Cockatris[edit | edit source]

Werewolf, Tiger man[edit | edit source]

Skeleton, Wraith[edit | edit source]

Ghost, Phantom[edit | edit source]

Neutral classes[edit | edit source]

Neutral characters require more attention, because their alignment has to be kept at an intermediate level.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5
Branched class trees

Fighter

Beast Man
(Lv.5; Ali.25-65)
Beast Master
(Lv.12; Ali.10-50)

Dragoner
(Stone of Dragos)
Dragon Master
(Lv.20; Ali.40-60)

Doll Mage
(Lv.5; Ali.35-60)
Doll Master
(Lv.14; Ali.50-80)

Dragon

Red Dragon
(Lv.7; Ali.35-65)
Red Dragon II
(Lv.16; Ali.35-65)
Salamand
(Lv.23; Ali.35-65)

Giant
Ice Giant
(Lv.10; Ali.50-80)
Linear class sequences

Faerie
Pixie
(Lv.10; Ali.30-70)
Sylph
(Lv.20; Ali.40-80)
No class change

Golem

Rock Golem

Fighter, Beast man, B. master, Dragoner, D. master[edit | edit source]

See also #Fighter, Samurai, Samurai master
See also #Fighter, Knight, Paladin
See also #Fighter, Ninja, Ninja master
See also #Fighter, Wild man, Evil one, Vampyre
See also #Fighter, Wizard, Mage, Sorcerer, Lich
See also #Fighter, Doll mage, Doll master

Beast Men can recruit Hellhounds (evil) and basic Fighters.

Beast Masters can recruit Cerberi (evil), Cockatrices (evil) and Wyrms (evil).

Dragoners can recruit Dragons (neutral) and Wyverns (evil).

Dragon Masters can recruit Red Dragons (neutral), Silver Dragons (holy) and Black Dragons (evil).

Fighter, Doll mage, Doll master[edit | edit source]

Doll Mages can recruit Golems.

Doll Masters can recruit Stone Golems.

Dragon, Red D., Red D. 2, Salamand[edit | edit source]

See also #Dragon, Silver D., Gold D., Platinum D.
See also #Dragon, Black D., Tiamat, Zombie D.

Dragons and Red Dragons-1 can be recruited by Dragoners and Dragon Masters, respectively.

Giant, Ice giant[edit | edit source]

See also #Giant, Titan
See also #Giant, Fire giant

Faerie, Pixie, Sylph[edit | edit source]

Faeries can be recruited by Princesses or by Angels/Cherubims/Seraphims.

Faeries, Pixies and Sylphs are small units that cannot be leaders. They can upgrade independently from their Charisma. Their "slap" attack is very weak, therefore they should better stay in the back row.

Class Requirements Terrain Front row Back row Recruits
Faerie - Low sky 1 Slap (physical attack) 2 Kisses (strengthens ally) -
Pixie Lv.10, Ali. 30-70 Low sky 2 Slaps (physical attack) 2 Kisses (strengthens ally) -
Sylph Lv.20, Ali. 40-80 Low sky 2 Slaps (physical attack) 1 Magic Missile (holy attack on all enemies) -

Golem, Rock golem[edit | edit source]

Golems can be recruited by Doll Mages. Stone Golems can be recruited by Doll Masters.

Classes without alignment[edit | edit source]

These classes can have any alignment, and can team up with any other class.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5

Amazon
Princess
(Royal crown)

Pumpkin
Halloween
(Rotten pumpkin)
Iron Golem

Amazon, Princess[edit | edit source]

See also #Amazon, Cleric, Shaman, Monk
See also #Amazon, Valkyrie, Muse
See also #Amazon, Witch

The Princess class is independent from alignment: it can be obtained by equipping an Amazon with a Royal Crown. There are two ways to obtain a Royal/Dream Crown; in both cases, it is necessary to have a high reputation.

All the characters in the same unit with the Princess get an extra attack, Princess included. The Starlight attack is clearly better than the Stardust, therefore the Princess should better stay in the back row.

Class Requirements Terrain Front row Back row Recruits
Amazon - Forest 1 Arrow (physical attack) 2 Arrows (physical attack) -
Princess Equip Royal Crown Plains 1 Stardust (physical attack) 1 Starlight (holy attack on all enemies) Faerie

Pumpkin, Halloween[edit | edit source]

Pumpkinheads can be recruited in Deneb's Garden. You can encounter them in the light-coloured mountains and befriend them.

You can have either Halloweens or Deneb the Witch in your army. If you condemn Deneb, the inhabitants of a town in Deneb's Garden will gift you a Rotten Pumpkin every time you visit the stage; equip it to a Pumpkinhead to upgrade it, regardelss of alignment. On the other hand, if you forgive Deneb, she will set you on a side quest; if you complete the side quest with very low reputation, she will join your army (with four Pumpkinheads).

Of course, there is also a very slim chance to obtain a rotten pumpkin from a hidden treasure or a defeated enemy.

Deneb's side quest grants you a Glass Pumpkin. If you equip it to any witch (e.g. Deneb herself), she will be able to recruit Pumpkinheads in towns.

Class Requirements Terrain Front row Back row Recruits
Pumpkin - Forest 1 Pumpkin (halves 1 enemy's HP) 1 Pumpkin (halves 1 enemy's HP) -
Halloween Equip rotten pumpkin Forest 2 Pumpkins (halves 1 enemy's HP) 2 Pumpkins (halves 1 enemy's HP) -

Iron Golem[edit | edit source]

The Iron Golem can only be obtained in two ways: (1) In Antalia, if you find and liberate a hidden Temple; (2) in Organa, if you meet it as a neutral character and befriend it.