Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Final Fantasy XIII}}
{{Header Nav|game=Final Fantasy XIII}}
{{control selector|PlayStation 3,Xbox 360}}
{{control selector|PlayStation 3,Xbox 360}}
After you have beaten the game storyline, watched the credits and saved, when you next restart your game you'll find yourself in the hallways of [[../Chapter 13: Orphan's Cradle|Orphan's Cradle]], right before you fight the final boss. You can fight the end fight as many times as you want, and you can also use the warp to back to the beginning of Orphan's Cradle where you'll find warps to both [[../Chapter 12: Eden|Eden]] and [[../Chapter 11: Gran Pulse|Gran Pulse]]. In-game reasons for continuing to play would be to finish the [[../Missions|Missions]], complete your [[../Crystarium|Crystarium]], unlock other areas of the game or max out your [[../Weapons|Weapons]]. Outside of the game, you may also be attempting to earn [[../Achievements and trophies|achievements or trophies]], some of which can only be obtained after beating the story portion of the game.
After you have beaten the game storyline, watched the credits and saved, when you next restart your game you'll find yourself in the hallways of [[../Chapter 13: Orphan's Cradle|Orphan's Cradle]], right before you fight the final boss. You can fight the end fight as many times as you want, and you can also use the warp to back to the beginning of Orphan's Cradle where you'll find warps to both [[../Chapter 12: Eden|Eden]] and [[../Chapter 11: Gran Pulse|Gran Pulse]]. In-game reasons for continuing to play would be to finish the [[../Missions|Missions]], complete your [[../Crystarium|Crystarium]], unlock other areas of the game or max out your [[../Weapons|Weapons]]. Outside of the game, you may also be attempting to earn [[../Achievements and trophies|achievements or trophies]], some of which can only be obtained after beating the story portion of the game.
Line 96: Line 95:
In Final Fantasy XIII there is also at least one super special limit breaker attack for each character. To do these all the time, you will need the '''Instant Chain''' ability. You can acquire Instant Chain by equipping both a Hunter's Sash and Lionheart, or using a Hunt Catalog and Unsinkable Sun armor. Lightning's Special Limit Attack '''Army of One''' can do up to 999,999 damage with Genji glove for example, so these are without doubt the strongest special moves in the game.  
In Final Fantasy XIII there is also at least one super special limit breaker attack for each character. To do these all the time, you will need the '''Instant Chain''' ability. You can acquire Instant Chain by equipping both a Hunter's Sash and Lionheart, or using a Hunt Catalog and Unsinkable Sun armor. Lightning's Special Limit Attack '''Army of One''' can do up to 999,999 damage with Genji glove for example, so these are without doubt the strongest special moves in the game.  


Note: To use the Ultimate Attack, you need to manually select it in the ability menu once chain gauge is full. With Instant Chain you will be able to easily enter these commands. It's in the same area you normally find the Summons attacks in Gestalt Mode.<br />  
Note: To use the Ultimate Attack, you need to manually select it in the ability menu once chain guage is full. With Instant Chain you will be able to easily enter these commands. It's in the same area you normally find the Summons attacks in Gestalt Mode.<br />  


{| {{prettytable}}
{| {{prettytable}}
Line 155: Line 154:


===Secret Signs===
===Secret Signs===
[[File:FF13Alphabet.jpg]]
If you have some time to burn and aren't in a hurry, there is an actual alphabet to Gran Pulse you can learn that allows you to read the signs. Some of them are quite interesting such as the signs that read "CARGO" and "SCHOOL" in Oerba village. These are pointing you towards the school in Oerba. Also on the front of Lightning's weapon you see the words "LIGHTNING". Other buildings show you the names of shops, or landmarks.
[[File:ALPHABET.jpg]]
 
 
 


If you have some time to burn and aren't in a hurry, there is an actual alphabet to Gran Pulse you can learn that allows you to read the signs. Some of them are quite interesting such as the signs that read "CARGO" and "SCHOOL" in Oerba village. These are pointing you towards the school in Oerba. Also on the front of Lightning's weapon you see the words "LIGHTNING". Other buildings show you the names of shops, or landmarks.


Try using the Ci'eth alphabet below to discover words for yourself.
Try using the Ci'eth alphabet below to discover words for yourself.
Line 298: Line 300:


===Faultwarrens: Titan's Trials===
===Faultwarrens: Titan's Trials===
This secret area lies behind Haerri Archaeopolis and you must reach it by Chocobo. If you are up for a challenge, or just want to gain some respectable CP, go back through Faultwarrens and complete all the missions in one pass. Kill each of the monsters except for the final one, then exit the area and re-do Faultwarrens as you can gain some very nice CP and Gil here. Upgrade your Crystarium before you ever kill the last boss in Faultwarrens.
This secret area lies behind Haerri Archaeopolis and you must reach it by Chocobo. If you are up for a challenge, or just want to gain some respectable CP, go back through Faultwarrens and complete all the missions in one pass. '''If you kill the final monster, Long Gui start appearing all over the Steppe outside and these are ridiculously tough boss fights.''' Kill each of the monsters except for the final one, then exit the area and re-do Faultwarrens as you can gain some very nice CP and Gil here. Upgrade your Crystarium before you ever kill the last boss in Faultwarrens. Once you kill it, there is no way to stop the Long Gui from appearing all over the Steppe and replacing the easier Adamantoises.  


===Sulyya Springs Secret Area===
===Sulyya Springs Secret Area===
Line 319: Line 321:


===Secret Sheep Shearing Mini Game===
===Secret Sheep Shearing Mini Game===
There are eight total locations for finding the sheep included them below. Sheep will rarely appear in different places unless the weather is either raining or extremely cloudy. If you harvest sheep a lot, the wool makes extremely good weapon boost enhancers.
Go back to the Steppe and get on a Chocobo. Ride as far as you can into the Haeri Archaeopolis/Old Road area. Right here you should see wandering around, a large fully grown sheep. If you touch the sheep, it will show you grabbing some wool. Now run outside, and touch the Ci'eth stones in the circle. Changing the Weather will change the type of sheep that appear on the Steppe. Note: Changing the weather sporadically may also affect your enemy encounter difficulty, so be careful with this.  
Go back to the Steppe and get on a Chocobo. Ride as far as you can into the Haeri Archaeopolis/Old Road area. Right here you should see wandering around, a large fully grown sheep. If you touch the sheep, it will show you grabbing some wool. Now run outside, and touch the Ci'eth stones in the circle. Changing the Weather will change the type of sheep that appear on the Steppe. Note: Changing the weather sporadically may also affect your enemy encounter difficulty, so be careful with this.  


There are '''eight''' different areas including the place you started.
There are five different areas including the place you started.
*Aggra's Pasture near the hills
*Aggra's Pasture near the hills
*Middle of island hill directly west of pond with 3 sheep gathering at base of structure
*On small islands in southeastern pond
*On small islands in southeastern pond
*Top of hill beside Vallis Media entrance, located southwest of the pond that resides directly in front of Aggra's Trough
*Top of hill southwest of pond
*Near Aggra's Trough entrance on the right side ledge
*Near Aggra's Trough entrance on the right side
*Grazing directly next to the large lake in northwest high plains area, found on left hand side during extra stormy weather (Very rare)
*Inside far north building of Haerii Archaeopolis right before Faultwarrens
*At the slope facing downwards from the lake in the high plains, north region during foggy weather
*Inside far north building of Haerii Archaeopolis right before Faultwarrens appears anytime the sky begins to become covered in haze


Large sheep will always randomly appear at any place in Gran Pulse that has small sheep lounging nearby. There are only eight known areas and the appearance always follows some change in weather, so move around often. '''Scraggly Wool''', '''Rough Wool''', '''Thick Wool''' and '''Fluffy Wool''' are the four types of [[../Components|components]] you can gain from the sheep at any time. You have to touch the largest sheep, to always get the exact wool. Note that if the sheep are not appearing, they may be somewhere else on the Steppe (such as by the north lake) so approach every area and use the Ci'eth stones to teleport there. After the sheep return to their original location, you can get even more wool.  
'''Scraggly Wool''', '''Rough Wool''', '''Thick Wool''' and '''Fluffy Wool''' are the four types of [[../Components|components]] you can gain from the sheep at any time. You have to touch the largest sheep, to always get the exact wool. Note that if the sheep are not appearing, they may be somewhere else on the Steppe so approach every area and use the Ci'eth stones to teleport there. After the sheep return to their original location, you can get even more wool.  


The wool is excellent for experience boost, so if you combine all the wool scraggly/fluffy/other you can upgrade into a tier 3 weapon that increases your experience with an at least 200% bonus. Then when you go back to tackle the super tough enemies and use those weapons/items in your fight, you will gain a 200%+ bonus in experience. This makes gaining a lot of experience fast, much easier. Now test it out by going to Aggra's Pasture and fight the Neochu/Neochu mission using your enhancements. You should see that your EXP is going through the roof. Use the Growth Egg to make your stats go even higher, and start selling all the Platinum Ingots/Gold Nuggets you have in order to pay for weapon upgrades.
The wool is excellent for experience boost, so if you combine all the wool scraggly/fluffy/other you can upgrade into a tier 3 weapon that increases your experience with an at least 200% bonus. Then when you go back to tackle the super tough enemies and use those weapons/items in your fight, you will gain a 200%+ bonus in experience. This makes gaining a lot of experience fast, much easier. Now test it out by going to Aggra's Pasture and fight the Neochu/Neochu mission using your enhancements. You should see that your EXP is going through the roof. Use the Growth Egg to make your stats go even higher, and start selling all the Platinum Ingots/Gold Nuggets you have in order to pay for weapon upgrades.
Line 390: Line 387:
* {{~t|Paradigm|Aggression|com|com|rav}}
* {{~t|Paradigm|Aggression|com|com|rav}}


Starting out in Guerilla, summon your Eidolon right away to take out the Adamantoise's legs. Cast Haste, Bravery and Faith on yourself, then switch to Tri-Disaster and attack until your Eidolon leaves (don't go into Gestalt mode). When you get up to around 200% on the stagger bar, you can start using Cold Blood if you have it, although trying before then may allow the stagger bar to deplete before you recover. Once your party is back, switch back to Guerilla and buff the rest of your party with Haste/Bravery or Haste/Faith, then back to Tri-Disaster to finish staggering the Adamantoise. When he's staggered, if you're using Aggression you can switch right then and your remaining Ravager will continue building up the stagger percentage. If you're using a Commando instead with {{~t|Paradigm|Cerberus|com|com|com}}, you'll want to use Sazh's Cold Blood ability to quickly build the stagger bar up to 999%. Either way, once you've switched to your offensive paradigm, queue up two Blitz attacks for Sazh over and over, switching to the same paradigm for ATB refresh ever two attacks.
Starting out in Guerilla, summon your Eidolon right away to take out the Adamantoise's legs. Cast Haste, Bravery and Faith on yourself, then switch to Tri-Disaster and attack until your Eidolon leaves (don't go into Gestalt mode). When you get up to around 200% on the stagger bar, you can start using Cold Blood if you have it, although trying before then may allow the stagger bar to deplete before you recover. Once your party is back, switch back to Guerilla and buff the rest of your party with Haste/Bravery or Haste/Faith, then back to Tri-Disaster to finish staggering the Adamantoise. When he's staggered, if you're using Agression you can switch right then and your remaining Ravager will continue building up the stagger percentage. If you're using a Commando instead with {{~t|Paradigm|Cerberus|com|com|com}}, you'll want to use Sazh's Cold Blood ability to quickly build the stagger bar up to 999%. Either way, once you've switched to your offensive paradigm, queue up two Blitz attacks for Sazh over and over, switching to the same paradigm for ATB refresh ever two attacks.


The disadvantage of this method is that it costs three TP to summon your Eidolon, which will have to be recouped before you can fight another Adamantoise. Energy Sashes will help with their Kill: TP Charge property, but you'll still need to fight some normal enemies in between until you've recovered enough for another summon. Post-game, use the CP you acquire to obtain the ability crystals you need in the other characters' secondary roles so you can use a better tactic.
The disadvantage of this method is that it costs three TP to summon your Eidolon, which will have to be recouped before you can fight another Adamantoise. Energy Sashes will help with their Kill: TP Charge property, but you'll still need to fight some normal enemies in between until you've recovered enough for another summon. Post-game, use the CP you acquire to obtain the ability crystals you need in the other characters' secondary roles so you can use a better tactic.
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of 2 hidden categories: