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{{Header Nav|game=Street Fighter II}} | {{Header Nav|game=Street Fighter II}} | ||
[[Image:SSF2T_Blanka.gif|right]] | [[Image:SSF2T_Blanka.gif|right]] | ||
''[[ | ''For more information about Blanka, please see his [[Street Fighter Alpha/Characters/Blanka|Street Fighter Alpha]] entry.'' | ||
'''Blanka''' has green skin and long orange hair, resembling a monster more than a human. He is one of the original eight characters featured in the first version of the Street Fighter II series. Blanka's most apparent characteristic is his green color. His in-game storyline states that he was once extremely pale and was known locally as the hombre blanco (white man) and adapted the blanco into his name Blanka. His green skin color in the games is attributed to his constant use of chlorophyll from plants to better blend in with the jungle environment, a color change that eventually became permanent. His coloring changed in later games, making him bright green with vivid orange hair as opposed to the yellowish green skin he had in Street Fighter II. Blanka's style of fighting in the games is a self-taught savage fighting style (however, Capcom's USA division depicted it as a capoeira technique) | '''Blanka''' has green skin and long orange hair, resembling a monster more than a human. He is one of the original eight characters featured in the first version of the Street Fighter II series. Blanka's most apparent characteristic is his green color. His in-game storyline states that he was once extremely pale and was known locally as the hombre blanco (white man) and adapted the blanco into his name Blanka. His green skin color in the games is attributed to his constant use of chlorophyll from plants to better blend in with the jungle environment, a color change that eventually became permanent. His coloring changed in later games, making him bright green with vivid orange hair as opposed to the yellowish green skin he had in Street Fighter II. Blanka's style of fighting in the games is a self-taught savage fighting style (however, Capcom's USA division depicted it as a capoeira technique) |