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|intelligence=15+1.8
|intelligence=15+1.8
|damage=27-31
|damage=27-31
|speed=320
|speed=315
|armor=2.08
|armor=2.08
|hp1=530
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==Abilities==
==Abilities==


====Mana Break====
===Mana Break===
[[File:Dota_2_am_mana_break.png|left]]
[[File:Dota_2_am_mana_break.png|left]]
* '''Ability:''' Passive
* '''Damage:''' Physical
* '''Mana Per Hit:''' 28/40/52/64
Mana Break lets Anti-Mage burn a portion of his target's mana with every normal attack, as well as dealing 60% of mana burned as bonus damage. While the mana burn doesn't seem like a lot, Anti-Mage's fast attack speed can make it drain away frighteningly quickly. Very devastating against mana-reliant intelligence heroes or strength heroes who already have low mana pools.
{{-|left}}


====Blink====
===Blink===
[[File:Dota_2_am_blink.png|left]]
[[File:Dota_2_am_blink.png|left]]
* '''Ability:''' Target Point
* '''Range:''' 1000/1075/1150/1150
* '''Mana Cost:''' 60
* '''Cooldown:''' 12/9/7/5
Blink lets Anti-Mage teleport a short distance to the targeted area. This ability has a myriad of uses. You can use it to escape an attempted gank, chase down wounded enemies, bypass terrain obstacles and to simply get to somewhere quickly. With a 5 second cooldown at level 4 you can easily spam it constantly to give you great mobility.
{{-|left}}


====Spell Shield====
===Spell Shield===
[[File:Dota_2_am_spell_shield.png|left]]
[[File:Dota_2_am_spell_shield.png|left]]
* '''Ability:''' Passive
* '''Resistance:''' 26%/34%/42%/50%
Spell Shield grants you additional magic resistance on top of you base 25% magic resistance, reducing the magical damage by a lot, and it stacks with other magic resistance granting items. Obviuosly, this ability can help you tank powerful magical spells.
{{-|left}}


====Mana Void====
===Mana Void===
[[File:Dota_2_am_mana_void.png|left]]
[[File:Dota_2_am_mana_void.png|left]]
* '''Ability:''' Target Unit
* '''Affects:''' Enemy Heroes
* '''Damage:''' Magical
* '''Damage:''' 0.6/0.85/1.1
* '''Stun Duration:''' 0.1/0.2/0.3
* '''Radius:''' 450
* '''Mana Cost:''' 125/200/275
* '''Cooldown:''' 70
Mana Void deals damage for every point of mana missing on the target unit to them and any surrounding enemies. A very deadly ultimate, it will more than likely finish off any enemy hero you focused on. Try using it on heroes with high mana pools but just used a lot of spells to do more damage.
{{-}}


==Item Selection==
==Skill and Item Builds==
 
===Suggested Skill Build===
 
===Suggested Item Build===
 
====Starting items====
 
====Early-game items====
 
====Core items====
 
====Luxury and Situational items====


==Strategy==
==Strategy==
===Gameplay===
====Laning/Early-game====
====Mid-game/Teamfights====
====Late-game====
===Synergies===
====Skill synergies====
====Hero synergies====
===Countering Anti-Mage===




{{Footer Nav|game=Dota 2|prevpage=Heroes|nextpage=Traxex the Drow Ranger}}
{{Footer Nav|game=Dota 2|prevpage=Heroes|nextpage=Traxex the Drow Ranger}}

Latest revision as of 07:51, 30 January 2014


Anti-Mage
Base stats and attributes
Strength 20+1.2
Agility 22+2.8
Intelligence 15+1.8
Base damage 27-31
Move speed 315
Armor 2.08
Statistics
Level 1 16 25
Hit Points 530 849 1457
Mana 195 523 1017
Damage 49-53 88-92 136-140
Armor 2 8 14
Sight Range 1800/800
Attack Range 128
Missile Speed N/A

Anti-Mage is every spell caster's worst nightmare. He can quickly drain mana with every attack, leaving spell-dependant heroes defenseless. He can also survive devastating spells with his Spell Shield while his Blink helps him hunt down fleeing targets or escape from a dangerous situation. Once his enemies' mana pool run dry, a Mana Void will finish them off effectively. Anti-Mage is one of the most popular hard carries in the game, and one of the most feared ones too.

Abilities[edit]

Mana Break[edit]

  • Ability: Passive
  • Damage: Physical
  • Mana Per Hit: 28/40/52/64

Mana Break lets Anti-Mage burn a portion of his target's mana with every normal attack, as well as dealing 60% of mana burned as bonus damage. While the mana burn doesn't seem like a lot, Anti-Mage's fast attack speed can make it drain away frighteningly quickly. Very devastating against mana-reliant intelligence heroes or strength heroes who already have low mana pools.

Blink[edit]

  • Ability: Target Point
  • Range: 1000/1075/1150/1150
  • Mana Cost: 60
  • Cooldown: 12/9/7/5

Blink lets Anti-Mage teleport a short distance to the targeted area. This ability has a myriad of uses. You can use it to escape an attempted gank, chase down wounded enemies, bypass terrain obstacles and to simply get to somewhere quickly. With a 5 second cooldown at level 4 you can easily spam it constantly to give you great mobility.

Spell Shield[edit]

  • Ability: Passive
  • Resistance: 26%/34%/42%/50%

Spell Shield grants you additional magic resistance on top of you base 25% magic resistance, reducing the magical damage by a lot, and it stacks with other magic resistance granting items. Obviuosly, this ability can help you tank powerful magical spells.

Mana Void[edit]

  • Ability: Target Unit
  • Affects: Enemy Heroes
  • Damage: Magical
  • Damage: 0.6/0.85/1.1
  • Stun Duration: 0.1/0.2/0.3
  • Radius: 450
  • Mana Cost: 125/200/275
  • Cooldown: 70

Mana Void deals damage for every point of mana missing on the target unit to them and any surrounding enemies. A very deadly ultimate, it will more than likely finish off any enemy hero you focused on. Try using it on heroes with high mana pools but just used a lot of spells to do more damage.

Skill and Item Builds[edit]

Suggested Skill Build[edit]

Suggested Item Build[edit]

Starting items[edit]

Early-game items[edit]

Core items[edit]

Luxury and Situational items[edit]

Strategy[edit]

Gameplay[edit]

Laning/Early-game[edit]

Mid-game/Teamfights[edit]

Late-game[edit]

Synergies[edit]

Skill synergies[edit]

Hero synergies[edit]

Countering Anti-Mage[edit]