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|intelligence=15+1.8 | |intelligence=15+1.8 | ||
|damage=27-31 | |damage=27-31 | ||
|speed= | |speed=315 | ||
|armor=2.08 | |armor=2.08 | ||
|hp1=530 | |hp1=530 | ||
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* '''Mana Per Hit:''' 28/40/52/64 | * '''Mana Per Hit:''' 28/40/52/64 | ||
Mana Break lets Anti-Mage burn a portion of his target's mana with every normal attack, as well as dealing 60% of mana burned as bonus damage. While the mana burn doesn't seem like a lot, Anti-Mage's fast attack speed can make it drain away frighteningly quickly. Very devastating against mana-reliant intelligence heroes or strength heroes who already have low mana pools. | Mana Break lets Anti-Mage burn a portion of his target's mana with every normal attack, as well as dealing 60% of mana burned as bonus damage. While the mana burn doesn't seem like a lot, Anti-Mage's fast attack speed can make it drain away frighteningly quickly. Very devastating against mana-reliant intelligence heroes or strength heroes who already have low mana pools. | ||
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===Blink=== | ===Blink=== | ||
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* '''Cooldown:''' 12/9/7/5 | * '''Cooldown:''' 12/9/7/5 | ||
Blink lets Anti-Mage teleport a short distance to the targeted area. This ability has a myriad of uses. You can use it to escape an attempted gank, chase down wounded enemies, bypass terrain obstacles and to simply get to somewhere quickly. With a 5 second cooldown at level 4 you can easily spam it constantly to give you great mobility. | Blink lets Anti-Mage teleport a short distance to the targeted area. This ability has a myriad of uses. You can use it to escape an attempted gank, chase down wounded enemies, bypass terrain obstacles and to simply get to somewhere quickly. With a 5 second cooldown at level 4 you can easily spam it constantly to give you great mobility. | ||
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===Spell Shield=== | ===Spell Shield=== | ||
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* '''Resistance:''' 26%/34%/42%/50% | * '''Resistance:''' 26%/34%/42%/50% | ||
Spell Shield grants you additional magic resistance on top of you base 25% magic resistance, reducing the magical damage by a lot, and it stacks with other magic resistance granting items. Obviuosly, this ability can help you tank powerful magical spells. | Spell Shield grants you additional magic resistance on top of you base 25% magic resistance, reducing the magical damage by a lot, and it stacks with other magic resistance granting items. Obviuosly, this ability can help you tank powerful magical spells. | ||
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===Mana Void=== | ===Mana Void=== | ||
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* '''Damage:''' 0.6/0.85/1.1 | * '''Damage:''' 0.6/0.85/1.1 | ||
* '''Stun Duration:''' 0.1/0.2/0.3 | * '''Stun Duration:''' 0.1/0.2/0.3 | ||
* '''Radius:''' | * '''Radius:''' 450 | ||
* '''Mana Cost:''' 125/200/275 | * '''Mana Cost:''' 125/200/275 | ||
* '''Cooldown:''' 70 | * '''Cooldown:''' 70 | ||
Mana Void deals damage for every point of mana missing on the target unit to them and any surrounding enemies. A very deadly ultimate, it will more than likely finish off any enemy hero you focused on. Try using it on heroes with high mana pools but just used a lot of spells to do more damage. | Mana Void deals damage for every point of mana missing on the target unit to them and any surrounding enemies. A very deadly ultimate, it will more than likely finish off any enemy hero you focused on. Try using it on heroes with high mana pools but just used a lot of spells to do more damage. | ||
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==Item | ==Skill and Item Builds== | ||
===Suggested Skill Build=== | |||
===Suggested Item Build=== | |||
====Starting items==== | |||
====Early-game items==== | |||
====Core items==== | |||
====Luxury and Situational items==== | |||
==Strategy== | ==Strategy== | ||
===Gameplay=== | |||
====Laning/Early-game==== | |||
====Mid-game/Teamfights==== | |||
====Late-game==== | |||
===Synergies=== | |||
====Skill synergies==== | |||
====Hero synergies==== | |||
===Countering Anti-Mage=== | |||
{{Footer Nav|game=Dota 2|prevpage=Heroes|nextpage=Traxex the Drow Ranger}} | {{Footer Nav|game=Dota 2|prevpage=Heroes|nextpage=Traxex the Drow Ranger}} |
Latest revision as of 07:51, 30 January 2014
Anti-Mage is every spell caster's worst nightmare. He can quickly drain mana with every attack, leaving spell-dependant heroes defenseless. He can also survive devastating spells with his Spell Shield while his Blink helps him hunt down fleeing targets or escape from a dangerous situation. Once his enemies' mana pool run dry, a Mana Void will finish them off effectively. Anti-Mage is one of the most popular hard carries in the game, and one of the most feared ones too.
Abilities[edit]
Mana Break[edit]
- Ability: Passive
- Damage: Physical
- Mana Per Hit: 28/40/52/64
Mana Break lets Anti-Mage burn a portion of his target's mana with every normal attack, as well as dealing 60% of mana burned as bonus damage. While the mana burn doesn't seem like a lot, Anti-Mage's fast attack speed can make it drain away frighteningly quickly. Very devastating against mana-reliant intelligence heroes or strength heroes who already have low mana pools.
Blink[edit]
- Ability: Target Point
- Range: 1000/1075/1150/1150
- Mana Cost: 60
- Cooldown: 12/9/7/5
Blink lets Anti-Mage teleport a short distance to the targeted area. This ability has a myriad of uses. You can use it to escape an attempted gank, chase down wounded enemies, bypass terrain obstacles and to simply get to somewhere quickly. With a 5 second cooldown at level 4 you can easily spam it constantly to give you great mobility.
Spell Shield[edit]
- Ability: Passive
- Resistance: 26%/34%/42%/50%
Spell Shield grants you additional magic resistance on top of you base 25% magic resistance, reducing the magical damage by a lot, and it stacks with other magic resistance granting items. Obviuosly, this ability can help you tank powerful magical spells.
Mana Void[edit]
- Ability: Target Unit
- Affects: Enemy Heroes
- Damage: Magical
- Damage: 0.6/0.85/1.1
- Stun Duration: 0.1/0.2/0.3
- Radius: 450
- Mana Cost: 125/200/275
- Cooldown: 70
Mana Void deals damage for every point of mana missing on the target unit to them and any surrounding enemies. A very deadly ultimate, it will more than likely finish off any enemy hero you focused on. Try using it on heroes with high mana pools but just used a lot of spells to do more damage.