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* '''Mana Cost:''' 110 / 140 / 170 / 200 | * '''Mana Cost:''' 110 / 140 / 170 / 200 | ||
* '''Cooldown:''' 13 | * '''Cooldown:''' 13 | ||
Hex will turn the targeted enemy into a harmless chicken, rendering them unable to cast abilities as well as slowing them down to minimum movement speed. A very potent disable, catching an enemy with it can mean death to the enemy if there are heroes nearby. Use it on important enemy heroes like carries during a teamfight. | |||
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Revision as of 09:06, 24 September 2012
Shadow Shaman is a ranged intelligence hero that is commonly played as a support and pusher. He has great crowd control abilities, being able to take an enemy out of the fight with his Hex or Shackles. Shadow Shaman is known to be a very powerful pusher. His Ether Shock can wipe out creep waves and his Mass Serpent Wards will melt a tower.
Abilities
Ether Shock
![](http://cdn.wikimg.net/en/strategywiki/images/4/46/Dota_2_rhasta_ether_shock.png)
- Ability: Target Unit
- Affects: Enemy Heroes
- Damage Type: Magical
- Damage: 140 / 200 / 260 / 320
- Targets: 1 / 3 / 5 / 7
- Mana Cost: 95 / 105 / 135 / 160
- Cooldown: 8
Ether Shock lets you strike the target and other nearby enemies in a cone-shaped area. While it's very good for pushing creep waves, it can also do great damage to multiple heroes if you position yorself so they are in a cone-shaped area in front of you. With a cooldown of merely 8 seconds, it's quite spammable.
Hex
![](http://cdn.wikimg.net/en/strategywiki/images/7/7f/Dota_2_rhasta_hex.png)
- Ability: Target Unit
- Affects: Enemy Heroes
- Duration: 1.25 / 2 / 2.75 / 3.5
- Mana Cost: 110 / 140 / 170 / 200
- Cooldown: 13
Hex will turn the targeted enemy into a harmless chicken, rendering them unable to cast abilities as well as slowing them down to minimum movement speed. A very potent disable, catching an enemy with it can mean death to the enemy if there are heroes nearby. Use it on important enemy heroes like carries during a teamfight.
Shackles
![](http://cdn.wikimg.net/en/strategywiki/images/9/96/Dota_2_rhasta_shackles.png)
- Ability: Channeled, Target Unit
- Affects: Enemy Heroes
- Damage Type: Magical
- Damage: 40
- Duration: 2.5 / 3.25 / 4 / 4.75
- Mana Cost: 110 / 130 / 155 / 185
- Cooldown: 16
Mass Serpent Wards
![](http://cdn.wikimg.net/en/strategywiki/images/f/f6/Dota_2_rhasta_mass_serpent_wards.png)
- Ability: Target Point
- Damage Type: Physical
- Attack Damage: 43 / 58 / 73
- Duration: 45
- Scepter Attack Damage: 59 / 79 / 100
- Mana Cost: 200 / 350 / 600
- Cooldown: 110
Item Selection
Strategy