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'''Origin Systems, Inc.''' (sometimes abbreviated as '''OSI''') was a computer game developer based in Austin, Texas that was active from [[1983]] to [[2004]]. It is most famous for the ''[[Ultima]]'', ''[[Wing Commander]]'', and ''[[Crusader]]'' game series'.
'''Origin Systems, Inc.''' (sometimes abbreviated as '''OSI''') was a computer game developer based in Austin, Texas that was active from [[1983]] to [[2004]]. It is most famous for the ''[[Ultima]]'' and ''[[Wing Commander]]'' series, and the two ''[[Crusader]]'' games.


== History ==
== History ==
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In September 1992, [[Electronic Arts]] acquired the company.
In September 1992, [[Electronic Arts]] acquired the company.


In 1997, they released one of the earliest and most successful graphical MMORPGs, [[Ultima Online]].  After this title, Electronic Arts decided that Origin would become an online-only company after the completion of ''Ultima IX'' in 1999.  However, within a year's time, EA canceled all of Origin's new development projects, including [[Ultima Online 2]], ''[[Privateer Online]]'', and [[Harry Potter Online]]. Richard Garriott left Origin shortly after and founded [[Destination Games]] in 2000.
In 1997, they released one of the earliest and most successful graphical MMORPGs, [[Ultima Online]].  After this title, Electronic Arts decided that Origin would become an online-only company after the completion of ''Ultima IX'' in 1999.  However, within a year's time, EA canceled all of Origin's new development projects, including ''Ultima Online 2'', ''Privateer Online'', and ''Harry Potter Online''. Richard Garriott left Origin shortly after and founded [[Destination Games]] in 2000.


In later years, Origin mainly existed to support and expand ''Ultima Online'' and to develop further online games based on the Ultima franchise such as ''[[Ultima X]]: Odyssey'', originally to be released in 2004 but later canceled.  In February of 2004, the studio was disbanded by Electronic Arts.
In later years, Origin mainly existed to support and expand ''Ultima Online'' and to develop further online games based on the Ultima franchise such as ''Ultima X: Odyssey'', originally to be released in 2004 but later canceled.  In February of 2004, the studio was disbanded by Electronic Arts.
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== Characteristics ==
== Characteristics ==
Origin's motto was "We Create Worlds" and its games were known for their well-realized plots and the amount of detail furnished. OSI was always ahead of the curve in terms of cutting edge graphics and game versatility.
Origin's motto was "We Create Worlds" and its games were known for their well-realized plots and the amount of detail furnished. Origin was always ahead of the curve in terms of cutting edge graphics and game versatility.


The original ''Wing Commander'', for instance, came with a booklet purporting to be a shipboard magazine named ''Claw Marks'', written and published by the crew of the ''Tiger's Claw'' (ghost-written by Aaron Allston); it provided the player with a number of irrelevancies (such as an interview with the star of a popular televised wartime drama) as well as convenient statistics and user guides for ships, weapon systems, and information regarding pilots and tactics on both Terran and Kilrathi sides and also hints on a rich background history.
The original ''Wing Commander'', for instance, came with a booklet purporting to be a shipboard magazine named ''Claw Marks'', written and published by the crew of the ''Tiger's Claw'' (ghost-written by Aaron Allston); it provided the player with a number of irrelevancies (such as an interview with the star of a popular televised wartime drama) as well as convenient statistics and user guides for ships, weapon systems, and information regarding pilots and tactics on both Terran and Kilrathi sides and also hints on a rich background history.

Revision as of 23:24, 8 December 2015

Origin Systems
Founder(s)Richard Garriott, Robert Garriott (co-founders)
Founded[[1983]][[Category:1983]]
Closed[[2004]]
Parent company[[Electronic Arts]][[Category:Electronic Arts]]
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Origin Systems, Inc. (sometimes abbreviated as OSI) was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima and Wing Commander series, and the two Crusader games.

History

The company was founded in 1983 by brothers Robert and Richard Garriott, their father Owen and Chuck Bueche after Richard had terminated his contract with Sierra On-Line to publish the third part in Richard's Ultima series, Ultima III: Exodus.

In September 1992, Electronic Arts acquired the company.

In 1997, they released one of the earliest and most successful graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000.

In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February of 2004, the studio was disbanded by Electronic Arts.

Characteristics

Origin's motto was "We Create Worlds" and its games were known for their well-realized plots and the amount of detail furnished. Origin was always ahead of the curve in terms of cutting edge graphics and game versatility.

The original Wing Commander, for instance, came with a booklet purporting to be a shipboard magazine named Claw Marks, written and published by the crew of the Tiger's Claw (ghost-written by Aaron Allston); it provided the player with a number of irrelevancies (such as an interview with the star of a popular televised wartime drama) as well as convenient statistics and user guides for ships, weapon systems, and information regarding pilots and tactics on both Terran and Kilrathi sides and also hints on a rich background history.

Game list

Title Year Genre Series
The Ultima series
Ultima I: The First Age of Darkness 1981 Role-Playing Ultima
Ultima II: The Revenge of the Enchantress 1982 Role-Playing Ultima
Ultima III: Exodus 1983 Role-Playing Ultima
Ultima IV: Quest of the Avatar 1985 Role-Playing Ultima
Ultima V: Warriors of Destiny 1988 Role-Playing Ultima
Ultima VI: The False Prophet 1990 Role-Playing Ultima
Ultima VII: The Black Gate
 · Forge of Virtue
1992 Role-Playing Ultima
Ultima VII Part Two: Serpent Isle
 · The Silver Seed
1993 Role-Playing Ultima
Ultima VIII: Pagan 1994 Role-Playing Ultima
Ultima IX: Ascension 1999 Role-Playing Ultima
Worlds of Ultima: The Savage Empire 1990 Role-Playing Ultima (spin-off)
Ultima Worlds of Adventure 2: Martian Dreams 1991 Role-Playing Ultima (spin-off)
Ultima Online 1997 MMORPG Ultima (spin-off)
Ultima Underworld: The Stygian Abyss 1992 Ultima (spin-off)
(devel. by Looking Glass Tech.)
Ultima Underworld II: Labyrinth of Worlds 1993 Ultima (spin-off)
(devel. by Looking Glass Tech.)
The Wing Commander series
Wing Commander
 · The Secret Missions
 · The Secret Missions 2: Crusade
1990 Flight simulator Wing Commander
Wing Commander II: Vengeance of the Kilrathi
 · Speech Accessory Pack
 · Special Operations 1
 · Special Operations 2
1991 Flight simulator Wing Commander
Wing Commander III: Heart of the Tiger 1994 Flight simulator Wing Commander
Wing Commander IV: The Price of Freedom 1996 Flight simulator Wing Commander
Wing Commander: Prophecy
 · Secret Ops
1997 Flight simulator Wing Commander
Wing Commander Academy 1993 Flight simulator Wing Commander (spin-off)
Wing Commander: Privateer
 · Righteous Fire
1993 Flight simulator Wing Commander (spin-off)
Wing Commander: Armada
 · Proving Grounds
1994 Flight simulator Wing Commander (spin-off)
Privateer 2: The Darkening 1996 Flight simulator Wing Commander (spin-off)
Strike Commander
 · Speech Accessory Pack
1993 Flight simulator Wing Commander "on Earth" (spin-off)
Wings of Glory 1994 Flight simulator Wing Commander "on Earth" (spin-off)
Pacific Strike 1994 Flight simulator Wing Commander "on Earth" (spin-off)
Titles with single sequel
Moebius: The Orb of Celestial Harmony 1985 Moebius
Windwalker 1989 Moebius
Crusader: No Remorse 1995 Crusader
Crusader: No Regret 1996 Crusader
Jane's AH-64D Longbow 1996 Flight simulator Jane's Combat Simulator
Jane's Longbow 2 1997 Flight simulator Jane's Combat Simulator
Titles without sequel
Caverns of Callisto 1983 -
Autoduel 1985 -
Ogre 1986 -
Ring Quest 1986 Text adventure -
2400 A.D. 1987 Role-playing -
Times of Lore 1988 Role-Playing - (devel. by Imagitec)
Knights of Legend 1989 Strategy-RPG -
Omega 1989 -
Space Rogue 1989 -
Tangled Tales:
The Misadventures of a Wizard's Apprentice
1989 -
Bad Blood 1990 -
Shadowcaster 1993 - (devel. by Raven Software)
System Shock 1994 - (devel. by Looking Glass Tech.)
BioForge 1995 -
CyberMage: Darklight Awakening 1995 -
Abuse 1996 -
Transland 1996 -

External links