|Ultima VII: The Black Gate|
|Expansion pack(s)||Ultima VII: Forge of Virtue|
|Preceded by||Ultima VI: The False Prophet|
|Followed by||Ultima VII Part Two: Serpent Isle|
|Rating(s)||"Voluntarily rated MP-13 (For Mature Players)"|
- This guide is for the MS-DOS version. For the SNES (and PSP) action-adventure remake, see Ultima: The Black Gate.
After being taunted by a mysterious being who calls himself Guardian, a moongate appears. The Avatar arrives back in Britannia once more, and is immediately confronted with a grisly murder. As he investigates he discovers this is more than just a simple murder. The world is changed from his last visit: magic is failing and unpredictable, the moongates are malfunctioning, and in fact the whole land is in danger of falling prey to the Guardian.
In 1994 an action-adventure remake (titled Ultima: The Black Gate without numeral) was released for the Super Nintendo, replacing murders with kidnapping and adopting many gameplay elements from Ultima: Runes of Virtue 1 & 2. In 2006 this version was released for the PlayStation Portable as part of EA Replay.
Table of Contents
Age of Darkness:
Akalabeth: World of Doom ·
I: The First Age of Darkness ·
II: The Revenge of the Enchantress ·
Age of Enlightment: IV: Quest of the Avatar (NES) · V: Warriors of Destiny (NES) · VI: The False Prophet
Age of Armageddon: VII: The Black Gate (Forge of Virtue) · VII Part Two: Serpent Isle (The Silver Seed) · VIII: Pagan · IX: Ascension