From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation
Jump to search
Table of Contents
Chapter 1: Welcome to the Colony
- Admission to the Old Camp
- Test of Faith
- Vanished Guard
- Thorus' Quest
- Recipe of the Sect
- The Big Thing of the Brotherhood
- Admission to the Swamp Camp
- Ghorim's Replacement
- The Swampweed Harvest
- New Souls for the Brotherhood
- The Weed Monopoly
Chapter 2: The Mine Crawlers Nest
Chapter 3: Artifacts of Ancient Power
- Orc Cemetery
- Medicinal Herbs for Y'Berion
- Escape Plan of the New Camp
- Search for the Focus Stones
- Focus in the Troll Canyon
- Focus in the Monastery Ruins
- Focus in the Mountain Fort
- Focus under the Ring of Stone
- Aid of the Magicians of Fire
Chapter 4: Xardas
Chapter 5: Guardians of the Portal
Chapter 6: The temple of the Sleeper
Sidequests (new camp)
- Water Carrier for Lefty
- Horatio the Peasant
- Lurker at the Dam
- Canvassing of Customers
- Shrike's Hut
- Baloro's Weapon
- Letter delivery for Cronos
- Minecrawler's Plate Armor
Sidequests (old mine)
Sidequests (other)
This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to improve the page, or discussing it on the talk page. |
Go talk to Kor Khalam in the sect camp and do all his quests. The "Big thing" is the invocation.
Hidden category: