Lion is a ranged intelligence hero that is usually played as a support. He is known as one of the best heroes at crowd control with his Earth Spike and Hex, both of which are potent disables. He can also do massive burst damage with his Finger of Death ultimate. If he ever runs low on mana, he can easily steal it from his enemies. A very scary hero to go up against.
Abilities
Earth Spike
![](http://cdn.wikimg.net/en/strategywiki/images/d/db/Dota_2_lion_earth_spike.png)
- Ability: Target Unit, Target Point
- Affects: Enemy Heroes
- Damage Type: Magical
- Damage: 60 / 130 / 200 / 260
- Duration: 1.02 / 1.52 / 2.02 / 2.52
- Length: 825
- Mana Cost: 100 / 120 / 145 / 170
- Cooldown: 12
Earth Spike makes a line of spikes shoot along the ground stunning and dealing damage to any enemy it hits. A very easy to land stun that can easily nail multiple enemies at a time. You can use it to initiate a potential gank or to stop an enemy's escape. It can also be used during teamfights to leave multiple enemy heroes vulnerable for a short while.
Hex
![](http://cdn.wikimg.net/en/strategywiki/images/5/5f/Dota_2_lion_hex.png)
- Ability: Target Unit
- Affects: Enemy Heroes
- Duration: 1.75 / 2.5 / 3.25 / 4
- Mana Cost: 125 / 150 / 175 / 200
- Cooldown: 15
Hex turns an enemy target into a harmless frog, rendering them unable to use spells as well as slowing them down to minimum movement speed. A very powerful disable, a hero that gets hexed will most likely die if there are teammates in the area. Use it one important and tanky enemy heroes during a teamfight, such as the enemy carry.
Mana Drain
![](http://cdn.wikimg.net/en/strategywiki/images/f/fd/Dota_2_lion_mana_drain.png)
- Ability: Channeled, Target Unit
- Affects: Enemy Heroes
- Channel Time: 4
- Mana Per Second: 20 / 40 / 60 / 120
- Break Distance: 800
- Mana Cost: 10
- Cooldown: 25 / 20 / 15 / 10
Finger of Death
![](http://cdn.wikimg.net/en/strategywiki/images/a/ad/Dota_2_lion_finger_of_death.png)
- Ability: Target Unit
- Affects: Enemy Heroes
- Damage Type: Magical
- Damage: 500 / 650 / 850
- Scepter Damage: 600 / 800 / 1025
- Mana Cost: 200 / 420 / 650
- Cooldown: 150 / 90 / 55
- Scepter Mana Cost: 200 / 400 / 625
- Scepter Cooldown: 150 / 90 / 50
Item Selection
Strategy