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Name Location Description
Big Bag Each Week This miraculous bag of holding is the first item you receive upon arrival in Hyrule, and is the most useful. Throughout your adventure you'll be handed several of these, each packed with goodies.
L-1 Sword Dungeon 1 This sword deals a terribly low amount of damage, so you'll need to upgrade if you're to face the tougher enemies of the later Weeks.
Tempered Sword Smithy, Rental The twin smiths will be glad to renew your sword for you... but only when they're both around to do it.
L-3 Sword Dungeon 5, Rental Shop Red and deadly.
The Master Sword Master Sword Grotto, Rental The sacred blade left in Hyrule by Link when he went off adventuring. Deals a good amount of damage, and the only way to break through certain barriers. You can't face Ganon without it.
Shovel Rental Shop With a shovel you can dig for treasure. It also allows you to find one hidden Piece of Heart in each week's gameplay area, but you have to rent it once from each of the four shops to achieve this.
Tablet Dungeons 1-8 The eight titular Ancient Stone Tablets are the ultimate treasures you seek to collect each week; once collected you can unlock the monolith and attempt to deal the death-blow to the Embodiment of Evil.
Small Key Dungeons 1-8 This is used to open locked doors.
Big Key Dungeons 1-8 This item is a master key allowing you to unlock specific doors in a dungeon that a Small Key cannot.
Map Dungeons 1-8 Allows you to see the rest of the dungeon mapped out, even the rooms you haven't visited yet.
Compass Dungeons 1-8 The Compass is used to show the exact room the dungeon's boss is in. Pretty much useless without a Map.
Piece of Heart Everywhere The mysterious Piece of Heart will allow you to increase your number of hearts, but you'll need to find a set of four before this item is of any use to you.
Heart Container Dungeons 1-8, Piece of Heart ×4 This item allows you to instantly add another heart to your health. Collecting four Pieces of Heart will also make a complete Heart Contaniner.
Bow Dungeon 1 The bow shoots arrows.
Silver Arrows The Final Battle The Silver Arrows are the item necessary to destroy Ganon. Without silver arrows to seal his fate he will merely regenerate his health and be unbeatable.
Ice Rod Dungeon 8 The Ice Rod allows you to freeze enemies or bosses.
Fire Rod Dungeon 6 The Fire Rod burns things.
Boomerang Dungeon 2 The Boomerang is useful for stunning strong enemies, instantly killing weaker ones, and collecting items from afar.
Hookshot Dungeon 4 The Hookshot is useful for stunning strong enemies, instantly killing weaker ones, and collecting items from afar.
Bombs Everywhere Bombs damage enemies and open new paths…but don't get too close!
Small Shield Dungeon 1 This shield is small and basic, and can only deflect a few types of attacks.
Fire Shield Dungeon 4 This shield can deflect a few more types of attacks.
Mirror Shield Dungeon 8 The overall best shield, the Mirror Shield can deflect anything shot at Link as long as he is facing the attack when it happens.
Green Mail The Beginning Has a defense rating of 1. You have this at the start.
Blue Mail Dungeon 3 Raises defense from 1 to 2.
Red Mail Dungeon 6 Raises defense from 2 to 4.
Worn-Out Glove Week 3 The Worn-out Glove allows you to lift light-grey rocks, but only one per screen.
Power Glove Dungeon 5 The Power Glove allows you to lift light-grey rocks.
Titan's Mitt Dungeon 7 The Titan's Mitt allows you to lift dark-grey rocks.
Pegasus Boots Dungeon 1 These are very useful for breaking into many secrets throughout the game world.
Magic Cape Cheats This item was seemingly cut from the game during development. Its icon fills the final space in the icon screen. It makes the Hero of Light fully invisible, although it does this at the cost of around one portion of the unhalved magic meter per second. The cheat to add it is 7EF34A01.
Cane of Somaria Dungeon 7 This mysterious cane can create magic blocks to place on switches, as well as temporary platforms the Hero of Light can ride upon. Due to the game's currently broken state this item is not needed for normal gameplay.
Magic Hammer Dungeon 3 The Magic Hammer is used to pound wooden pegs and clams that can block/impede your progress.
Lamp The Beginning The Lamp is used to light torches and see in the dark.
Mushroom Week 2 Take this to the Witch's Hut and she'll give you a bag of Magic Powder in return.
Magic Powder Witch's Hut You get this in exchange for the Mushroom. Sprinkle this on enemies and they may change shape.
Flute The Beginning The Flute (or Ocarina) allows you to travel around the world faster. When used in a dungeon it warps you to the entrance.
Bug-Catching Net The Beginning You can catch bees and fairies with this Net. You start with this.
Bottle Various Bottles can hold medicines you buy or things you catch with your Net.
Book of Mudora Cheats Like the Magic Cape, the Book of Mudora was seemingly removed during development. It has no function but its icon fills the final space in the icon screen. The cheat to add it is 7EF35701.