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Lion
Base stats and attributes
Strength 16 + 1.7
Agility 15 + 1.5
Intelligence 22 + 3
Base damage 20-26
Move speed 290
Armor 1.1
Statistics
Level 1 16 25
Hit Points 454 906 1609
Mana 286 832 1482
Damage 42-48 84-90 134-140
Armor 1 4 9
Sight Range 1800/800
Attack Range 600
Missile Speed 900

Lion is a ranged intelligence hero that is usually played as a support. He is known as one of the best heroes at crowd control with his Earth Spike and Hex, both of which are potent disables. He can also do massive burst damage with his Finger of Death ultimate. If he ever runs low on mana, he can easily steal it from his enemies. A very scary hero to go up against.

Abilities

Earth Spike

  • Ability: Target Unit, Target Point
  • Affects: Enemy Heroes
  • Damage Type: Magical
  • Damage: 60 / 130 / 200 / 260
  • Duration: 1.02 / 1.52 / 2.02 / 2.52
  • Length: 825
  • Mana Cost: 100 / 120 / 145 / 170
  • Cooldown: 12

Earth Spike makes a line of spikes shoot along the ground stunning and dealing damage to any enemy it hits. A very easy to land stun that can easily nail multiple enemies at a time. You can use it to initiate a potential gank or to stop an enemy's escape. It can also be used during teamfights to leave multiple enemy heroes vulnerable for a short while.

Hex

  • Ability: Target Unit
  • Affects: Enemy Heroes
  • Duration: 1.75 / 2.5 / 3.25 / 4
  • Mana Cost: 125 / 150 / 175 / 200
  • Cooldown: 15

Mana Drain

  • Ability: Channeled, Target Unit
  • Affects: Enemy Heroes
  • Channel Time: 4
  • Mana Per Second: 20 / 40 / 60 / 120
  • Break Distance: 800
  • Mana Cost: 10
  • Cooldown: 25 / 20 / 15 / 10

Finger of Death

  • Ability: Target Unit
  • Affects: Enemy Heroes
  • Damage Type: Magical
  • Damage: 500 / 650 / 850
  • Scepter Damage: 600 / 800 / 1025
  • Mana Cost: 200 / 420 / 650
  • Cooldown: 150 / 90 / 55
  • Scepter Mana Cost: 200 / 400 / 625
  • Scepter Cooldown: 150 / 90 / 50

Item Selection

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Strategy

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