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See also: Ultima IV: Quest of the Avatar/Dungeons Destard and Shame
  • Enter from Destard, west of Trinsic.
  • Get the Red and the Purple stones.
  • Leave from Shame and use a Gate spell.

The magic balls in both these dungeons raise strength (STR); the balls in Shame also raise intelligence (DEX).

Suggested party (upgrade companions with lowest Strength):

  • Wand wielder: Mariah has lower strength than Jaana.
  • M. cloth or ring: to optimize armors, Shamino (ring) goes with Mariah (m. cloth), Iolo with Jaana.
  • Magic axe wielder: Julius has lower strength than Dupre.
  • Zero magic: Katrina has lower strength than Geoffrey.

Dungeons Destard and Shame[edit]

L. Map of the floor Walkthrough
D1 When the party enters, they are in at the cross of endless corridors (upper-left in the image). Use a gem and locate the secret passages. All stairs down connect to the same area.
D2
The northern fountain is poisonous, the southern one cures it.
D3
Two Magic Balls can be found on this floor. Each of them raises Strength by 5, but inflicts 200 damage.
D4
This floor is free from dangers or puzzles. The 19 chests are the main treasure stash in the NES remake of Dungeon Destard.
D5
Take the west staircase first, then come back and take the north one.
D6
The western area is a dead end with the third and fourth Magic Balls.

The eastern area presents another choice, apart from the two rooms. Once again, take the west staircase first, then come back and take the east one.

D7
The western area repeats indefinitely, but it conceals the Red Stone of Courage. Answer "Yes" to the keeper's question (there is apparently a translation error).

The eastern area has just a room without any enemy.

"Dost thou flee from the malevolent face of danger?"
No? "I cannot yield the stone unto thee! Depart!"
Yes? "Open now the box and take the Red Stone of Valor!"

D8
Right next to the stairs to this floor there is a secret passage and a ladder that leads all the way up to a separate portion of the first floor.

The rooms on this floor are easy. After you looted the secret area on the first floor, a secret passage to the north leads to the altar room at the end of the corridor.

D1
With just 9 chests (instead of 64) and no puzzles at all, the rooms on this floor are a far cry from the original challenge.
A The north entrance is from Dungeon Destard. The west exit leads to Dungeon Shame. You need at least four Stones to use an Altar, but currently you own just two.
S8
From the altar room fo courage, the Companions access Dungeon Shame from the north-east of this floor.

By crossing the three rooms to the south, the Companions will reach a fountain and one magic orb. The magic orbs in Dungeon Shame raise Strength and Intelligence by 5, but they inflict 400 damages. The nearby fountain inflicts poison.

S7
Climbing up from level 8, the party will be in a corridor with two doors to their right. There is just one room on this floor, with a few chests and enemies.
S6 A secret passage hides a vault with 22 chests. Apart from that, the two ladders up lead to the same area of the next floor.
S5 This floor is free of dangers or puzzles.
S4
The Companions will enter the crossroads room from the west. To the east, a magic orb and a fountain. To the south, the upper three floors and the Stone, to the north the exit from the dungeon.

Unfortunately, this fountain is poisonous, too.

S3
Access the central room from the south, and exit it to the west to reach the stairs up.
S2 The altar with the Purple Stone of Honor is at the end of the corridor going south. Answer honorably to the keeper's question.



"Seeker of Avatarhood, dost thou swear to guide Britannia along the path of honor, for so long as thou shalt draw breath?"
NO? "I cannot yield the stone unto a tyrant. Depart."
YES? "Then I shall grant thee the Purple Stone of Honor. Never forget thy oath! Open the box!"

S1
The third and last Magic Orb is well hidden on this floor. The fountain is harmful. In the southern room, the trigger is in the "dead-end" tile towards the north-east; in the northern room, the trigger is under the left-hand poison field.
S7
Back to level 4, cross the room towards the north and reach the hidden staircase. The direction up is a dead end, whereas going down is the way out, after a change in direction on level 7.

If you want to backtrack through the crypt on level 7, the trigger is in the marsh tile in the south-east corner.