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== Droog volcano == | == Droog volcano == | ||
=== Entrance floor === | === Entrance floor === | ||
[[File:BrainLord_dungeon4+0.png|thumb|288px|Map of the | [[File:BrainLord_dungeon4+0.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]] | ||
Cross the bridge to get to the '''save statue'''. The cave of the Silent Stones is a moving maze. There are five entrances to it, and many of the stones change positions at random. Using the X-ray glasses, you can see that there are two exits on the northern side: the one you want is the westmost, the other one requires a key. | Cross the bridge to get to the '''save statue'''. The cave of the Silent Stones is a moving maze. There are five entrances to it, and many of the stones change positions at random. Using the X-ray glasses, you can see that there are two exits on the northern side: the one you want is the westmost, the other one requires a key. | ||
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{{-}} | {{-}} | ||
=== First basement === | === First basement === | ||
[[File:BrainLord_dungeon4-1.png|thumb|288px|Map of the first | [[File:BrainLord_dungeon4-1.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]] | ||
==== Sea Dragon key ==== | ==== Sea Dragon key ==== | ||
After the save statue, the adjoining small hall has four exits. The stairs lead to a room with some cheese, the south-west door leads to a series of difficult quicksand pits beyond which lies the '''Sea Dragon key'''. | After the save statue, the adjoining small hall has four exits. The stairs lead to a room with some cheese, the south-west door leads to a series of difficult quicksand pits beyond which lies the '''Sea Dragon key'''. | ||
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{{-}} | {{-}} | ||
=== Second basement === | === Second basement === | ||
[[File:BrainLord_dungeon4-2.png|thumb|288px|Map of the | [[File:BrainLord_dungeon4-2.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]] | ||
Save as soon as you get there, then use the Dead Dragon key to open the door. The dying dragon there grants Remeer an upgrade: Power+5, Guard+10. No boss here. After talking to the dragon, backtrack to the surface and to a town. | Save as soon as you get there, then use the Dead Dragon key to open the door. The dying dragon there grants Remeer an upgrade: Power+5, Guard+10. No boss here. After talking to the dragon, backtrack to the surface and to a town. | ||
{{Footer Nav|game=Brain Lord|prevpage=Ice Castle|nextpage=Platinum Shrine}} | {{Footer Nav|game=Brain Lord|prevpage=Ice Castle|nextpage=Platinum Shrine}} |