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Tiny is...
Tiny is a melee strength hero that excels in ganking, being able to deal tons of damage with a simple combination of his two active abilities, as well as being a good initiator. Tiny might live up to his name at the earlier stages of the game, but as he levels up Growth, he slowly becomes a walking behemoth. He can use his avalanche to stun enemies over a large area, then follow up with a Toss, sending his oponents flying. Tiny is also very survivable, having high strength gain in addition to his Craggy Exterior, which can easily let him out-tank his enemies.


==Abilities==
==Abilities==


===Avalanche===
===Avalanche===
[[File:Dota 2 Avalanche icon.png|left]]
[[File:Dota 2 Avalanche icon.png|90px|left]]
* '''Ability:''' Target Point
* '''Ability:''' Target Point
* '''Cooldown:''' 17.0
* '''Damage Type:''' Magical
* '''Damage type:''' Magical
* '''Damage:'''  100 / 180 / 260 / 300
* '''Damage:'''  100 / 180 / 260 / 300
* '''Mana Cost:''' 120
* '''Radius:''' 275
* '''Radius:''' 275
* '''Stun Duration:''' 1
* '''Stun Duration:''' 1
* '''Mana Cost:''' 120
* '''Cooldown:''' 17


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===Toss===
===Toss===
[[File:Dota 2 Toss icon.png|left]]
[[File:Dota 2 Toss icon.png|90px|left]]
* '''Ability:''' Target Unit
* '''Ability:''' Target Unit
* '''Cooldown:''' 10.0
* '''Damage Type:''' Magical
* '''Damage type:''' Magical
* '''Damage:'''  75 / 150 / 225 / 300
* '''Damage:'''  75 / 150 / 225 / 300
* '''Mana Cost:''' 120
* '''Radius:''' 275
* '''Radius:''' 275
* '''Range:''' 700 / 900 / 1100 / 1300
* '''Range:''' 700 / 900 / 1100 / 1300
* '''Mana Cost:''' 120
* '''Cooldown:''' 10


{{-}}
{{-}}


===Craggy Exterior===
===Craggy Exterior===
[[File:Dota 2 Craggy Exterior icon.png|left]]
[[File:Dota 2 Craggy Exterior icon.png|90px|left]]
* '''Ability:''' Passive
* '''Ability:''' Passive
* '''Damage type:''' Magical
* '''Damage Type:''' Magical
* '''Damage:''' 25 / 35 / 45 / 55
* '''Damage:''' 25 / 35 / 45 / 55
* '''Chance to Stun:''' 6% / 12% / 18% / 24%
* '''Chance to Stun:''' 6% / 12% / 18% / 24%
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===Grow===
===Grow===
[[File:Dota 2 Grow.png|left]]
[[File:Dota 2 Grow.png|90px|left]]
* '''Ability:''' Passive
* '''Ability:''' Passive
* '''Bonus Damage:''' 50 / 100 / 150
* '''Bonus Damage:''' 50 / 100 / 150

Revision as of 07:29, 19 September 2012

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Dota 2 Tiny portrait.png
Tiny the Stone Giant
Base stats and attributes
Strength 24 + 3.00
Agility 9 + 0.90
Intelligence 14 + 1.60
Base damage 37-43
Move speed 285
Armor 0.26
Statistics
Level 1 16 25
Hit Points 606 1404 2354
Mana 182 473 941
Damage 61-67 103-109 153-159
Armor 0 2 6
Sight Range 1800/800
Attack Range 128
Missile Speed N/A

Tiny is a melee strength hero that excels in ganking, being able to deal tons of damage with a simple combination of his two active abilities, as well as being a good initiator. Tiny might live up to his name at the earlier stages of the game, but as he levels up Growth, he slowly becomes a walking behemoth. He can use his avalanche to stun enemies over a large area, then follow up with a Toss, sending his oponents flying. Tiny is also very survivable, having high strength gain in addition to his Craggy Exterior, which can easily let him out-tank his enemies.

Abilities

Avalanche

Dota 2 Avalanche icon.png
  • Ability: Target Point
  • Damage Type: Magical
  • Damage: 100 / 180 / 260 / 300
  • Radius: 275
  • Stun Duration: 1
  • Mana Cost: 120
  • Cooldown: 17

Toss

Dota 2 Toss icon.png
  • Ability: Target Unit
  • Damage Type: Magical
  • Damage: 75 / 150 / 225 / 300
  • Radius: 275
  • Range: 700 / 900 / 1100 / 1300
  • Mana Cost: 120
  • Cooldown: 10

Craggy Exterior

Dota 2 Craggy Exterior icon.png
  • Ability: Passive
  • Damage Type: Magical
  • Damage: 25 / 35 / 45 / 55
  • Chance to Stun: 6% / 12% / 18% / 24%
  • Bonus Armor: 2 / 3 / 4 / 5
  • Range: 300

Grow

Dota 2 Grow.png
  • Ability: Passive
  • Bonus Damage: 50 / 100 / 150
  • Attack Speed Loss: 20 / 35 / 50
  • Movement Speed: 20 / 40 / 60
  • Toss Bonus: 35% / 50% / 65%
  • Scepter Bonus Range: 107
  • Scepter Cleave Damage: 50%
  • Scepter Bonus Building Damage: 75%
  • Scepter Toss Bonus: 50% / 65% / 80%

Item Selection

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Strategy

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