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Tiny is... | Tiny is a melee strength hero that excels in ganking, being able to deal tons of damage with a simple combination of his two active abilities, as well as being a good initiator. Tiny might live up to his name at the earlier stages of the game, but as he levels up Growth, he slowly becomes a walking behemoth. He can use his avalanche to stun enemies over a large area, then follow up with a Toss, sending his oponents flying. Tiny is also very survivable, having high strength gain in addition to his Craggy Exterior, which can easily let him out-tank his enemies. | ||
==Abilities== | ==Abilities== | ||
===Avalanche=== | ===Avalanche=== | ||
[[File:Dota 2 Avalanche icon.png|left]] | [[File:Dota 2 Avalanche icon.png|90px|left]] | ||
* '''Ability:''' Target Point | * '''Ability:''' Target Point | ||
* '''Damage Type:''' Magical | |||
* '''Damage | |||
* '''Damage:''' 100 / 180 / 260 / 300 | * '''Damage:''' 100 / 180 / 260 / 300 | ||
* '''Radius:''' 275 | * '''Radius:''' 275 | ||
* '''Stun Duration:''' 1 | * '''Stun Duration:''' 1 | ||
* '''Mana Cost:''' 120 | |||
* '''Cooldown:''' 17 | |||
{{-}} | {{-}} | ||
===Toss=== | ===Toss=== | ||
[[File:Dota 2 Toss icon.png|left]] | [[File:Dota 2 Toss icon.png|90px|left]] | ||
* '''Ability:''' Target Unit | * '''Ability:''' Target Unit | ||
* '''Damage Type:''' Magical | |||
* '''Damage | |||
* '''Damage:''' 75 / 150 / 225 / 300 | * '''Damage:''' 75 / 150 / 225 / 300 | ||
* '''Radius:''' 275 | * '''Radius:''' 275 | ||
* '''Range:''' 700 / 900 / 1100 / 1300 | * '''Range:''' 700 / 900 / 1100 / 1300 | ||
* '''Mana Cost:''' 120 | |||
* '''Cooldown:''' 10 | |||
{{-}} | {{-}} | ||
===Craggy Exterior=== | ===Craggy Exterior=== | ||
[[File:Dota 2 Craggy Exterior icon.png|left]] | [[File:Dota 2 Craggy Exterior icon.png|90px|left]] | ||
* '''Ability:''' Passive | * '''Ability:''' Passive | ||
* '''Damage | * '''Damage Type:''' Magical | ||
* '''Damage:''' 25 / 35 / 45 / 55 | * '''Damage:''' 25 / 35 / 45 / 55 | ||
* '''Chance to Stun:''' 6% / 12% / 18% / 24% | * '''Chance to Stun:''' 6% / 12% / 18% / 24% | ||
Line 68: | Line 68: | ||
===Grow=== | ===Grow=== | ||
[[File:Dota 2 Grow.png|left]] | [[File:Dota 2 Grow.png|90px|left]] | ||
* '''Ability:''' Passive | * '''Ability:''' Passive | ||
* '''Bonus Damage:''' 50 / 100 / 150 | * '''Bonus Damage:''' 50 / 100 / 150 |
Revision as of 07:29, 19 September 2012
Tiny is a melee strength hero that excels in ganking, being able to deal tons of damage with a simple combination of his two active abilities, as well as being a good initiator. Tiny might live up to his name at the earlier stages of the game, but as he levels up Growth, he slowly becomes a walking behemoth. He can use his avalanche to stun enemies over a large area, then follow up with a Toss, sending his oponents flying. Tiny is also very survivable, having high strength gain in addition to his Craggy Exterior, which can easily let him out-tank his enemies.
Abilities
Avalanche
- Ability: Target Point
- Damage Type: Magical
- Damage: 100 / 180 / 260 / 300
- Radius: 275
- Stun Duration: 1
- Mana Cost: 120
- Cooldown: 17
Toss
- Ability: Target Unit
- Damage Type: Magical
- Damage: 75 / 150 / 225 / 300
- Radius: 275
- Range: 700 / 900 / 1100 / 1300
- Mana Cost: 120
- Cooldown: 10
Craggy Exterior
- Ability: Passive
- Damage Type: Magical
- Damage: 25 / 35 / 45 / 55
- Chance to Stun: 6% / 12% / 18% / 24%
- Bonus Armor: 2 / 3 / 4 / 5
- Range: 300
Grow
- Ability: Passive
- Bonus Damage: 50 / 100 / 150
- Attack Speed Loss: 20 / 35 / 50
- Movement Speed: 20 / 40 / 60
- Toss Bonus: 35% / 50% / 65%
- Scepter Bonus Range: 107
- Scepter Cleave Damage: 50%
- Scepter Bonus Building Damage: 75%
- Scepter Toss Bonus: 50% / 65% / 80%
Item Selection
Strategy