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* '''Mana Cost:''' 120 | * '''Mana Cost:''' 120 | ||
* '''Cooldown:''' 17 | * '''Cooldown:''' 17 | ||
Avalanche makes Tiny summon a wave of rocks, stunning and damaging everyone caught in it. This is the ability you use to initiate, whether it'd be a teamfight or a gank attempt. It covers a great area in front of Tiny and sets up an easy Toss. Doing a huge 300 damage, it's also a very deadly damage dealing tool during the mid-game. | |||
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Revision as of 07:35, 19 September 2012
Tiny is a melee strength hero that excels in ganking, being able to deal tons of damage with a simple combination of his two active abilities, as well as being a good initiator. Tiny might live up to his name at the earlier stages of the game, but as he levels up Growth, he slowly becomes a walking behemoth. He can use his avalanche to stun enemies over a large area, then follow up with a Toss, sending his oponents flying. Tiny is also very survivable, having high strength gain in addition to his Craggy Exterior, which can easily let him out-tank his enemies.
Abilities
Avalanche
- Ability: Target Point
- Damage Type: Magical
- Damage: 100 / 180 / 260 / 300
- Radius: 275
- Stun Duration: 1
- Mana Cost: 120
- Cooldown: 17
Avalanche makes Tiny summon a wave of rocks, stunning and damaging everyone caught in it. This is the ability you use to initiate, whether it'd be a teamfight or a gank attempt. It covers a great area in front of Tiny and sets up an easy Toss. Doing a huge 300 damage, it's also a very deadly damage dealing tool during the mid-game.
Toss
- Ability: Target Unit
- Damage Type: Magical
- Damage: 75 / 150 / 225 / 300
- Radius: 275
- Range: 700 / 900 / 1100 / 1300
- Mana Cost: 120
- Cooldown: 10
Craggy Exterior
- Ability: Passive
- Damage Type: Magical
- Damage: 25 / 35 / 45 / 55
- Chance to Stun: 6% / 12% / 18% / 24%
- Bonus Armor: 2 / 3 / 4 / 5
- Range: 300
Grow
- Ability: Passive
- Bonus Damage: 50 / 100 / 150
- Attack Speed Loss: 20 / 35 / 50
- Movement Speed: 20 / 40 / 60
- Toss Bonus: 35% / 50% / 65%
- Scepter Bonus Range: 107
- Scepter Cleave Damage: 50%
- Scepter Bonus Building Damage: 75%
- Scepter Toss Bonus: 50% / 65% / 80%
Item Selection
Strategy