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# Go back to the same area and attack the same monster. Now the damage will be either 60 or 64. This means that the multiplier for the Broadsword is 4 = 60/15 = 64/16. The increase is due to your leveling up.
# Go back to the same area and attack the same monster. Now the damage will be either 60 or 64. This means that the multiplier for the Broadsword is 4 = 60/15 = 64/16. The increase is due to your leveling up.
# Change the weapon for your character to Knife.
# Change the weapon for your character to Knife.
# Attack the same monster again; this time the damage will still be either 28, 32, 36 or 40, which means the attack multiplier for the Knife is still 4. Now the speed bonus is 4 - 4 = 0. If you compute the Knife multiplier this way and get 5 or 6 then the bug has been fixed in your version of the game. Note that the bug prevents any increase in damage even though your character has increased five levels.
# Attack the same monster again; this time the damage will still be either 28, 32, 36 or 40, which means the attack multiplier for the Knife is still 4. Now the speed bonus is 4 - 4 = 0. If you compute the Knife multiplier this way and get 5 or 6 then the bug has been fixed in your version of the the game. Note that the bug prevents any increase in damage even though your character has increased five levels.


==PS2/PS3 backward compatibility glitch==
==PS2/PS3 backward compatibility glitch==
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Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
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