Editing Genpei Touma Den
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{{Header Nav|game=Genpei | {{Header Nav|game=Genpei Tōma Den|num=3}} | ||
{{ | {{Infobox | ||
| | |title=Genpei Tōma Den | ||
|image=Genpei | |image=Genpei ToumaDen flyer.png | ||
|developer=[[Namco]] | |developer=[[Namco]] | ||
|publisher=[[Namco]] | |publisher=[[Namco]] | ||
| | |distributor=[[Wii Virtual Console]] | ||
| | |japanese=源平討魔伝 | ||
| | |genre=[[Beat 'em up]] | ||
| | |systems=[[Arcade]], [[NES]], [[TurboGrafx-16]], [[Sharp X68000]], [[Wii]] | ||
|released={{jp|1986}} | |||
|players=1-2 | |players=1-2 | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|followed by=[[Genpei | |followed by=[[Genpei Tōma Den: Computer Boardgame]] | ||
|series=Genpei | |series=Genpei Tōma Den | ||
}} | }} | ||
{{ | {{Wikipedia}} | ||
'''Genpei Tōma Den''' is a [[beat 'em up]] arcade game that was released by [[Namco]] in [[1986]] only in Japan. It runs on Namco's System 86 hardware, and was later ported to the [[NES]], [[TurboGrafx-16]], and [[Sharp X68000]] platforms. It was also later featured in [[Namco Museum Vol. 4]], for the [[Sony PlayStation]], under a new name of '''The Genji and Heike Clans''' - along with another of Namco's Japan-exclusive titles, the horizontal scrolling shooter [[Ordyne]] (which featured a cameo from Namco's signature character [[Pac-Man]], and much like this game, used a Yamaha YM-2151 FM sound chip for its songs). | |||
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==Introduction== | |||
The character controlled by the player is that of a real Japanese samurai, [[wp:Taira no Kagekiyo|Taira no Kagekiyo]], who fell at the [[wp:Battle of Dan-no-ura|Battle of Dan-no-ura]], at the end of the [[wp:Genpei War|Genpei War]], in 1185. Over eight hundred years later, he is resurrected, and has to make his way over the Imperial Regalia of Japan - fighting other characters who actually existed such as [[wp:Minamoto no Yoshitsune|Minamoto no Yoshitsune]] and [[wp:Saito Musashibo Benkei|Saito Musashibo Benkei]] on his travels, as well as collecting the three sacred game items, and defeating his arch-enemy [[wp:Minamoto no Yoritomo|Minamoto no Yoritomo]]. | The character controlled by the player is that of a real Japanese samurai, [[wp:Taira no Kagekiyo|Taira no Kagekiyo]], who fell at the [[wp:Battle of Dan-no-ura|Battle of Dan-no-ura]], at the end of the [[wp:Genpei War|Genpei War]], in 1185. Over eight hundred years later, he is resurrected, and has to make his way over the Imperial Regalia of Japan - fighting other characters who actually existed such as [[wp:Minamoto no Yoshitsune|Minamoto no Yoshitsune]] and [[wp:Saito Musashibo Benkei|Saito Musashibo Benkei]] on his travels, as well as collecting the three sacred game items, and defeating his arch-enemy [[wp:Minamoto no Yoritomo|Minamoto no Yoritomo]]. | ||
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The game also features the [[wp:Sanzu River|Sanzu River]], the place believed in Japanese Buddhism to separate "the current life" and "the afterlife", resembling the concept of the Underworld or Hell. Therefore, mythological characters such as [[wp:Emma-O|Emma-O, God of the Underworld]], and [[wp:Amaterasu|Sun Goddess Amaterasu]], appear in this game (the former in the aforementioned "Pit Stage" and the latter in a non-standard Small Mode stage called the "Bonus Stage"). | The game also features the [[wp:Sanzu River|Sanzu River]], the place believed in Japanese Buddhism to separate "the current life" and "the afterlife", resembling the concept of the Underworld or Hell. Therefore, mythological characters such as [[wp:Emma-O|Emma-O, God of the Underworld]], and [[wp:Amaterasu|Sun Goddess Amaterasu]], appear in this game (the former in the aforementioned "Pit Stage" and the latter in a non-standard Small Mode stage called the "Bonus Stage"). | ||
Shortly after the release of this original game, Namco released | Shortly after the release of this original game, Namco released an RPG-style board game of under the same name. Then, in [[1988]], they released a [[Famicom]] version of the board game entitled [[Genpei Tōma Den: Computer Board Game]]. Instead of platforming like its arcade counterpart, its primary focus was on turn-based fighting. | ||
A sequel to Genpei Tōma Den, named [[Genpei Tōma Den: Kan no Ni]], was released in [[1992]] for the [[TurboGrafx-16|NEC PC-Engine]]. Surprisingly enough, this game was also released in the United States, under the name of [[Samurai Ghost]]. It was the first and only game in the series to ever be released outside of Japan - until that aforementioned fourth volume of the [[Namco Museum]] series was released worldwide in [[1996]]. | |||
<gallery> | <gallery> | ||
File:Genpei Toma Den start screen. | File:Genpei Toma Den start screen.gif|The game's start screen. | ||
File:Genpei Toma Den gameplay.png|First Small Mode stage. | File:Genpei Toma Den gameplay.png|First Small Mode stage. | ||
File:Genpei Toma Den gameplay 2.png|First Big Mode stage. | File:Genpei Toma Den gameplay 2.png|First Big Mode stage. | ||
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{{ToC}} | {{ToC}} | ||
{{Genpei | |||
{{Genpei Tōma Den}} | |||
[[Category:Namco]] | [[Category:Namco]] | ||
[[Category: | [[Category:Arcade]] | ||
[[Category: | [[Category:NES]] | ||
[[Category:TurboGrafx-16]] | |||
[[Category:Wii]] | |||
[[Category:Wii Virtual Console]] | |||
[[Category:Sharp X68000]] | |||
[[Category:Beat 'em up]] | [[Category:Beat 'em up]] | ||
[[Category: | [[Category:MAME]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||