Weapons
Long Swords
Long Swords may be equipped by Isaac and Garet.
Name |
Effect |
Unleash
|
Long Sword |
Attack +14 |
None
|
Broad Sword |
Attack +40 |
None
|
Arctic Blade |
Attack +55 |
Blizzard (Base damage +18, may lower Attack)
|
Claymore |
Attack +70 |
None
|
Great Sword |
Attack +90 |
None
|
Shamshir |
Attack +99 |
Acid Bath (Base damage +34, may lower Attack)
|
Silver Blade |
Attack +108 |
Aqua Sock (Base damage +42)
|
Muramasa |
Attack +126 Cursed |
Demon Fire (Base damage +60, may inflict Haunt)
|
Gaia Blade |
Attack +135 Power +20 Resist +20 |
Titan Blade (Base damage +70)
|
Light Blades
Light Blades may be equipped by Isaac, Garet, Ivan, and Jenna.
- Note that the Machete is only available to young Isaac and Garet during the Prologue, and cannot be removed.
Name |
Effect |
Unleash
|
Machete |
Attack +6 |
None
|
Short Sword |
Attack +8 |
None
|
Bandit's Sword |
Attack +12 |
Rapid Smash (multiplies Base damage by either 90% or 180%)
|
Hunter's Sword |
Attack +28 |
None
|
Elven Rapier |
Attack +44 |
Vorpal Slash (Base damage +16)
|
Battle Rapier |
Attack +58 |
None
|
Mystery Blade |
Attack +84 |
Life Nourish (Base damage +25, may restore user's HP by total damage done)
|
Master Rapier |
Attack +86 |
None
|
Assassin Blade |
Attack +90 |
Mortal Danger (Base damage +28, may instantly down enemy)
|
Ninja Blade |
Attack +94 |
Cyclone Slash (Base damage +38, may reduce enemy's Resistance by 40)
|
Swift Sword |
Attack +108 |
Sonic Smash (May cause triple damage)
|
Kikuichimonji |
Attack +128 |
Asura (Base damage +64, may ignore 50% of enemy's Defence)
|
Axes
Axes may be equipped by Isaac and Garet.
Name |
Effect |
Unleash
|
Battle Axe |
Attack +24 |
None
|
Broad Axe |
Attack +50 |
None
|
Vulcan Axe |
Attack +76 |
Barrage (Base attack +20, may Stun enemy)
|
Great Axe |
Attack +80 |
None
|
Burning Axe |
Attack +84 |
Broil (Base damage +23)
|
Dragon Axe |
Attack +100 |
Heat Mirage (Base damage +21, may Delude enemy)
|
Giant Axe |
Attack +114 |
Meltdown (Base damage +47, may lower Defence)
|
Demon Axe |
Attack +132 Cursed |
Poison Cloud (Base damage +55, may Poison enemy)
|
Maces
Maces may be equipped by Isaac, Garet, and Mia.
Name |
Effect |
Unleash
|
Mace |
Attack +6 |
None
|
Heavy Mace |
Attack +26 |
None
|
Battle Mace |
Attack +56 |
None
|
War Mace |
Attack +84 |
None
|
Grievous Mace |
Attack +84 |
Terra Strike (Base damage +20)
|
Righteous Mace |
Attack +112 HP recovery +3 |
Blinding Smog (Base damage +49, may Delude enemy)
|
Blessed Mace |
Attack +126 May be used to recover 200 HP |
None
|
Wicked Mace |
Attack +130 Cursed |
Poison Death (Base damage +53, may inflict Venom)
|
Staves and ankhs
Staves and ankhs may be equipped by Ivan, Mia, and Jenna.
Name |
Effect |
Unleash
|
Wooden Stick |
Attack +4 |
None
|
Shaman's Rod |
Attack +10 Cannot be sold |
None
|
Magic Rod |
Attack +16 |
Murk (Base damage +10, may inflict Sleep)
|
Witch's Wand |
Attack +32 |
Stun Voltage (Base damage +12, may Stun enemy)
|
Blessed Ankh |
Attack +46 |
Psyphon Seal (Base damage +14, may Seal enemy's Psynergy)
|
Psynergy Rod |
Attack +64 |
Psy Leech (Base damage +22, restores user's PP by 10% of damage done)
|
Frost Wand |
Attack +76 |
Frost Bite (Base damage +28, may Stun enemy)
|
Angelic Ankh |
Attack +83 |
Life Leech (Base damage +29, may restore user's HP by total damage done)
|
Demonic Staff |
Attack +92 Cursed |
Bad Omen (Base damage +43, may Haunt enemy)
|
Zodiac Wand |
Attack +102 |
Shining Star (Base damage +57, may Delude enemy)
|
Crystal Rod |
Attack +106 |
Drown (Base damage +47, may instantly down enemy)
|
Head armour
Helms
Helms may be equipped by Isaac and Garet.
Name |
Effects of equipping
|
Open Helm |
Defence +9
|
Bronze Helm |
Defence +14
|
Iron Helm |
Defence +20
|
Steel Helm |
Defence +27
|
Adept's Helm |
Defence +29, PP x1.2
|
Silver Helm |
Defence +30
|
Knight's Helm |
Defence +33
|
Warrior's Helm |
Defence +35, Power +10, Unleash rate +10%
|
Circlets
Circlets may be equipped by Ivan, Mia, and Jenna.
Name |
Effects of equipping
|
Circlet |
Defence +6
|
Silver Circlet |
Defence +16
|
Guardian Circlet |
Defence +25
|
Glittering Tiara |
Defence +27, may be used to Delude enemies
|
Platinum Circlet |
Defence +29
|
Mythril Circlet |
Defence +34, PP recovery +3
|
Hats and crowns
Hats and crowns may be equipped by any Adept.
Name |
Effects of equipping
|
Leather Cap |
Defence +3
|
Wooden Cap |
Defence +10
|
Lure Cap |
Defence +20, increases rate of random monster battles
|
Ninja Hood |
Defence +22, Agility +20
|
Mail Cap |
Defence +23
|
Prophet's Hat |
Defence +30, may be used to inflict Death Curse on enemies
|
Lucky Cap |
Defence +33, PP recovery +2, Unleash rate +8%
|
Jewelled Crown |
Defence +35
|
Thunder Crown |
Defence +40, PP recovery +4, Cursed
|
Hand armour
Shields
Gloves
Bracelets
Chest armour
Armour
Robes
Clothes
Accessories
Accessories can be equipped by any Adept, and complement their other equipment. Each Adept may equip one accessory from each of the three groups below.
Boots
Name |
Effects of equipping
|
Turtle Boots |
Defence +3, Agility x0.5
|
Fur Boots |
Defence +2, Resistance +15
|
Quick Boots |
Defence +3, Agility +20
|
Hyper Boots |
Defence +4, Unleash rate +12%
|
Rings
Shirts