< Halo 3
Jump to navigation
Jump to search
Austinying (talk | contribs) No edit summary |
m (added Footer Nav) |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} | |||
{{Header Nav|game=Halo 3}} | |||
Bubble Shield | *'''Auto Turret''': A weak mini turret. (Found only in campaign mode.) | ||
*'''Bubble Shield''': A trusty dome-shaped shield that protects anyone inside or behind it from explosives and gunfire. Note: Vehicles and infantry can go through it. | |||
*'''Cloak''': Basically like an active camo, except it lasts shorter and can be activated anytime instead of immediately. (Found only in campaign mode.) | |||
*'''Deployable Cover''': Very similar to those "plasma-looking shields" used by the covenent, except these are bigger! | |||
*'''Flare''': Causes anyone within range (including the user) to suffer a "flash-bang grenade" experience for a few seconds. | |||
*'''Grav Lift''': A portable mini man-cannon that lifts infantry or even vehicles at a certain height to reach high areas. | |||
*'''Power Drain''': Drains the shields of anyone within range (including the user). It's also capable of shutting down the engines of vehicles nearby. | |||
*'''Invincibility''': Makes user invincible to all explosives, etc. for a brief moment. (Found only in campaign mode.) | |||
*'''Radar Jammer''': Causes everyone's movement radars to malfunction and go haywire; red dots will be shown everywhere on the radar. | |||
*'''Regenerator''': Heals the shields for anyone within range of the generated green mist. | |||
*'''Trip Mine''': Can be set on vehicles and terrain. Anyone foolish enough to ignore the "beeping" cue will suffer an impact similar to that from three frag grenades! | |||
{{Footer Nav|game=Halo 3|prevpage=Weapons|nextpage=Allies}} | |||
Latest revision as of 22:25, 17 January 2011
- Auto Turret: A weak mini turret. (Found only in campaign mode.)
- Bubble Shield: A trusty dome-shaped shield that protects anyone inside or behind it from explosives and gunfire. Note: Vehicles and infantry can go through it.
- Cloak: Basically like an active camo, except it lasts shorter and can be activated anytime instead of immediately. (Found only in campaign mode.)
- Deployable Cover: Very similar to those "plasma-looking shields" used by the covenent, except these are bigger!
- Flare: Causes anyone within range (including the user) to suffer a "flash-bang grenade" experience for a few seconds.
- Grav Lift: A portable mini man-cannon that lifts infantry or even vehicles at a certain height to reach high areas.
- Power Drain: Drains the shields of anyone within range (including the user). It's also capable of shutting down the engines of vehicles nearby.
- Invincibility: Makes user invincible to all explosives, etc. for a brief moment. (Found only in campaign mode.)
- Radar Jammer: Causes everyone's movement radars to malfunction and go haywire; red dots will be shown everywhere on the radar.
- Regenerator: Heals the shields for anyone within range of the generated green mist.
- Trip Mine: Can be set on vehicles and terrain. Anyone foolish enough to ignore the "beeping" cue will suffer an impact similar to that from three frag grenades!