Common enemies
The following enemies can be found through all of Angel Land, and are not isolated to one particular world.
Shemum | Specknoses | Monoliths |
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Shemum are tiny winged snakes. They are extremely weak, and extremely loyal to Medusa, so she uses them as scouts and to slow Pit down. When they land on the ground, they immediately face which ever direction Pit is in and continue to walk in that direction until they hit a wall and turn around, or fall of a ledge. | Specknoses can be found inside certain chambers. Eight of them will appear and fly around the room. Pit can leave such a room at any time, but he will miss out on the valuable large hearts that each Specknose leaves behind. | Like the Specknose, the Monoliths can only be found inside certain chambers. They appear as part of the training chambers that test Pit's worthiness for one of the Enchanted Weapons. They seem to curve in the air as they fly around the room, making their destination difficult to predict. |
Reapers | Reapettes | Eggplant Wizards |
Reapers are stationed throughout all of Angel Land. Angered by the conflict that is taking place and interrupting their duties to guide the dead safely through Angel Land, they are staging a protest by interfering with anyone who they spot trying to travel through Angel Land. Once they lay eyes on an "intruder," they shriek a horrible song that summons the Reapettes to their side. | Four Reapettes appear when a Reaper spots an intruder and begins to scream. They fly around in a swooping motion, attempting to attack whatever the larger Reaper spotted, generally making a nuisance of themselves. When the last one is destroyed, the Reaper is free to call another set of four. | Fortress enemy. The Eggplant Wizards have been assigned fortress guard duty by Medusa because of their particular brand of evil magic. The eggplants they toss into the air are not harmless vegetables. If Pit is struck by one, he will develop the Eggplant Curse, and become unable to fire his bow! Only a fortress nurse has the ability to cure such a curse. Evil Eggplants can also be found in Nintendo's Wrecking Crew. |
World 1 enemies
Fortress boss: Twinbellows
The boss of the first fortress is the two-headed beast known as Twinbellows. He happens to be remarkably similar to the three headed dog Cerberus, who guards the entrance to Hades in Greek mythology. Twinbellows, instead, guards the first sacred treasure chest. Both heads are capable of breathing fire, while his body is able to leap high into the air. He tends to leap off the ground when he is struck by an arrow, and you can use this to your advantage. If you strike him while he is standing still, he will hop into the air, and come back down in the same location. If you hit him quickly enough, he will repeat this behavior, and you can essentially keep Twinbellows in one place while you finish him off.
World 2 enemies
Fortress boss: Hewdraw
The boss of the second fortress is the serpentine beast known as Hewdraw. Hewdraw calls the lava in his room home, but it's clear very dangerous for Pit to set foot in it. Instead, he must attempt to maintain his footing on the platforms that float above the lava. Meanwhile, Hewdraw reacts to the presence of an intruder in his room by leaping out of the water and crashing back down. He repeats this motion constantly, trying to crash into Pit, and possibly knock him off a ledge and into the lava. Pit must defeat him in order to reclaim the second sacred treasure chest. Only shots to his head can cause him any damage. Centurions can be helpful in your battle against this giant snake, so rescue as many as you can.