From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Reverted edits by 208.54.83.153 (talk) to last revision by 207.219.69.201)
Line 5: Line 5:


== Flame Stag Stage ==
== Flame Stag Stage ==
At the beginning of the level find the first flying penis. Jump on it's back and it will rise upwards. Let it rise as far as it will go. when you reach as far as it will go, you'll see a ledge on your left. Simply jump to it and find the Sub Tank.
At the beginning of the level find the first flying beetle. Jump on it's back and it will rise upwards. Let it rise as far as it will go. when you reach as far as it will go, you'll see a ledge on your left. Simply jump to it and find the Sub Tank.


== Magna Centipede Stage ==
== Magna Centipede Stage ==

Revision as of 01:24, 13 July 2013

Wire Sponge Stage

When you come to a series of thin, vertical, flying platforms floating above a spike pit, jump onto the top of the first one. Then dash jump to the left, back to the wooden tree tunnel you just came through. Climb the wall to the fist landing, and then dash jump off of it to the right, hit the steel wall, and climb up to the top of it. Once there, walk to the right and jump the gap; you'll run right into it.

Flame Stag Stage

At the beginning of the level find the first flying beetle. Jump on it's back and it will rise upwards. Let it rise as far as it will go. when you reach as far as it will go, you'll see a ledge on your left. Simply jump to it and find the Sub Tank.

Magna Centipede Stage

Right before to the mini-boss room, there is a gap in the ceiling. If you are unsure of exactly where this is, utilize the Helmet Upgrade. Make sure when the multiple boxes fall to quickly pass over it, and then a singular box will fall, ride it and quickly dash jump to the right to get a sub-tank. Alternately, if you have the X-buster Upgrade, and the Speed Burner, you can just dash jump across the pit that precedes the gap in the ceiling, and at the height of your jump release a fully charged Speed Burner to dash into wall that leads to the gap.

Bubble Crab Stage

In the open water area, after the fish opens the big red door in the ground, there is a flat surface that stretches out for longer than most. the fish bot will glide very close to the ground here. Charge up the bubble weapon so you can jump super high. When you jump you'll see it on the left. When at the surface tap the jump key again to the left.