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(→‎Cabin: Expand, reword)
(Barrier station, tweak tactics, expand, reword. Some small fixes to the previous section.)
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*Handgun Ammo, south side of cabin
*Handgun Ammo, south side of cabin
*TMP Ammo, southwest edge of the area
*TMP Ammo, southwest edge of the area
In addition, the Merchant has moved to a spot south of the cabin and there is a typewriter to his left if you want to save your game. Get "Two Routes" next to the typewriter; it presents a little dilemma for you. There are two ways you can go from here. One route, which turns out to be the Left or northern route, is guarded by a large number of villagers (called Ganados in the note). The other route, which is the Right or southern route is guarded by El Gigante. (This is not the same El Gigante you fought earlier but one very similar. So perhaps it's more correct to say Un Gigante, though it doesn't sound as scary.)
In addition, the Merchant has moved to a spot south of the cabin and there is a typewriter to his left if you want to save your game. The Merchant now has the Punisher at its regular price in case you didn't get it as prize. Get "Two Routes" next to the typewriter; it presents a little dilemma for you. There are two ways you can go from here. One route, which turns out to be the Left or northern route, is guarded by a large number of villagers (called Ganados in the note). The other route, which is the Right or southern route is guarded by El Gigante. (This is not the same El Gigante you fought earlier but one very similar. So perhaps it's more correct to say Un Gigante, though it doesn't sound as scary.) If you take the Right path then you can run past El Gigante if you're fast, but you don't get the reward for defeating him this way.


Make your choice, then find the lever near the Merchant and move it in that direction. You can, if you want, do both directions. In fact you will need to do both if you want to get all the treasure that's available. Go through whichever gate the lever opened.
Make your choice, then find the lever near the Merchant and move it in that direction. You can, if you want, do both directions. In fact you will need to do both if you want to get all the treasure that's available. Go through whichever gate the lever opened.


==Barrier Station (Left Path)==
==Barrier Station (Left Path)==
Shoot the barrels on the wagon ahead to take out the enemies waiting ahead, and deal with a few more around the corner. Move down the narrow passage and knife the barrel to get some Handgun Ammo. Take care of the enemy on the above level, then climb up and command Ashley to hide in the red container. Deal with the enemies on the upper level, and knife the barrel to obtain a Green Herb. Drop off the south ladder, knife the barrel to find TMP Ammo, grab the Shotgun Shells from the mine cart, and smash the barrel behind it to get a Red Herb. Climb back up the ladder, and drop into the circular pit to trigger a short scene showing the enemies you need to kill to get out of here. Let both chainsaw women drop into the pit, then blast them with the Shotgun to knock them to the ground. Climb the ladder to get out of the pit, knock down the ladder, and take up a position on the narrow platform near the container where you hid Ashley. Let the enemies funnel toward you, and blast them with the Shotgun when they're close enough. Once everyone is dead, grab the Camp Key and the Ruby from the bodies of the chainsaw sisters, and use the key to unlock the door in the pit. Break the barrel in the corner for Handgun Ammo, whistle for Ashley to come along, and head into the next area. Smash the crate around the corner to get Handgun Ammo, then enter the building to the right and drop through the hatch into the cellar. Grab the Hand Grenade and Handgun Ammo, then climb back up. Knife the boards on the window to the south, move through the narrow passage, and smash the two barrels at the end for a Flash Grenade and a Red Gem for the Elegant Mask. Head back to the main room, and move through the fortification until you reach the end of the aisle. Have Ashley hide in the nearby container, then toss a grenade to clear the crowd. If the flow gets too heavy, fall back through the fortifications, throwing grenades or using the TMP to take them out. When the enemies stop coming, head back to the exit, take out any stragglers, and smash the barrel to find Handgun Ammo. Call Ashley over, unbar the gate, and exit the area.
Choosing this means you must fight a large number of villagers. As you enter tell Ashley to wait while you deal with the first wave of enemies. You can shoot the wagon ahead make it explode and take out some of the enemies, making things a bit easier for you. Park Ashley in the container on the right when you get the chance.
 
Follow the passage as it winds to the right and get the barrel at the end. There is a ladder to the wall next to this; climb up and defeat the villagers that patrol the top. Remember this spot for later since it makes a good place to make a stand against multiple enemies.
 
The path ahead splits to form an enclosure. You can snipe some of the enemies here from a distance, but if several start coming for you at once then fall back to make a stand. There is a barrel here and another container if want to move Ashley a bit closer. Do not jump into the enclosure, but it's safe of jump into a small area on the right. Get two barrels and Shotgun Shells from this side area.
 
Dropping into the the enclosure triggers a bit of excitement so you'll want to plan ahead a bit. Go to the far (east) side of the enclosure and knock down the ladder there, but leave the ladder on the near side standing and make note of where it is. Jump down near where you pushed the ladder and watch the cut scene where the Rosa sisters, female versions of Dr. Salvador, come out to get you. Quickly cross to the ladder you left up and climb up to the wall, running left past the other villagers that have appeared there. Make a stand at the start of path, but fall back toward the entrance if you need to. The Rosa sisters are tough to kill so don't try to take them on with a handgun; use the Shotgun if you have enough ammo.
 
Collect a Ruby from one of the sisters, the Camp Key, which you will need to go on, from the other. Drop down into the enclosed area again to get two barrels and use the key to open the door to the other half of the camp.
 
Go through but be careful not to go too far since there are more surprises waiting. Get the box that's sitting next to some sandbags and go through the door to the right of it. Get the barrel in this room. Now drop through the hatch into the cellar, grab the Hand Grenade and the barrel, then climb back up. Notice a boarded up window here as well; break through it and jump into the next passage. Get two barrels at the end, one of which will contain the Red Gem, an Elegant Mask attachment.
 
Go back to the main path and continue. When you go through a barbwire fence will start pouring out of a tunnel to the left. Fire your shot gun once or twice to bunch them up at the entrance, then throw a hand grenade to take out as many as you can. Then use your shotgun or TMP to defeat anyone left. If the flow gets too heavy then use the barbwire fence, then the other fortifications, then the door you just unlocked, and so on, as choke points.
 
When the enemies are gone, call Ashley and go back through the barbwire fence; there is yet another container for Ashley but it shouldn't be needed. Get the barrel on the right, then go into a small area on the left where the villagers came. Get two more barrels here and go through the red door to exit the area.


==Ravine (Right Path)==
==Ravine (Right Path)==

Revision as of 16:11, 9 October 2016

Cabin

Get any items you left in the cabin, then exit and search the grounds. Outside you'll find:

  • Handgun Ammo, south side of cabin
  • TMP Ammo, southwest edge of the area

In addition, the Merchant has moved to a spot south of the cabin and there is a typewriter to his left if you want to save your game. The Merchant now has the Punisher at its regular price in case you didn't get it as prize. Get "Two Routes" next to the typewriter; it presents a little dilemma for you. There are two ways you can go from here. One route, which turns out to be the Left or northern route, is guarded by a large number of villagers (called Ganados in the note). The other route, which is the Right or southern route is guarded by El Gigante. (This is not the same El Gigante you fought earlier but one very similar. So perhaps it's more correct to say Un Gigante, though it doesn't sound as scary.) If you take the Right path then you can run past El Gigante if you're fast, but you don't get the reward for defeating him this way.

Make your choice, then find the lever near the Merchant and move it in that direction. You can, if you want, do both directions. In fact you will need to do both if you want to get all the treasure that's available. Go through whichever gate the lever opened.

Barrier Station (Left Path)

Choosing this means you must fight a large number of villagers. As you enter tell Ashley to wait while you deal with the first wave of enemies. You can shoot the wagon ahead make it explode and take out some of the enemies, making things a bit easier for you. Park Ashley in the container on the right when you get the chance.

Follow the passage as it winds to the right and get the barrel at the end. There is a ladder to the wall next to this; climb up and defeat the villagers that patrol the top. Remember this spot for later since it makes a good place to make a stand against multiple enemies.

The path ahead splits to form an enclosure. You can snipe some of the enemies here from a distance, but if several start coming for you at once then fall back to make a stand. There is a barrel here and another container if want to move Ashley a bit closer. Do not jump into the enclosure, but it's safe of jump into a small area on the right. Get two barrels and Shotgun Shells from this side area.

Dropping into the the enclosure triggers a bit of excitement so you'll want to plan ahead a bit. Go to the far (east) side of the enclosure and knock down the ladder there, but leave the ladder on the near side standing and make note of where it is. Jump down near where you pushed the ladder and watch the cut scene where the Rosa sisters, female versions of Dr. Salvador, come out to get you. Quickly cross to the ladder you left up and climb up to the wall, running left past the other villagers that have appeared there. Make a stand at the start of path, but fall back toward the entrance if you need to. The Rosa sisters are tough to kill so don't try to take them on with a handgun; use the Shotgun if you have enough ammo.

Collect a Ruby from one of the sisters, the Camp Key, which you will need to go on, from the other. Drop down into the enclosed area again to get two barrels and use the key to open the door to the other half of the camp.

Go through but be careful not to go too far since there are more surprises waiting. Get the box that's sitting next to some sandbags and go through the door to the right of it. Get the barrel in this room. Now drop through the hatch into the cellar, grab the Hand Grenade and the barrel, then climb back up. Notice a boarded up window here as well; break through it and jump into the next passage. Get two barrels at the end, one of which will contain the Red Gem, an Elegant Mask attachment.

Go back to the main path and continue. When you go through a barbwire fence will start pouring out of a tunnel to the left. Fire your shot gun once or twice to bunch them up at the entrance, then throw a hand grenade to take out as many as you can. Then use your shotgun or TMP to defeat anyone left. If the flow gets too heavy then use the barbwire fence, then the other fortifications, then the door you just unlocked, and so on, as choke points.

When the enemies are gone, call Ashley and go back through the barbwire fence; there is yet another container for Ashley but it shouldn't be needed. Get the barrel on the right, then go into a small area on the left where the villagers came. Get two more barrels here and go through the red door to exit the area.

Ravine (Right Path)

Move forward to trigger a scene. You have two options here: Run or Fight.

  • If you are running — If you'd like to get through this area without expending too much ammo, start by shooting the wooden platform under the boulder when the Gigante walks under it to slow him down, then turn around and use the TMP to shoot the chains off the door. Run through the central area, enter the second shack, and grab the Old Key. Exit the shack, and shoot the chains off the second door. Run through the doorway, and use the key to unlock the exit doors.
  • If you are fighting — If you want to claim the reward for killing this Gigante, keep the fight contained in this first area, if you can. Shoot the wooden platform under the boulder to stun him, then fire on him with the TMP. When he recovers, throw a Flash Grenade, and continue firing on him with the TMP. When he exposes his parasite, command Ashley to wait, then run up and slash the parasite. Continue this strategy to defeat this Gigante, but be wary when the creature is in its' death throes; either back up, or press to dodge buttons the get out of the way when he falls. Collect your reward, and blast the chains off the door. Grab the items from the shacks, shoot the Purple Gem out of the hanging bucket, and grab the Old Key from the second shack. Shoot the chains off the second door, and use the key to unlock the exit doors.

Gondola

Enter the cabin to the south of the Merchant, read the document inside, and open the locker in the back of the room to find Rifle Ammo. Save, then go outside and grab the Handgun Ammo from the trashcans. Visit the Merchant, and smash the barrel for Handgun Ammo. Head over and examine the large green doors. You need something to activate the retinal scanner and open the gate. Move up the slope to the gondola, and smash the barrel for Handgun Ammo. Board the lift, but watch out for the weapon-throwing enemies that attack you on lifts of their own and from a platform on the right. One shot from any weapon will knock them off, but the TMP works best. When you disembark, enter the control booth and open the two lockers for Handgun Ammo and a Flash Grenade. Exit the booth and go down the first flight of stairs, and head for the nearby cave. Command Ashley to wait near the entrance, and shoot the dynamite in the enemy's' hand before he has a chance to throw it. Climb the ladder, and take out the lone enemy here. Open the chest in the back to find a Yellow Catseye, the final gem for the Beerstein. Drop back down, command Ashley to follow, and head down the next flight of stairs. Save, tune up weapons at the Merchant as much as possible, and grab the Shotgun Shells, TMP Ammo, and Handgun Ammo from the boxes. Head down the path and open the doors.

Torture Shed

Move down the path, and approach the shed. Be ready for a dodge moment during the cutscene, and get ready for a Boss Battle!

Boss: Bitores Mendez/Village Chief

The Chief's first form can be easily brought down with Incendiary Grenades, but his next form is a bit tricky. Climb the ladder to the upper level, and blast the Chief with the Shotgun when he gets close. You can also try staying on the ground floor and spraying him with the TMP while he's swinging around. Eventually, he'll drop to the ground and die, and you can claim your reward. Search the entire shed for items, and shoot the red barrel to get a Spinel. Grab the Chief's False Eye, and jump through the hole in the wall. Head back up the path and exit through the doors.

Gondola

Board the lift and ride it to the other side, then use the eye to unlock the gate.

Castle Entrance

Take the Handgun Ammo from the boxes on the right, and move forward to trigger a scene. Shoot the driver, and back up to avoid the vehicle when it rolls over. When you pass the truck, a horde of villagers will pour out of the back. Use the TMP to spray their legs, and throw a grenade to wipe most or all of them out. Take out any survivors, pick up anything they drop, and grab the Pesetas from the back of the truck. Keep moving up the path, and smash the barrels on the right for Handgun Ammo and a Velvet Blue. head toward the drawbridge to trigger a cutscene and end the chapter.