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== Attack Pattern == | == Attack Pattern == | ||
{| cellpadding="8" | {| cellpadding="8" | ||
| Chun-Li's attack pattern is not as bad as Ryu's, but it's not much better. The biggest problem with it is that it results in the automatic creation of a number of power gems for the opponent if a large number are dropped on a relatively level surface. Even when it's not, the green and red Counter Gems tend to create links, making it easier to return punishment back to Chun-Li. For chip damage, she's not much better, as the near constant pairs of red, green, and blue tend to create large columns in the opponent's play field. Chun-Li's best tactic is to bombard opponents with one large drop, followed by continuous chips to overwhelm the opponent before he or she has a chance to clear out the initial drop. | |||
| width="192px" |[[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]]<br/>[[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]]<br/>[[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Blue.png]][[Image:SPF2T_Gem_Blue.png]]<br/>[[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Blue.png]][[Image:SPF2T_Gem_Blue.png]] | | width="192px" |[[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]]<br/>[[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Yellow.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]]<br/>[[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Blue.png]][[Image:SPF2T_Gem_Blue.png]]<br/>[[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Red.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Green.png]][[Image:SPF2T_Gem_Blue.png]][[Image:SPF2T_Gem_Blue.png]] | ||
|} | |} | ||
== Stage Description == | == Stage Description == | ||
[[Image:SPF2T_Chun-Li_Stage.gif|thumb|Chun-Li's stage]] | [[Image:SPF2T_Chun-Li_Stage.gif|thumb|Chun-Li's stage]] | ||
Chun-Li's Puzzle Fighter stage is an alternative take on her [[Street Fighter Alpha]] stage background which, of course, depicts the Great Wall of China. However, in this particular scene, the monkey [[SonSon]] can be seen hovering overhead on his magic cloud, which later served as the inspiration for the item droppers in [[Pocket Fighter]]. When one player loses, the wall behind them immediately collapses, leaving a statue of Zangief in a wrestling pose. | Chun-Li's Puzzle Fighter stage is an alternative take on her [[Street Fighter Alpha]] stage background which, of course, depicts the Great Wall of China. However, in this particular scene, the monkey [[SonSon]] can be seen hovering overhead on his magic cloud, which later served as the inspiration for the item droppers in [[Pocket Fighter]]. When one player loses, the wall behind them immediately collapses, leaving a statue of Zangief in a wrestling pose. | ||
== Poses == | == Poses == | ||
{| {{prettytable|notwide=1}} | {| {{prettytable|notwide=1}} |