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A fighter select screen with all characters unlocked.

There are 12 playable characters in Super Smash Bros.; eight that are available at the start, and four that can be unlocked in single-player mode through completion of certain challenges (Luigi, Ness, Captain Falcon, and Jigglypuff). All characters have certain advantages and disadvantages. Most of a character's strength is in how they are are used in combat, making stratification by ability difficult to establish. Therefore, because of the subjective nature, try out all the characters and pick your favorite.

To become familiar with the characters, a brief summary for each character is provided below. To find out more detail-specific information pertaining to a character, click on the in-depth guide link. The compiled information found in the in-depth guide should provide a more complete picture of who the character is and what they are capable of. Some of the things that are included in the in-depth guides include:

  • Complete description of all the character's moves
  • An analysis of how to play the character on tournament stages
  • Common combos
  • Advanced techniques specific to the character

Captain Falcon

For more details on Captain Falcon, see Super Smash Bros./Captain Falcon.

Captain Falcon can dominate a game with his speed and power. Falcon's ability to combo his opponents up to a high percentage in a short amount of time makes him an excellent 1 vs 1 character. However, because of the chaotic nature of multi-player Smash, Falcon's ability to take control of a game is diminished, as isolating an opponent to combo them is difficult with multiple adversaries. In order to have a successful fight using Falcon, one must always keep in mind that he is a momentum character. Using his speed to move an opponent to a more isolated area, followed by relentlessly piling on damage with aerial attacks, is a great formula for success with Captain Falcon.

Donkey Kong

For more details on Donkey Kong, see Super Smash Bros./Donkey Kong.

The large primate from the old arcade-style Mario games is back again. With a mixture of endurance and power, Donkey Kong has a lot of potential. The largest detriments are his size and lack of speed, which leave him vulnerable to attack. Relying heavily on his power, he dominates games by keeping things simple. With an attack style that focuses on well timed grabs and aerial attacks, DK is a character that can take charge in a hurry. If one is looking for a character with a great deal of creativity, then he may not be the best choice. However, if someone is looking for pure power, then he may be the right candidate for the job.

Fox

For more details on Fox, see Super Smash Bros./Fox.

Fox McCloud is the protagonist in Nintendo's futuristic Star Fox games. He is the second-fastest character in the game, and definitely among the most agile. With an immobilizing projectile game, quick aerial execution, and the speed to chase an opponent across the map, Fox has the potential to be very deadly. However, Fox is a precision character so his full potential can only be unlocked with a deep understanding of his moves and timing.

Jigglypuff

For more details on Jigglypuff, see Super Smash Bros./Jigglypuff.

See the Unlockables page for information on unlocking Jigglypuff.

Jigglypuff joins Pikachu as one of two playable Pokémon in the game. She is light, has relatively short range, and if her shield is broken she flies straight up to her death. However, she is very mobile in the air, has 5 midair jumps instead of 1, has an amazing horizontal recovery and high-priority moves. This along with the game-breaking power of her Rest move makes Jigglypuff a force to be reckoned with.

Kirby

For more details on Kirby, see Super Smash Bros./Kirby.

Hailing from the old-school Kirby series of the original NES days, Kirby carries into the game a variety of abilities he has in the other games in his series, including the ability to suck other characters inside himself and take their abilities. While some of his moves are regarded as cheap by many players, when mastered, his drill kicks and tilt combos can be lethal.

Link

For more details on Link, see Super Smash Bros./Link.

Although hindered by a less-than-ideal Up control+B button recovery, Link can be devastating in the right hands. His amazing projectile game can be used to offset his lack of speed and he has many powerful defensive options as well as the ability to combo spectacularly. It takes time to learn to play Link correctly, but he can become one of the most fun characters to play.

Luigi

For more details on Luigi, see Super Smash Bros./Luigi.

Luigi is one of the less potent characters of the game, as his controls are similar to Mario but he is less powerful. However, his Up control+B button has a very powerful "sweet spot" located just in front of his hands. Instead of 1% damage, Luigi's Up control+B button will do 25% damage and light the enemy on fire. This will kill enemies when they reach about 55% damage.

Mario

For more details on Mario, see Super Smash Bros./Mario.

When one thinks "Nintendo", this guy comes to mind. Mario and his games fill many of the spots for top-selling games of all time. In Super Smash Bros., Mario has fantastic aerial recovery time, a great upward air attack juggle, and very annoying fireballs, but isn't quick enough to keep up with the likes of Fox or Captain Falcon.

Ness

For more details on Ness, see Super Smash Bros./Ness.

Ness is a young psychic boy (age 13), protagonist from Nintendo's Earthbound RPG series. Ness is a hidden character, so you will have to unlock him to use him in versus play. He is probably one of the more difficult characters to play with, since his third jump is very tricky to pull off for a new player, and his floaty, circular second jump can weird out even veteran players. He is a fairly light, slow character with powerful attacks, and is the only character with a healing move.

Pikachu

For more details on Pikachu, see Super Smash Bros./Pikachu.

An electric Pokémon from the game series of the same name, Pikachu is very weak, but agile. He is so agile, in fact, that he has been considered "cheap" by the unenlightened. In the proper hands, there are few disadvantages to the little guy. He has one of the best recoveries, if not the best, in the game, and has a simply unavoidable edge-guard. He suffers from short range on the ground, is relatively light, and takes a good level of skill to play well, but he is still a pretty potent character.

Samus

For more details on Samus, see Super Smash Bros./Samus.

Samus is a master of distance, but an all around good character to play. Various moves need to be mastered to be an effective Samus player.

Yoshi

For more details on Yoshi, see Super Smash Bros./Yoshi.

Yoshi comes from the popular Mario series, and brings into the game some of his abilities from the series such as his ability to suck people up with his long tongue. He is generally considered one of the worst players in the game due to his lack of a third recovery technique (which he attempts to make up for with an extra-high second jump) and his general slowness. He does have powerful melee attacks, though their slowness makes them easily avoidable.