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m (Added header and detail on how to obtain weapons)
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m (Updated a couple weapon names with the names from the NES USA instruction manual)
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| width="33%" bgcolor="#faf" | '''Level 3'''
| width="33%" bgcolor="#faf" | '''Level 3'''
|-
|-
| [[Image:The Guardian Legend NES weapon directed bullet.png]]Bullet Shot
| [[Image:The Guardian Legend NES weapon directed bullet.png]]MultiBullets
| '''Chips:''' 1 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Fires a small burst of energy in whatever direction the Guardian is facing (upward in flying mode if no direction is pressed. Can be shot rapidly.</br>'''Location:''' Area 0
| '''Chips:''' 1 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Fires a small burst of energy in whatever direction the Guardian is facing (upward in flying mode if no direction is pressed. Can be shot rapidly.</br>'''Location:''' Area 0
| '''Chips:''' 3 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The burst of energy increases in size.</br>'''Location:''' Area 2 (150 Chips)</br>OR Area 4 (Sub-Boss)
| '''Chips:''' 3 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The burst of energy increases in size.</br>'''Location:''' Area 2 (150 Chips)</br>OR Area 4 (Sub-Boss)
| '''Chips:''' 10 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The burst of energy increases to its maximum size, as well as speed.</br>'''Location:''' Area 4 (Sub-Boss)<br/>OR Area 4 (Corridor 4)
| '''Chips:''' 10 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The burst of energy increases to its maximum size, as well as speed.</br>'''Location:''' Area 4 (Sub-Boss)<br/>OR Area 4 (Corridor 4)
|-
|-
| [[Image:The Guardian Legend NES weapon backside.png]]Side Wave
| [[Image:The Guardian Legend NES weapon backside.png]]Back Fire
| '''Chips:''' 1 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Fires a slow wave-type beam to the right and left of the Guardian's back.</br>'''Location:''' Area 1
| '''Chips:''' 1 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Fires a slow wave-type beam to the right and left of the Guardian's back.</br>'''Location:''' Area 1
| '''Chips:''' 5 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The emitted wave beam increases in speed.</br>'''Location:''' Area 0 (150 Chips)
| '''Chips:''' 5 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The emitted wave beam increases in speed.</br>'''Location:''' Area 0 (150 Chips)
| '''Chips:''' 40 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The waves become full circles and achieve their maximum speed. Can cut through most projectiles.</br>'''Location:''' Area 6 (Corridor 16)
| '''Chips:''' 40 per second<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' The waves become full circles and achieve their maximum speed. Can cut through most projectiles.</br>'''Location:''' Area 6 (Corridor 16)
|-
|-
| [[Image:The Guardian Legend NES weapon wave.png]]Front Wave
| [[Image:The Guardian Legend NES weapon wave.png]]Wave Attack
| '''Chips:''' 3 per second<br/>'''Damage:''' 1<br/>'''Description:''' A half-circle wave beam is sent forward.  When flying through corridors, it may be steered left or right.</br>'''Location:''' Area 0 (50 Chips)
| '''Chips:''' 3 per second<br/>'''Damage:''' 1<br/>'''Description:''' A half-circle wave beam is sent forward.  When flying through corridors, it may be steered left or right.</br>'''Location:''' Area 0 (50 Chips)
| '''Chips:''' 7 per second<br/>'''Damage:''' 2<br/>'''Description:''' The wave beam increases in speed and strength</br>'''Location:''' Area 5 (Sub-Boss)
| '''Chips:''' 7 per second<br/>'''Damage:''' 2<br/>'''Description:''' The wave beam increases in speed and strength</br>'''Location:''' Area 5 (Sub-Boss)
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| '''Chips:''' 30 per shot<br/>'''Damage:''' 10<br/>The burst of energy increases in size. In addition the speed at which it rotates increases, while the speed at which it travels up decreases.  Absorbs enemy bullets and destroys most projectiles.</br>'''Location:''' Area 7
| '''Chips:''' 30 per shot<br/>'''Damage:''' 10<br/>The burst of energy increases in size. In addition the speed at which it rotates increases, while the speed at which it travels up decreases.  Absorbs enemy bullets and destroys most projectiles.</br>'''Location:''' Area 7
|-
|-
| [[Image:The Guardian Legend NES weapon laser.png]]Laser
| [[Image:The Guardian Legend NES weapon laser.png]]Hyper Laser
| '''Chips:''' 4 per shot<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' This weapon may ''only'' be used while flying in Corridors.  Fires a single laser upward.</br>'''Location:''' Area 2 (Corridor 2)
| '''Chips:''' 4 per shot<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' This weapon may ''only'' be used while flying in Corridors.  Fires a single laser upward.</br>'''Location:''' Area 2 (Corridor 2)
| '''Chips:''' 6 per shot<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Two lasers are fired upward, at very close distances to the side of the craft.  These lasers do not cause tremendous damage.</br>'''Location:''' Area 0 (300 Chips)
| '''Chips:''' 6 per shot<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Two lasers are fired upward, at very close distances to the side of the craft.  These lasers do not cause tremendous damage.</br>'''Location:''' Area 0 (300 Chips)
| '''Chips:''' 30 per shot<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Two very large lasers are fired a good distance apart from the ship, effectively creating a shield on either side.  Damage increases and cuts various projectiles with ease.</br>'''Location:''' Area 8
| '''Chips:''' 30 per shot<br/>'''Damage:''' 1 x Current Gunpower<br/>'''Description:''' Two very large lasers are fired a good distance apart from the ship, effectively creating a shield on either side.  Damage increases and cuts various projectiles with ease.</br>'''Location:''' Area 8
|-
|-
| [[Image:The Guardian Legend NES weapon saber.png]]Saber
| [[Image:The Guardian Legend NES weapon saber.png]]Saber Laser
| '''Chips:''' 4 per second<br/>'''Damage:''' 2 x Current Gunpower<br/>'''Description:''' This weapon produces a blade of energy directly in front of the Guardian.  Any enemy touched by the blade is damaged.</br>'''Location:''' Area 0
| '''Chips:''' 4 per second<br/>'''Damage:''' 2 x Current Gunpower<br/>'''Description:''' This weapon produces a blade of energy directly in front of the Guardian.  Any enemy touched by the blade is damaged.</br>'''Location:''' Area 0
| '''Chips:''' 8 per second<br/>'''Damage:''' 4 x Current Gunpower<br/>'''Description:''' Doubles damage.</br>'''Location:''' Area 2 (Corridor 2)
| '''Chips:''' 8 per second<br/>'''Damage:''' 4 x Current Gunpower<br/>'''Description:''' Doubles damage.</br>'''Location:''' Area 2 (Corridor 2)
| '''Chips:''' 30 per second<br/>'''Damage:''' 8 x Current Gunpower<br/>'''Description:''' Doubles damage again. While its reach does not increase, the blade reaches its highest potential for damage against enemies and projectiles.</br>'''Location:''' Area 7 (Corridor 17)
| '''Chips:''' 30 per second<br/>'''Damage:''' 8 x Current Gunpower<br/>'''Description:''' Doubles damage again. While its reach does not increase, the blade reaches its highest potential for damage against enemies and projectiles.</br>'''Location:''' Area 7 (Corridor 17)
|-
|-
| [[Image:The Guardian Legend NES weapon cutter.png]]Cutter
| [[Image:The Guardian Legend NES weapon cutter.png]]Cutter Laser
| '''Chips:''' 5 per second<br/>'''Damage:''' 2 x Current Gunpower<br/>'''Description:''' Rather than one sword in front, this weapon creates two swords on either side of the Guardian.</br>'''Location:''' Area 1
| '''Chips:''' 5 per second<br/>'''Damage:''' 2 x Current Gunpower<br/>'''Description:''' Rather than one sword in front, this weapon creates two swords on either side of the Guardian.</br>'''Location:''' Area 1
| '''Chips:''' 10 per second<br/>'''Damage:''' 4 x Current Gunpower<br/>'''Description:''' Doubles damage.</br>'''Location:''' Area 4
| '''Chips:''' 10 per second<br/>'''Damage:''' 4 x Current Gunpower<br/>'''Description:''' Doubles damage.</br>'''Location:''' Area 4

Revision as of 15:42, 13 February 2022

Weapons

Weapons in The Guardian Legend can be obtained through defeating Bosses/Corridors, defeating mini-bosses on the overworld, purchased through shops scattered across the map, or occasionally discovered in predetermined rooms within Item boxes. During the Corridor Rush mode, weapons are granted automatically at the end of each stage based on player score.

Level 1 Level 2 Level 3
The Guardian Legend NES weapon directed bullet.pngMultiBullets Chips: 1 per second
Damage: 1 x Current Gunpower
Description: Fires a small burst of energy in whatever direction the Guardian is facing (upward in flying mode if no direction is pressed. Can be shot rapidly.
Location: Area 0
Chips: 3 per second
Damage: 1 x Current Gunpower
Description: The burst of energy increases in size.
Location: Area 2 (150 Chips)
OR Area 4 (Sub-Boss)
Chips: 10 per second
Damage: 1 x Current Gunpower
Description: The burst of energy increases to its maximum size, as well as speed.
Location: Area 4 (Sub-Boss)
OR Area 4 (Corridor 4)
The Guardian Legend NES weapon backside.pngBack Fire Chips: 1 per second
Damage: 1 x Current Gunpower
Description: Fires a slow wave-type beam to the right and left of the Guardian's back.
Location: Area 1
Chips: 5 per second
Damage: 1 x Current Gunpower
Description: The emitted wave beam increases in speed.
Location: Area 0 (150 Chips)
Chips: 40 per second
Damage: 1 x Current Gunpower
Description: The waves become full circles and achieve their maximum speed. Can cut through most projectiles.
Location: Area 6 (Corridor 16)
The Guardian Legend NES weapon wave.pngWave Attack Chips: 3 per second
Damage: 1
Description: A half-circle wave beam is sent forward. When flying through corridors, it may be steered left or right.
Location: Area 0 (50 Chips)
Chips: 7 per second
Damage: 2
Description: The wave beam increases in speed and strength
Location: Area 5 (Sub-Boss)
Chips: 20 per second
Damage: 6
Description: A near constant stream of full circle waves is fired ahead, capable of destroying bullets.
Location: Area 7 (1000 Chips)
OR Area 9 (Sub-Boss)
The Guardian Legend NES weapon rotation bullet.pngBullet Shield Chips: 3 per second
Damage: 1 x Current Gunpower
Description: A small energy orb rotates slowly around the Guardian. Capable of absorbing bullets, but inflicts little damage.
Location: Area 0 (Sub-boss)
Chips: 6 per second
Damage: 1 x Current Gunpower
Description: The energy orb increases in speed, providing better protection.
Location: Area 4 (400 Chips)
OR Area 5
Chips: 30 per second
Damage: 1 x Current Gunpower
Description: The energy orb increases in size.
Location: Area 5
OR Area 8 (Corridor 8)
The Guardian Legend NES weapon grenade.pngGrenade Chips: 2 per shot
Damage: 16
Description: The Guardian tosses a grenade that will create a small explosion. Very slow. Grenades are tossed in the Guardian's current direction, but can be altered by the direction pad.
Location: Area 1 (Corridor 11)
Chips: 5 per shot
Damage: 32
Description: The explosion from the grenade grows in size, enabling you to strike more enemies at once.
Location: Area 5
Chips: 20 per shot
Damage: 48
Description: Create the largest explosion. Its large explosive radius destroys all projectiles, most non-bosses, and leaves an invincible area.
Location: Area 0 (600 Chips + 7/8 Key)
OR Area 7.
The Guardian Legend NES weapon fireball.pngFireball Chips: 4 per shot
Damage: 16
Description: A small, but powerful energy burst is fired forward. It will continue to blast through enemies until all of its energy is absorbed. Destroys several projectiles. While powerful, it is very slow and only 1 can show on screen. Use with caution.
Location: Area 1 (Sub-Boss)
Chips: 12 per shot
Damage: 24
Description: The energy burst increases in size, speed, and damage. Normally, it won't disappear. Will destroy all projectiles, most non-bosses, and leaves an invincible area.
Location: Area 6
Chips: 30 per shot
Damage: 32
Description: The energy burst is 1.5x faster in speed. Damage slightly increases.
Location: Area 8 (Corridor 18)
The Guardian Legend NES weapon area blast.pngArea Blaster Chips: 1 per second
Damage: 1 x Current Gunpower
Description: Two small energy bursts are released slowly which home in on nearby threats and attack them until their energy is absorbed. If only one enemy is present, the second burst will orbit the Guardian.
Location: Area 0
Chips: 8 per second
Damage: 1 x Current Gunpower
Description: The two energy bursts go slightly faster and absorb more.
Location: Area 6 (Corridor 16)
Chips: 120 per second
Damage: 1 x Current Gunpower
Description: Exponentially increases the speed damage it delivers, destroy all projectiles, and most non-bosses.
Location: Area 9 (Corridor 9)
The Guardian Legend NES weapon ripple.pngRepeller Chips: 3 per shot
Damage: 4
A small burst of energy travels in a spiraling motion toward the top of the screen. Only 1 shot at a time.
Location: Area 0 (Corridor 1)
Chips: 10 per shot
Damage: 7
The size of the spiral increases, as well as the rate of rotation, allowing it to deliver more damage.
Location: Area 0 (500 Chips)
Chips: 30 per shot
Damage: 10
The burst of energy increases in size. In addition the speed at which it rotates increases, while the speed at which it travels up decreases. Absorbs enemy bullets and destroys most projectiles.
Location: Area 7
The Guardian Legend NES weapon laser.pngHyper Laser Chips: 4 per shot
Damage: 1 x Current Gunpower
Description: This weapon may only be used while flying in Corridors. Fires a single laser upward.
Location: Area 2 (Corridor 2)
Chips: 6 per shot
Damage: 1 x Current Gunpower
Description: Two lasers are fired upward, at very close distances to the side of the craft. These lasers do not cause tremendous damage.
Location: Area 0 (300 Chips)
Chips: 30 per shot
Damage: 1 x Current Gunpower
Description: Two very large lasers are fired a good distance apart from the ship, effectively creating a shield on either side. Damage increases and cuts various projectiles with ease.
Location: Area 8
The Guardian Legend NES weapon saber.pngSaber Laser Chips: 4 per second
Damage: 2 x Current Gunpower
Description: This weapon produces a blade of energy directly in front of the Guardian. Any enemy touched by the blade is damaged.
Location: Area 0
Chips: 8 per second
Damage: 4 x Current Gunpower
Description: Doubles damage.
Location: Area 2 (Corridor 2)
Chips: 30 per second
Damage: 8 x Current Gunpower
Description: Doubles damage again. While its reach does not increase, the blade reaches its highest potential for damage against enemies and projectiles.
Location: Area 7 (Corridor 17)
The Guardian Legend NES weapon cutter.pngCutter Laser Chips: 5 per second
Damage: 2 x Current Gunpower
Description: Rather than one sword in front, this weapon creates two swords on either side of the Guardian.
Location: Area 1
Chips: 10 per second
Damage: 4 x Current Gunpower
Description: Doubles damage.
Location: Area 4
Chips: 35 per second
Damage: 8 x Current Gunpower
Description: Doubles damage again. The swords reach their maximum power, causing tremendous damage to any enemies that they touch.
Location: Area 7 (Corridor 17)
The Guardian Legend NES weapon enemy eraser.pngEnemy Eraser First location: Area 3 (sub-boss)
Chips: 0; Has its own separate ammo
Ammo per collect: 20
Max Ammo: 255
Damage: 0, but instant kills almost non-bosses.
Description: Causes a white screen to flash per use. On land, it instantly kills all non-bosses and projectiles. In corridors, it kills almost all non-bosses and projectiles; the Optomon's seaweed, the blue crystals, and the bouncing robots are the exception. It will do no damage to sub-bosses and bosses. These are best used to get out of hectic situations.