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{{Input List Header|USF2|Akuma}} | {{Input List Header|USF2|Akuma}} | ||
{{Input List Type|type=Normal Throws|color=green}} | {{Input List Type|type=Normal Throws|color=green}} | ||
{{Input List Move| | {{Input List Move|Shoulder Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MPunch}} or {{cade|HPunch}}}} | ||
{{Input List Move| | {{Input List Move|Somersault Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | ||
{{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | {{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | ||
{{Input List Move|Gohadoken|{{cade|Qcf}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Gohadoken|{{cade|Qcf}}{{plus}}{{cade|Punch}}}} | ||
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{{Input List Move|Turn Punch|Hold {{cade|3xPunch}} or {{cade|3xKick}}<br/>and release}} | {{Input List Move|Turn Punch|Hold {{cade|3xPunch}} or {{cade|3xKick}}<br/>and release}} | ||
{{Input List Move|Dash Low Straight|{{cade|CB}}{{cade|DR}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Dash Low Straight|{{cade|CB}}{{cade|DR}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Dash | {{Input List Move|Dash Grand Upper|{{cade|CB}}{{cade|DR}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Buffalo Headbutt|{{cade|CDU}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Buffalo Headbutt|{{cade|CDU}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Type|type=Super Combo|color=crimson}} | {{Input List Type|type=Super Combo|color=crimson}} | ||
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{{Input List Move|Air Franken-<br/>steiner|{{cade|Air}} {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | {{Input List Move|Air Franken-<br/>steiner|{{cade|Air}} {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | ||
{{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | {{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | ||
{{Input List Move| | {{Input List Move|Quick Spin Knuckle|{{cade|Hcb}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Move|Spiral Arrow|{{cade|Qcf}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Spiral Arrow|{{cade|Qcf}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Cannon Spike|{{cade|Dp}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Cannon Spike|{{cade|Dp}}{{plus}}{{cade|Kick}}}} | ||
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{{Input List Move|└►Crossed Scissors|(mid) {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|Kick}}}} | {{Input List Move|└►Crossed Scissors|(mid) {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Type|type=Super Combo|color=crimson}} | {{Input List Type|type=Super Combo|color=crimson}} | ||
{{Input List Move|Spin | {{Input List Move|Spin Driver Smasher|{{cade|Qcf}}{{cade|Qcf}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Footer}} | {{Input List Footer}} | ||
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{{Input List Move|Oicho Throw|(close) {{cade|Hcb}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Oicho Throw|(close) {{cade|Hcb}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Type|type=Super Combo|color=crimson}} | {{Input List Type|type=Super Combo|color=crimson}} | ||
{{Input List Move| | {{Input List Move|Super Killer Head Ram|{{cade|CBF}}{{cade|LR}}{{plus}}{{cade|Punch}}}} | ||
{{Input List Footer}} | {{Input List Footer}} | ||
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{{Input List Move|Reverse Spin Kick|(close) {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|HKick}}}} | {{Input List Move|Reverse Spin Kick|(close) {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move|Knee Bazooka|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|LKick}}}} | {{Input List Move|Knee Bazooka|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|LKick}}}} | ||
{{Input List Move|Spinning Back | {{Input List Move|Spinning Back Knucle|{{cade|Right}}{{plus}}{{cade|HPunch}}}} | ||
{{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | {{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | ||
{{Input List Move|Sonic Boom|{{cade|CBF}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Sonic Boom|{{cade|CBF}}{{plus}}{{cade|Punch}}}} | ||
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{{Input List Header|USF2|Ken}} | {{Input List Header|USF2|Ken}} | ||
{{Input List Type|type=Normal Throws|color=green}} | {{Input List Type|type=Normal Throws|color=green}} | ||
{{Input List Move| | {{Input List Move|Shoulder Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MPunch}} or {{cade|HPunch}}}} | ||
{{Input List Move| | {{Input List Move|Hell Wheel|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}}}} | ||
{{Input List Move|Hiza | {{Input List Move|Hiza Jigoku|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move| | {{Input List Move|Airborne<br/>Hell Wheel|{{cade|Air}} {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | ||
{{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | {{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | ||
{{Input List Move|Osoto Mawashigeri|{{cade|Hcf}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Osoto Mawashigeri|{{cade|Hcf}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Nataotoshigeri|{{cade| | {{Input List Move|Nataotoshigeri|{{cade|Hcb}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Kamabaraigeri|{{cade|Qcf}}{{plus}}{{cade|Kick}}}} | {{Input List Move|Kamabaraigeri|{{cade|Qcf}}{{plus}}{{cade|Kick}}}} | ||
{{Input List Move|Inazuma Kick|Hold {{cade|Kick}} during any ''Geri''}} | {{Input List Move|Inazuma Kick|Hold {{cade|Kick}} during any ''Geri''}} | ||
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{{Input List Header|USF2|Violent Ken}} | {{Input List Header|USF2|Violent Ken}} | ||
{{Input List Type|type=Normal Throws|color=green}} | {{Input List Type|type=Normal Throws|color=green}} | ||
{{Input List Move| | {{Input List Move|Shoulder Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MPunch}} or {{cade|HPunch}}}} | ||
{{Input List Move| | {{Input List Move|Hell Wheel|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}}}} | ||
{{Input List Move|Hiza | {{Input List Move|Hiza Jigoku|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|HKick}}}} | ||
{{Input List Move| | {{Input List Move|Airborne<br/>Hell Wheel|{{cade|Air}} {{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | ||
{{Input List Type|type=Unique Attacks|color=midnightblue}} | {{Input List Type|type=Unique Attacks|color=midnightblue}} | ||
{{Input List Move|Inazuma Kick|{{cade|Right}}{{plus}}{{cade|MKick}}}} | {{Input List Move|Inazuma Kick|{{cade|Right}}{{plus}}{{cade|MKick}}}} | ||
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{{Input List Header|USF2|Ryu}} | {{Input List Header|USF2|Ryu}} | ||
{{Input List Type|type=Normal Throws|color=green}} | {{Input List Type|type=Normal Throws|color=green}} | ||
{{Input List Move| | {{Input List Move|Shoulder Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MPunch}} or {{cade|HPunch}}}} | ||
{{Input List Move| | {{Input List Move|Somersault Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | ||
{{Input List Type|type=Unique Attacks|color=midnightblue}} | {{Input List Type|type=Unique Attacks|color=midnightblue}} | ||
{{Input List Move|Collarbone Breaker|{{cade|Right}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|Collarbone Breaker|{{cade|Right}}{{plus}}{{cade|MPunch}}}} | ||
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{{Input List Header|USF2|Evil Ryu}} | {{Input List Header|USF2|Evil Ryu}} | ||
{{Input List Type|type=Normal Throws|color=green}} | {{Input List Type|type=Normal Throws|color=green}} | ||
{{Input List Move| | {{Input List Move|Shoulder Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MPunch}} or {{cade|HPunch}}}} | ||
{{Input List Move| | {{Input List Move|Somersault Throw|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|MKick}} or {{cade|HKick}}}} | ||
{{Input List Type|type=Unique Attacks|color=midnightblue}} | {{Input List Type|type=Unique Attacks|color=midnightblue}} | ||
{{Input List Move|Collarbone Breaker|{{cade|Right}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|Collarbone Breaker|{{cade|Right}}{{plus}}{{cade|MPunch}}}} | ||
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{{Input List Move|Thrust Peak|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|LPunch}}}} | {{Input List Move|Thrust Peak|{{cade|Left}} or {{cade|Right}}{{plus}}{{cade|LPunch}}}} | ||
{{Input List Move|Heavy Shoulder|{{cade|Air}} {{cade|Down}}{{plus}}{{cade|MPunch}}}} | {{Input List Move|Heavy Shoulder|{{cade|Air}} {{cade|Down}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Move|Heavy Body Press|{{cade|Air}} {{cade|Down}}{{plus}}{{cade| | {{Input List Move|Heavy Body Press|{{cade|Air}} {{cade|Down}}{{plus}}{{cade|MPunch}}}} | ||
{{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | {{Input List Type|type=Special Moves|color=saddlebrown|new=1}} | ||
{{Input List Move|Tomahawk Buster|{{cade|Dp}}{{plus}}{{cade|Punch}}}} | {{Input List Move|Tomahawk Buster|{{cade|Dp}}{{plus}}{{cade|Punch}}}} |