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This page is meant to be a comprehensive guide on all items in Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness.

Seeds[edit]

  • Blast Seed - When thrown, damages an enemy. When eaten, damages the Pokémon in front of the one who eats the seed.
  • Blinker Seed - Makes items and other Pokémon not visible.
  • Doom Seed - Lowers a Pokémon's level by 1.
  • Eyedrop Seed - Allows the player to see traps.
  • Golden Seed - Raises a Pokémon's level by five.
  • Heal Seed - Removes all negative status effects.
  • Joy Seed - Raises a Pokémon's level by 1.
  • Plain Seed - Fills the Belly by 5. Has no other effect. A used Reviver Seed becomes a Plain Seed.
  • Quick Seed - Speeds up the Pokémon that eats it.
  • Reviver Seed - Revives a Pokémon if it faints in a dungeon.
  • Sleep Seed - Puts whatever Pokémon eats it to sleep. Throw it at an enemy.
  • Stun Seed - Petrifies whatever Pokémon eats it. Throw it at an enemy!
  • Vile Seed - Minimizes Defense and Special Defense. Throw this one at a boss!
  • Violent Seed - Raises Attack and Special attack by a LOT. Lasts until you die.
  • Warp Seed - Warps the eater to a random spot on the floor.
  • X-Eye Seed - Temporarily blinds a Pokémon. It cannot see to attack. Throw it at an enemy!

Orbs[edit]

  • All-Mach Orb - Speeds up the user and all team members on the floor.
  • Blowback Orb - Knocks a foe flying. If it hits a wall, it sustains damage.
  • Cleanse Orb - Cleans sticky, gummed-up items.
  • Drought Orb - Drains all water and/or magma from the dungeon floor.
  • Escape Orb - Lets you escape from a dungeon without losing items or money.
  • Evasion Orb - Boosts the Evasiveness of all team members.
  • Foe-Hold Orb - Petrifies all enemies on the floor. Explorers of Time only.
  • Hail Orb - Changes the weather to hail.
  • Hurl Orb - Hurls the target forward.
  • Identify Orb - Reveals all Pokémon holding items.
  • Itemizer Orb - Turns the target into an item.
  • Petrify Orb - Petrifies all enemies in the room.
  • Pounce Orb - The user travels instantly in a straight line to the nearest enemy or wall.
  • Quick Orb - Speeds up the user and all team members in the room.
  • Rollcall Orb - Draws all team members to the user.
  • Scanner Orb - Shows the location of all items on the floor.
  • Slow Orb - Lowers the Speed of all foes in the room.
  • Stairs Orb - Marks the location of stairs on the map.
  • Stayaway Orb - Petrifies an enemy and warps it near the stairs.
  • Switcher Orb - Switches the user's position with the foe's position.
  • Trawl Orb - Draws all items on the floor to the user. Beware! If there is a shop on the floor, this is considered shoplifting.
  • Warp Orb - Warps the target to another place on the floor.

Hold items[edit]

  • Amber Tear - Maximally Increases the chance that a defeated Pokémon will join the team. Same effect as Golden Mask.
  • Brown Bow - Boosts Attack, Special Attack, Defense, and Special Defense.
  • Curve Band - Allows thrown items (but not rocks) to bounce off walls and fly sideways along walls.
  • Defense Scarf - Boosts Defense.
  • Detect Band - Boosts Evasion.
  • Friend Bow - Increases the chance that a defeated Pokémon will join the team.
  • Goggle Specs - Makes traps and invisible Pokémon become visible.
  • Golden Mask - Maximally increases the chance that a defeated Pokémon will join the team. Same effect as Amber Tear.
  • Gold Ribbon - Has no effect, but can be sold for a good price (2000 Poké).
  • Grass Cornet - Makes it easier to recruit defeated Grass-type Pokémon.
  • Heal Ribbon - Speeds up the Pokémon's natural HP healing, but makes the Belly go down faster.
  • Joy Ribbon - Gives experience when the holder takes damage.
  • Lockon Specs - Boosts Accuracy of thrown items.
  • Mobile Scarf - Allows Pokémon to move through walls, water, and magma, but makes the Belly go down faster.
  • Munch Belt - Boosts Attack and Special Attack, but makes the Belly go down faster.
  • Pass Scarf - Allows the Pokémon to shrug off the effects of a move and pass them on to an adjacent Pokémon.
  • Pecha Scarf - Prevents the holder from being poisoned.
  • Persim Band - Prevents the holder from being confused.
  • Power Band - Boosts Attack by 12.
  • Racket Band - Helps awaken sleeping enemies (only works if they were asleep to start with)
  • Sky Melodica - Makes it easier to recruit defeated Flying-type Pokémon.
  • Special Band - Boosts Special Attack.
  • Stamina Band - Slows the rate that the team leader's Belly empties.
  • Terra Cymbal - Makes it easier to recruit defeated Ground-type Pokémon.
  • Trap Scarf - Prevents traps from activating when stepped on.
  • Twist Band - prevents Attack and Special Attack from lowering.
  • Viridian Bow - Boosts Attack, Special Attack, Defense, and Special Defense.
  • Warp Scarf - Occasionally warps the holder to another place on the same floor.
  • Wonder Chest - Increases EXP gained by roughly 10%.
  • X-Ray Specs - Allows the Pokémon to see the locations of all items and enemies on the floor.

Evolution items[edit]