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Once you've got it, use Teleport when standing on the ornate circle beneath you to teleport directly downwards to the next circle. Now, go left, and back through the flame-spitting statue room. The extra tiles jutting out serve as a means of getting around the flame jets without using the pillar, but you needed the pillar the first time because the last flame jet can't be dodged. Back down the stairs, head through the door below, then left to the double doors (use Burst down the stairs on the crack in the ice if you haven't already). Use Reveal, then Teleport on the hidden circle and you'll be on the platform in the room where you got the Orihalcon previously. Go down the stairs. | Once you've got it, use Teleport when standing on the ornate circle beneath you to teleport directly downwards to the next circle. Now, go left, and back through the flame-spitting statue room. The extra tiles jutting out serve as a means of getting around the flame jets without using the pillar, but you needed the pillar the first time because the last flame jet can't be dodged. Back down the stairs, head through the door below, then left to the double doors (use Burst down the stairs on the crack in the ice if you haven't already). Use Reveal, then Teleport on the hidden circle and you'll be on the platform in the room where you got the Orihalcon previously. Go down the stairs. | ||
For this next room, before you use the groove, go down and left below the blocks. You will see some of the challenges you'll be confronted with when you run this gauntlet in a few second's time, but at the end you can climb the ladder by the torch (you can't light it) and grab the Valkyrie Mail from the chest | For this next room, before you use the groove, go down and left below the blocks. You will see some of the challenges you'll be confronted with when you run this gauntlet in a few second's time, but at the end you can climb the ladder by the torch (you can't light it) and grab the Valkyrie Mail from the chest. This is best equipped to Piers. Now, head back to the groove, but don't slide down it. | ||
You've got two choices. You can either give yourself a challenge and attempt to run the gauntlet, in which case you should make sure you have Pound assigned to a Psynergy Shortcut, or you can cheat. If you decide to challenge yourself, it isn't that hard - just use Pound on every pillar, go across the top of the ice patch, and take the top path at the end of the ice patch to avoid the dead-end. Cheating simply requires that you slide down and hit the button, and don't move. You have to get to the end before the flame jet reaches the torch and sets off the dragon head, which blows you all the way back and down a hole to the floor below (you have to climb up and try again). But, if you stay on the button, you're not in the firing line, and when the dragon head fires, it clears away all the ice and all the Pound pillars, leaving a simple and untimed walk across to the door. Either way works. | You've got two choices. You can either give yourself a challenge and attempt to run the gauntlet, in which case you should make sure you have Pound assigned to a Psynergy Shortcut, or you can cheat. If you decide to challenge yourself, it isn't that hard - just use Pound on every pillar, go across the top of the ice patch, and take the top path at the end of the ice patch to avoid the dead-end. Cheating simply requires that you slide down and hit the button, and don't move. You have to get to the end before the flame jet reaches the torch and sets off the dragon head, which blows you all the way back and down a hole to the floor below (you have to climb up and try again). But, if you stay on the button, you're not in the firing line, and when the dragon head fires, it clears away all the ice and all the Pound pillars, leaving a simple and untimed walk across to the door. Either way works. |