Editing Gradius III/Stage 10
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===Boss On Parade #5: Death Mk 2=== | ===Boss On Parade #5: Death Mk 2=== | ||
When the fourth hole is reached, Death Mk 2 will rise. At first, it'll look like Death Mk 1. However, this version has new attacks. While the doors are present, Death Mk 2 will fire five missiles at a time. | When the fourth hole is reached, Death Mk 2 will rise. At first, it'll look like Death Mk 1. However, this version has new attacks. While the doors are present, Death Mk 2 will fire five missiles at a time. Weaving through them is difficult but not impossile to do. When the hatch is destroyed, Death Mk 2 will fire a huge laser that must be dodged. This boss is easily taken care of with Spread Bombs. | ||
===Boss: Dellinger Core=== | ===Boss: Dellinger Core=== | ||
The final boss of the stage appears from the last hole in the ground. Dellinger Core has the same killing patterns as the other bosses here (destroy the shields and then the core). However, it can open up to fire 18 lasers. Every few times, it points its arms diagonally to make the lasers catch you off guard. | The final boss of the stage appears from the last hole in the ground. Dellinger Core has the same killing patterns as the other bosses here (destroy the shields and then the core). However, it can open up to fire 18 lasers. Every few times, it points its arms diagonally to make the lasers catch you off guard. This boss is difficult, but can be defeated with ease. After you defeat Dellinger Core, go into the hole where he rose, and the final stage begins. | ||
After you defeat Dellinger Core, go into the hole where he rose, and the final stage begins. | |||
=== SNES Differences === | === SNES Differences === |