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== Weapons == | == Weapons == | ||
=== Ranged weapons === | === Ranged weapons === | ||
* Bow | * Halberd (range: 2) | ||
* Crossbow | * Bow (range: 7) | ||
* Magic bow | * Crossbow (range: 9) | ||
* Magic axe | * Magic bow (range: 11) | ||
* Magic axe (range: 11) | |||
''(Note: there's a free magic axe in Jhelom. Get on the city walls, climb down the stairs in the north-eastern tower, open the secret door in the north-eastern corner, walk along the external walls, search inside the tree stump.)'' | ''(Note: there's a free magic axe in Jhelom. Get on the city walls, climb down the stairs in the north-eastern tower, open the secret door in the north-eastern corner, walk along the external walls, search inside the tree stump.)'' | ||
Throwing weapons: | |||
* Dagger | |||
* Flaming oil | |||
* Throwing axe | |||
* Spear | |||
=== Bludgeon weapons === | === Bludgeon weapons === |
Revision as of 10:10, 7 August 2012
Weapons
Ranged weapons
- Halberd (range: 2)
- Bow (range: 7)
- Crossbow (range: 9)
- Magic bow (range: 11)
- Magic axe (range: 11)
(Note: there's a free magic axe in Jhelom. Get on the city walls, climb down the stairs in the north-eastern tower, open the secret door in the north-eastern corner, walk along the external walls, search inside the tree stump.)
Throwing weapons:
- Dagger
- Flaming oil
- Throwing axe
- Spear
Bludgeon weapons
Melee weapons
Armors
Body armors
Helms
Shields
Amulets
- Ankh: increases the probability that Lord British will appear at night to heal and level-up the Companions; the Avatar starts the game wearing one, and a second one can be found in a secret room in the village of Cove.
- Spiked collar: increases defense.
- Amulet of turning: increases protection from some ranged attacks.
Rings
- Ring of protection: increases defense.
- Ring of regeneration: gradually restores health, but crumbles with prolonged use.
- Ring of invisibility: makes wearer invisible, but crumbles with prolonged use.