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|publisher=[[Nintendo]]
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|distributor=[[Nintendo eShop]]
|designer=Hidemaro Fujibayashi (director)
|designer=Hidemaro Fujibayashi (director)
|genre=[[Action-adventure]]
|genre=[[Action-adventure]]
|systems=[[Game Boy Color]], [[Nintendo 3DS]]
|systems=[[Game Boy Color]], [[3DS Virtual Console]]
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{{sys|3dsvc}}{{jp|2013|February 27}}{{na|2013|May 30}}{{eu|2013|May 30}}
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Revision as of 17:11, 5 March 2015

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The Legend of Zelda: Oracle of Seasons is a game from Nintendo's famous The Legend of Zelda series. It is the first in the series to be released simultaneously with another title, Oracle of Ages. It is also the first time two Zelda titles could interact with each other. This feature allows many hidden items, locations, antagonists, and secrets to be revealed, and causes the plots of both games to merge, continuing to a double ending.

Oracle of Seasons was released on February 27, 2001 in Japan, May 14, 2001 in North America, and October 5, 2001 in Europe for the Nintendo Game Boy Color.

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Oracle of Seasons is set in the land of Holodrum, a vast place filled with both people and monsters. Holodrum houses relatively peaceful places like Horon Village, to unfriendly environments such as the Moblin's Keep, and even the mysterious Lost Woods. Along with Holodrum, a strange underworld known as Subrosia exists below. Link must traverse through both lands to rescue Din from General Onox's grip.

The key feature of Oracle of Seasons is the power to alter the seasons. Link's quest brings him to obtain the mythical Rod of Seasons, which can control spring, summer, fall, and winter, altering the game environments and allowing progress to increasingly harder dungeons.

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